[Map] Glen Stunt Area
#1

Glen Stunt Area

Glen Park is remapped into a Stunt Area.
Found a bug? Reply here.

Objects converted: 57
Vehicles converted: 28
Vehicle models found: 4












Код:
AddStaticVehicleEx(481,1864.3000500,-1395.9000200,13.0000000,270.0000000,132,4,15); //BMX
AddStaticVehicleEx(481,1864.1999500,-1394.5000000,13.0000000,270.0000000,142,140,15); //BMX
AddStaticVehicleEx(481,1864.3000500,-1393.1999500,13.0000000,270.0000000,245,245,15); //BMX
AddStaticVehicleEx(481,1864.1999500,-1391.5999800,13.0000000,270.0000000,245,245,15); //BMX
AddStaticVehicleEx(481,1867.0996100,-1391.6992200,13.0000000,270.0000000,142,140,15); //BMX
AddStaticVehicleEx(481,1867.0000000,-1393.1999500,13.0000000,270.0000000,245,245,15); //BMX
AddStaticVehicleEx(481,1866.9000200,-1394.5000000,13.0000000,270.0000000,142,140,15); //BMX
AddStaticVehicleEx(481,1866.5996100,-1395.8994100,13.0000000,270.0000000,157,152,15); //BMX
AddStaticVehicleEx(510,1867.8000500,-1402.3000500,13.2000000,270.0000000,157,152,15); //Mountain Bike
AddStaticVehicleEx(510,1867.8000500,-1400.8000500,13.2000000,270.0000000,157,152,15); //Mountain Bike
AddStaticVehicleEx(510,1867.8000500,-1399.3000500,13.2000000,270.0000000,215,142,15); //Mountain Bike
AddStaticVehicleEx(510,1867.6999500,-1397.5000000,13.2000000,270.0000000,95,10,15); //Mountain Bike
AddStaticVehicleEx(510,1864.5000000,-1397.6992200,13.2000000,270.0000000,157,152,15); //Mountain Bike
AddStaticVehicleEx(510,1864.5000000,-1399.3000500,13.2000000,270.0000000,157,152,15); //Mountain Bike
AddStaticVehicleEx(510,1864.5000000,-1400.6999500,13.2000000,270.0000000,134,68,15); //Mountain Bike
AddStaticVehicleEx(510,1864.5000000,-1402.5000000,13.2000000,270.0000000,215,142,15); //Mountain Bike
AddStaticVehicleEx(468,1864.0000000,-1407.9000200,13.2000000,268.0000000,132,4,15); //Sanchez
AddStaticVehicleEx(468,1864.0999800,-1406.0999800,13.2000000,267.9950000,157,152,15); //Sanchez
AddStaticVehicleEx(468,1864.0999800,-1404.3000500,13.2000000,267.9950000,132,4,15); //Sanchez
AddStaticVehicleEx(468,1867.5999800,-1404.3000500,13.3000000,267.9950000,157,152,15); //Sanchez
AddStaticVehicleEx(468,1867.5000000,-1406.1999500,13.3000000,267.9950000,215,142,15); //Sanchez
AddStaticVehicleEx(468,1867.3000500,-1407.8000500,13.3000000,267.9950000,157,152,15); //Sanchez
AddStaticVehicleEx(522,1865.0000000,-1414.9000200,13.2000000,272.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,1865.3000500,-1412.5999800,13.2000000,272.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(522,1865.4000200,-1410.3000500,13.2000000,272.0000000,215,142,15); //NRG-500
AddStaticVehicleEx(522,1868.5999800,-1410.3000500,13.2000000,272.0000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,1868.5999800,-1412.4000200,13.2000000,272.0000000,189,190,15); //NRG-500
AddStaticVehicleEx(522,1868.3000500,-1414.8000500,13.2000000,272.0000000,132,4,15); //NRG-500
CreateObject(3749, 1863.50000, -1380.89941, 18.40000,   0.00000, 0.00000, 270.00000);
CreateObject(2780, 1863.33801, -1373.44958, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(2780, 1863.60498, -1388.67419, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(13636, 1913.65906, -1365.69788, 14.71230,   0.00000, 0.00000, 0.68721);
CreateObject(13641, 1883.89868, -1389.05310, 12.55185,   0.00000, 0.00000, 0.00000);
CreateObject(1237, 1898.62231, -1351.48352, 12.64021,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1886.10327, -1351.22327, 13.17078,   0.00000, 0.00000, 269.90485);
CreateObject(1237, 1873.55823, -1351.45068, 12.64021,   0.00000, 0.00000, 0.00000);
