Virtual World Changer [Inc. Streamer]
#1

Hello everyone, so well, I just mapped a few things in Virtual World (AKA Dimention) ID 25 and well I converted it from MTA to Incognito Streamer, well the problem is that I'm not sure but I've been reading the code and it doesn't say "25" at any part which makes me infer that the Virtual World wasn't converted, so I'd like to know how could I change the virtual world of all objects to 25 with one website/software at once.

heres the code

Код HTML:
CreateDynamicObject(14758,2195.1999500,-2609.3000500,71.2000000,0.0000000,0.0000000,0.0000000); //object(sfmansion1) (1)
CreateDynamicObject(1980,2195.8999000,-2609.3999000,71.0000000,0.0000000,0.0000000,270.5000000); //object(wilshire7dr1_law) (1)
CreateDynamicObject(1505,2195.1999500,-2609.3000500,69.3000000,0.0000000,0.0000000,0.0000000); //object(gen_doorext07) (1)
CreateDynamicObject(2288,2201.3999000,-2604.1999500,73.1000000,0.0000000,0.0000000,270.0000000); //object(frame_3) (1)
CreateDynamicObject(2161,2209.1999500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (1)
CreateDynamicObject(2161,2207.8999000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (2)
CreateDynamicObject(2161,2206.6001000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (3)
CreateDynamicObject(2161,2205.3000500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (4)
CreateDynamicObject(2161,2204.0000000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (5)
CreateDynamicObject(2161,2202.6999500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (6)
CreateDynamicObject(2161,2202.6999500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (8)
CreateDynamicObject(2161,2204.0000000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (9)
CreateDynamicObject(2161,2205.3000500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (10)
CreateDynamicObject(2161,2206.6001000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (11)
CreateDynamicObject(2161,2207.8999000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (12)
CreateDynamicObject(2161,2209.1999500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_4) (14)
CreateDynamicObject(1703,2209.6001000,-2600.3000500,69.3000000,0.0000000,0.0000000,269.7500000); //object(kb_couch02) (1)
CreateDynamicObject(1703,2208.5000000,-2603.1999500,69.3000000,0.0000000,0.0000000,179.7470000); //object(kb_couch02) (2)
CreateDynamicObject(1703,2205.3999000,-2602.3000500,69.3000000,0.0000000,0.0000000,89.7470000); //object(kb_couch02) (3)
CreateDynamicObject(2083,2207.0000000,-2601.8000500,69.3000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_4) (1)
CreateDynamicObject(2084,2209.8999000,-2607.3000500,69.3000000,0.0000000,0.0000000,270.0000000); //object(med_cabinet_1) (1)
CreateDynamicObject(2571,2205.1001000,-2609.0000000,69.3000000,0.0000000,0.0000000,86.2500000); //object(hotel_single_1) (1)
CreateDynamicObject(1429,2209.6999500,-2607.3999000,70.5000000,0.0000000,0.0000000,270.0000000); //object(dyn_tv) (1)
CreateDynamicObject(11665,2200.5000000,-2588.8999000,74.5000000,0.0000000,0.0000000,90.0000000); //object(kb_chair03ext) (1)
CreateDynamicObject(2330,2190.0000000,-2588.8999000,73.9000000,0.0000000,0.0000000,0.0000000); //object(cj_bedroom1_w) (1)
CreateDynamicObject(1745,2192.3000500,-2590.8000500,73.8000000,0.0000000,0.0000000,0.0000000); //object(med_bed_3) (1)
CreateDynamicObject(1829,2190.6001000,-2592.3000500,74.3000000,0.0000000,0.0000000,90.0000000); //object(man_safenew) (1)
CreateDynamicObject(2103,2190.8000500,-2587.8999000,76.2000000,0.0000000,0.0000000,0.0000000); //object(low_hi_fi_1) (1)
CreateDynamicObject(2296,2194.1001000,-2592.6001000,73.8000000,0.0000000,0.0000000,180.7500000); //object(tv_unit_1) (1)
CreateDynamicObject(2231,2194.0000000,-2592.8000500,74.2000000,0.0000000,0.0000000,180.0000000); //object(swank_speaker_3) (1)
CreateDynamicObject(2231,2191.8000500,-2592.8000500,74.2000000,0.0000000,0.0000000,179.9950000); //object(swank_speaker_3) (2)
