Serverside Health
#1

Any tutorial about how to move health (and armor) values from client to server side ?
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#2

Use SetPlayerTeam to set everyone to the same team to enable the anti-teamkill system (prevents SA-MP controlling damage). Then you can use OnPlayerGive/TakeDamage to handle damage.
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#3

Hmm ... I can't I have 3 different teams, another answers ?
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