CreateObject(3749, 1863.50000, -1380.89941, 18.40000,   0.00000, 0.00000, 270.00000);
CreateObject(2780, 1863.33801, -1373.44958, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(2780, 1863.60498, -1388.67419, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(13641, 1883.81628, -1388.98352, 12.55185,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1957.47681, -1450.94617, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1960.25098, -1450.95544, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1958.86548, -1450.98914, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(2714, 1957.08472, -1451.27710, 14.81440,   0.00000, 0.00000, 0.50200);
CreateObject(2714, 1957.18884, -1451.09607, 13.04911,   0.00000, 0.00000, 0.00000);
CreateObject(2714, 1957.06128, -1451.30908, 13.97855,   0.00000, 0.00000, 0.50200);
CreateObject(3749, 1863.50000, -1380.89941, 18.40000,   0.00000, 0.00000, 270.00000);
CreateObject(2780, 1863.33801, -1373.44958, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(2780, 1863.60498, -1388.67419, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(13636, 1913.65906, -1365.69788, 14.71230,   0.00000, 0.00000, 0.68721);
CreateObject(13641, 1883.89868, -1389.05310, 12.55185,   0.00000, 0.00000, 0.00000);
CreateObject(1237, 1898.62231, -1351.48352, 12.64021,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1886.10327, -1351.22327, 13.17078,   0.00000, 0.00000, 269.90485);
CreateObject(1237, 1873.55823, -1351.45068, 12.64021,   0.00000, 0.00000, 0.00000);
CreateObject(3749, 1863.50000, -1380.89941, 18.40000,   0.00000, 0.00000, 270.00000);
CreateObject(2780, 1863.33801, -1373.44958, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(2780, 1863.60498, -1388.67419, 24.14163,   0.00000, 0.00000, 0.00000);
CreateObject(13641, 1883.81628, -1388.98352, 12.55185,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1957.47681, -1450.94617, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1960.25098, -1450.95544, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 1958.86548, -1450.98914, 12.52516,   0.00000, 0.00000, 0.00000);
CreateObject(2714, 1957.08472, -1451.27710, 14.81440,   0.00000, 0.00000, 0.50200);
CreateObject(2714, 1957.18884, -1451.09607, 13.04911,   0.00000, 0.00000, 0.00000);
CreateObject(2714, 1957.06128, -1451.30908, 13.97855,   0.00000, 0.00000, 0.50200);
CreateObject(983, 1865.69543, -1390.98706, 13.00810,   0.00000, 0.00000, 88.57875);
CreateObject(983, 1865.85352, -1416.43640, 13.00810,   0.00000, 0.00000, 88.57875);
CreateObject(983, 1865.68994, -1396.85010, 13.00810,   0.00000, 0.00000, 88.57875);
CreateObject(983, 1865.77100, -1402.88989, 13.00810,   0.00000, 0.00000, 88.57875);
CreateObject(983, 1866.05127, -1408.84729, 13.00810,   0.00000, 0.00000, 88.57875);
CreateObject(13647, 1920.25305, -1444.95288, 12.33010,   0.00000, 0.00000, 0.00000);
CreateObject(13647, 1920.28235, -1441.28430, 12.43610,   0.00000, 0.00000, 0.00000);
CreateObject(13593, 1962.52124, -1441.59778, 13.16632,   0.00000, 0.00000, 0.00000);
CreateObject(13593, 1965.14551, -1441.49011, 13.16632,   0.00000, 0.00000, 0.00000);
CreateObject(13604, 1960.30017, -1408.58044, 13.13680,   0.00000, 0.00000, 353.82779);
CreateObject(13638, 1921.60315, -1404.47522, 62.71997,   0.00000, 0.00000, 359.49802);
CreateObject(13638, 1928.46558, -1404.32739, 70.57104,   0.00000, 0.00000, 181.87640);
CreateObject(13638, 1921.39417, -1404.41760, 15.03959,   0.00000, 0.00000, 0.00000);
CreateObject(13638, 1928.46558, -1404.32739, 23.25823,   0.00000, 0.00000, 181.87640);
CreateObject(13638, 1921.60315, -1404.47522, 30.74926,   0.00000, 0.00000, 359.49802);