CreateDynamicObject(2091,2203.0000000,-2587.5000000,69.3000000,0.0000000,0.0000000,0.0000000); //object(tv_ward_med_1) (1)
CreateDynamicObject(2090,2204.0000000,-2593.6001000,69.3000000,0.0000000,0.0000000,180.0000000); //object(swank_bed_5) (1)
CreateDynamicObject(2100,2205.6999500,-2587.8000500,69.3000000,0.0000000,0.0000000,0.0000000); //object(med_hi_fi_2) (1)
CreateDynamicObject(2102,2203.3000500,-2597.0000000,70.6000000,0.0000000,0.0000000,180.0000000); //object(low_hi_fi_2) (1)
CreateDynamicObject(2842,2205.0400400,-2589.5537100,69.1420600,0.0000000,0.0000000,0.0000000); //object(gb_bedrug04) (1)
CreateDynamicObject(2185,2207.3999000,-2596.6001000,69.3000000,0.0000000,0.0000000,0.0000000); //object(med_office6_desk_1) (1)
CreateDynamicObject(2330,2208.3000500,-2588.8000500,69.3000000,0.0000000,0.0000000,0.0000000); //object(cj_bedroom1_w) (2)
CreateDynamicObject(1671,2208.6999500,-2595.1001000,69.8000000,0.0000000,0.0000000,0.0000000); //object(swivelchair_a) (1)
CreateDynamicObject(1502,2202.0000000,-2592.5000000,69.3000000,0.0000000,0.0000000,270.0000000); //object(gen_doorint04) (1)
CreateDynamicObject(1502,2193.8000500,-2592.5000000,69.3000000,0.0000000,0.0000000,270.0000000); //object(gen_doorint04) (2)
CreateDynamicObject(2780,2196.3000500,-2583.6999500,70.6000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
CreateDynamicObject(1502,2195.1999500,-2592.8999000,73.8000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint04) (3)
CreateDynamicObject(1502,2205.3000500,-2592.8999000,73.8000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint04) (4)
CreateDynamicObject(2738,2208.6999500,-2587.6999500,74.4000000,0.0000000,0.0000000,0.0000000); //object(cj_toilet_bs) (1)
CreateDynamicObject(2739,2205.8000500,-2587.8000500,73.8000000,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (1)
CreateDynamicObject(2522,2202.6001000,-2592.1999500,73.8000000,0.0000000,0.0000000,90.0000000); //object(cj_bath3) (1)
CreateDynamicObject(1502,2206.8999000,-2597.0000000,73.8000000,0.0000000,0.0000000,180.0000000); //object(gen_doorint04) (5)
CreateDynamicObject(2627,2209.3999000,-2598.1999500,73.8000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (1)
CreateDynamicObject(2628,2203.0000000,-2598.0000000,73.8000000,0.0000000,0.0000000,0.0000000); //object(gym_bench2) (1)
CreateDynamicObject(2629,2204.6001000,-2598.3000500,73.8000000,0.0000000,0.0000000,0.0000000); //object(gym_bench1) (1)
CreateDynamicObject(2630,2209.3999000,-2604.0000000,73.8000000,0.0000000,0.0000000,180.0000000); //object(gym_bike) (1)
CreateDynamicObject(2632,2203.8999000,-2603.1001000,73.9000000,0.0000000,0.0000000,90.0000000); //object(gym_mat02) (1)
CreateDynamicObject(2631,2206.3999000,-2603.1001000,73.9000000,0.0000000,0.0000000,90.0000000); //object(gym_mat1) (1)
CreateDynamicObject(3794,2196.1999500,-2588.8999000,69.9000000,0.0000000,0.0000000,0.0000000); //object(missile_07_sfxr) (1)
CreateDynamicObject(2921,2198.0000000,-2593.3000500,71.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (1)
CreateDynamicObject(2921,2210.1001000,-2596.6999500,72.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (2)
CreateDynamicObject(2921,2210.1001000,-2608.3000500,72.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (3)
CreateDynamicObject(2921,2202.0000000,-2608.3999000,75.4000000,0.0000000,0.0000000,4.5000000); //object(kmb_cam) (4)
CreateDynamicObject(2921,2193.8000500,-2596.1999500,72.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (6)
CreateDynamicObject(2921,2202.0000000,-2591.5000000,77.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (7)
CreateDynamicObject(2921,2210.1001000,-2603.0000000,76.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (8)
LInk here

http://pastebin.com/8McJScNQ

In other words, basicly what I want is all these objects to be converted and placed in Virtual World ID 25 with Incognito Streamer.
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#2

