sa-mp debugger
#2

It would be impractical. The debugger follows the logical flow of code. If an if-statement returns false then that block is skipped. Therefor you would need to simulate players somehow.
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Messages In This Thread
sa-mp debugger - by zgintasz - 14.06.2013, 12:55
Re: sa-mp debugger - by Vince - 14.06.2013, 13:04
Re: sa-mp debugger - by zgintasz - 14.06.2013, 13:27
Re: sa-mp debugger - by maddinat0r - 15.06.2013, 08:57
Re: sa-mp debugger - by JoBullet - 15.06.2013, 09:41
Re: sa-mp debugger - by zgintasz - 15.06.2013, 09:54

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