CreateObject(13638, 1928.46558, -1404.32739, 38.73880,   0.00000, 0.00000, 181.87640);
CreateObject(13638, 1921.60315, -1404.47522, 46.83556,   0.00000, 0.00000, 359.49802);
CreateObject(13638, 1928.46558, -1404.32739, 54.58710,   0.00000, 0.00000, 181.87640);
CreateObject(11234, 1914.55005, -1424.32153, 62.37856,   0.00000, 0.00000, 1.95418);
CreateObject(13603, 1879.07458, -1432.18933, 55.72403,   0.00000, 0.00000, 0.24416);
CreateObject(13642, 1883.64746, -1411.29016, 78.54846,   0.00000, 0.00000, 27.43400);
CreateObject(3374, 1957.18518, -1384.38513, 26.39677,   0.00000, 0.00000, 359.89999);
CreateObject(3374, 1957.30383, -1382.23889, 24.21637,   0.00000, 0.00000, 0.00000);
CreateObject(3374, 1953.55493, -1382.29871, 24.11637,   0.00000, 0.00000, 0.00000);
CreateObject(3374, 1951.62842, -1382.32935, 24.11536,   0.00000, 0.00000, 0.00000);
CreateObject(3374, 1924.77478, -1426.33496, 58.45197,   0.00000, 0.00000, 358.54922);
CreateObject(3374, 1954.90662, -1384.45679, 26.39677,   0.00000, 0.00000, 359.89999);
CreateObject(3586, 1954.33313, -1392.25647, 30.85864,   0.00000, 0.00000, 0.00000);
CreateObject(3586, 1932.86816, -1426.41870, 56.79993,   0.00000, 0.00000, 270.26846);
CreateObject(3586, 1954.38782, -1404.86792, 37.43593,   0.00000, 0.00000, 0.61879);
CreateObject(3374, 1951.67261, -1384.46838, 26.39677,   0.00000, 0.00000, 359.89999);
CreateObject(3374, 1951.67261, -1384.46838, 26.39677,   0.00000, 0.00000, 359.89999);
CreateObject(3586, 1954.62695, -1417.99475, 43.90933,   0.00000, 0.00000, 1.07977);
CreateObject(3586, 1945.75110, -1426.36768, 49.84089,   0.00000, 0.00000, 270.37567);
CreateObject(11234, 1920.21765, -1408.03467, 78.47995,   0.00000, 0.00000, 0.09854);
CreateObject(3374, 1954.37451, -1426.21143, 45.18681,   0.00000, 0.00000, 0.03174);
CreateObject(13603, 1884.36145, -1411.01489, 71.80039,   0.00000, 0.00000, 0.00000);
CreateObject(13592, 1882.03784, -1449.80371, 71.12405,   0.00000, 0.00000, 5.32961);
If you like this and are going to use this for your server, you can thank me or give me credits in the form of reputation. So rep+ if you want.
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#2

Not bad..Perfect for the stunters.
Reply
#3

Quote:
Originally Posted by G-Force
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Not bad..Perfect for the stunters.
Thanks for comment.

This is made specially for stunt servers.
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#4

Nice map i might use this..
Reply
#5

Thanks guys
Reply
#6

This is good.
Reply
#7

For whatever reason, none of your objects appeared, and I checked again and noticed that there is no code for the objects
Reply
#8

Quote:
Originally Posted by Aerotactics
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For whatever reason, none of your objects appeared, and I checked again and noticed that there is no code for the objects
Okay thanks for reporting. I'll try to fix it.
Reply
#9

Quote:
Originally Posted by Xessive
Посмотреть сообщение
Okay thanks for reporting. I'll try to fix it.
Also, could you PM me the new code, I'm setting up my own server and would like to use this addition.
Reply
#10

Quote:
Originally Posted by Aerotactics
Посмотреть сообщение
Also, could you PM me the new code, I'm setting up my own server and would like to use this addition.
Map Fixed + PMed.

Changes
-Objects are now visible and fixed
-Single escalators are now changed into double escalators.
-Some extra editing
-Thread updated with new code
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