Just add at every CreateDynamicObject line at final ,25, like:
pawn Код:
CreateDynamicObject(14758,2195.1999500,-2609.3000500,71.2000000,0.0000000,0.0000000,0.0000000,25); //object(sfmansion1) (1)
CreateDynamicObject(1980,2195.8999000,-2609.3999000,71.0000000,0.0000000,0.0000000,270.5000000,25); //object(wilshire7dr1_law) (1)
CreateDynamicObject(1505,2195.1999500,-2609.3000500,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(gen_doorext07) (1)
CreateDynamicObject(2288,2201.3999000,-2604.1999500,73.1000000,0.0000000,0.0000000,270.0000000,25); //object(frame_3) (1)
CreateDynamicObject(2161,2209.1999500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (1)
CreateDynamicObject(2161,2207.8999000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (2)
CreateDynamicObject(2161,2206.6001000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (3)
CreateDynamicObject(2161,2205.3000500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (4)
CreateDynamicObject(2161,2204.0000000,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (5)
CreateDynamicObject(2161,2202.6999500,-2597.5000000,69.4000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (6)
CreateDynamicObject(2161,2202.6999500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (8)
CreateDynamicObject(2161,2204.0000000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (9)
CreateDynamicObject(2161,2205.3000500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (10)
CreateDynamicObject(2161,2206.6001000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (11)
CreateDynamicObject(2161,2207.8999000,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (12)
CreateDynamicObject(2161,2209.1999500,-2597.5000000,70.7000000,0.0000000,0.0000000,0.0000000,25); //object(med_office_unit_4) (14)
CreateDynamicObject(1703,2209.6001000,-2600.3000500,69.3000000,0.0000000,0.0000000,269.7500000,25); //object(kb_couch02) (1)
CreateDynamicObject(1703,2208.5000000,-2603.1999500,69.3000000,0.0000000,0.0000000,179.7470000,25); //object(kb_couch02) (2)
CreateDynamicObject(1703,2205.3999000,-2602.3000500,69.3000000,0.0000000,0.0000000,89.7470000,25); //object(kb_couch02) (3)
CreateDynamicObject(2083,2207.0000000,-2601.8000500,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(coffee_med_4) (1)
CreateDynamicObject(2084,2209.8999000,-2607.3000500,69.3000000,0.0000000,0.0000000,270.0000000,25); //object(med_cabinet_1) (1)
CreateDynamicObject(2571,2205.1001000,-2609.0000000,69.3000000,0.0000000,0.0000000,86.2500000,25); //object(hotel_single_1) (1)
CreateDynamicObject(1429,2209.6999500,-2607.3999000,70.5000000,0.0000000,0.0000000,270.0000000,25); //object(dyn_tv) (1)
CreateDynamicObject(11665,2200.5000000,-2588.8999000,74.5000000,0.0000000,0.0000000,90.0000000,25); //object(kb_chair03ext) (1)
CreateDynamicObject(2330,2190.0000000,-2588.8999000,73.9000000,0.0000000,0.0000000,0.0000000,25); //object(cj_bedroom1_w) (1)
CreateDynamicObject(1745,2192.3000500,-2590.8000500,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(med_bed_3) (1)
CreateDynamicObject(1829,2190.6001000,-2592.3000500,74.3000000,0.0000000,0.0000000,90.0000000,25); //object(man_safenew) (1)
CreateDynamicObject(2103,2190.8000500,-2587.8999000,76.2000000,0.0000000,0.0000000,0.0000000,25); //object(low_hi_fi_1) (1)
CreateDynamicObject(2296,2194.1001000,-2592.6001000,73.8000000,0.0000000,0.0000000,180.7500000,25); //object(tv_unit_1) (1)
CreateDynamicObject(2231,2194.0000000,-2592.8000500,74.2000000,0.0000000,0.0000000,180.0000000,25); //object(swank_speaker_3) (1)
CreateDynamicObject(2231,2191.8000500,-2592.8000500,74.2000000,0.0000000,0.0000000,179.9950000,25); //object(swank_speaker_3) (2)
CreateDynamicObject(2091,2203.0000000,-2587.5000000,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(tv_ward_med_1) (1)
CreateDynamicObject(2090,2204.0000000,-2593.6001000,69.3000000,0.0000000,0.0000000,180.0000000,25); //object(swank_bed_5) (1)
CreateDynamicObject(2100,2205.6999500,-2587.8000500,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(med_hi_fi_2) (1)
CreateDynamicObject(2102,2203.3000500,-2597.0000000,70.6000000,0.0000000,0.0000000,180.0000000,25); //object(low_hi_fi_2) (1)
CreateDynamicObject(2842,2205.0400400,-2589.5537100,69.1420600,0.0000000,0.0000000,0.0000000,25); //object(gb_bedrug04) (1)
CreateDynamicObject(2185,2207.3999000,-2596.6001000,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(med_office6_desk_1) (1)
CreateDynamicObject(2330,2208.3000500,-2588.8000500,69.3000000,0.0000000,0.0000000,0.0000000,25); //object(cj_bedroom1_w) (2)
CreateDynamicObject(1671,2208.6999500,-2595.1001000,69.8000000,0.0000000,0.0000000,0.0000000,25); //object(swivelchair_a) (1)
CreateDynamicObject(1502,2202.0000000,-2592.5000000,69.3000000,0.0000000,0.0000000,270.0000000,25); //object(gen_doorint04) (1)
CreateDynamicObject(1502,2193.8000500,-2592.5000000,69.3000000,0.0000000,0.0000000,270.0000000,25); //object(gen_doorint04) (2)
CreateDynamicObject(2780,2196.3000500,-2583.6999500,70.6000000,0.0000000,0.0000000,0.0000000,25); //object(cj_smoke_mach) (1)
CreateDynamicObject(1502,2195.1999500,-2592.8999000,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(gen_doorint04) (3)
CreateDynamicObject(1502,2205.3000500,-2592.8999000,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(gen_doorint04) (4)
CreateDynamicObject(2738,2208.6999500,-2587.6999500,74.4000000,0.0000000,0.0000000,0.0000000,25); //object(cj_toilet_bs) (1)
CreateDynamicObject(2739,2205.8000500,-2587.8000500,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(cj_b_sink1) (1)
CreateDynamicObject(2522,2202.6001000,-2592.1999500,73.8000000,0.0000000,0.0000000,90.0000000,25); //object(cj_bath3) (1)
CreateDynamicObject(1502,2206.8999000,-2597.0000000,73.8000000,0.0000000,0.0000000,180.0000000,25); //object(gen_doorint04) (5)
CreateDynamicObject(2627,2209.3999000,-2598.1999500,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(gym_treadmill) (1)
CreateDynamicObject(2628,2203.0000000,-2598.0000000,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(gym_bench2) (1)
CreateDynamicObject(2629,2204.6001000,-2598.3000500,73.8000000,0.0000000,0.0000000,0.0000000,25); //object(gym_bench1) (1)
CreateDynamicObject(2630,2209.3999000,-2604.0000000,73.8000000,0.0000000,0.0000000,180.0000000,25); //object(gym_bike) (1)
CreateDynamicObject(2632,2203.8999000,-2603.1001000,73.9000000,0.0000000,0.0000000,90.0000000,25); //object(gym_mat02) (1)
CreateDynamicObject(2631,2206.3999000,-2603.1001000,73.9000000,0.0000000,0.0000000,90.0000000,25); //object(gym_mat1) (1)
CreateDynamicObject(3794,2196.1999500,-2588.8999000,69.9000000,0.0000000,0.0000000,0.0000000,25); //object(missile_07_sfxr) (1)
CreateDynamicObject(2921,2198.0000000,-2593.3000500,71.7000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (1)
CreateDynamicObject(2921,2210.1001000,-2596.6999500,72.7000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (2)
CreateDynamicObject(2921,2210.1001000,-2608.3000500,72.0000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (3)
CreateDynamicObject(2921,2202.0000000,-2608.3999000,75.4000000,0.0000000,0.0000000,4.5000000,25); //object(kmb_cam) (4)
CreateDynamicObject(2921,2193.8000500,-2596.1999500,72.1000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (6)
CreateDynamicObject(2921,2202.0000000,-2591.5000000,77.1000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (7)
CreateDynamicObject(2921,2210.1001000,-2603.0000000,76.6000000,0.0000000,0.0000000,0.0000000,25); //object(kmb_cam) (8)
1. CTRL+H
2. In the first box write );
3. In the second box write ,25);
4. OK and replace all
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#3

So your code is the correct one then?
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#4

Good work, man
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#5

@Off Topic - Hey Lopez, Hope you remember me pds2k12 or Matthew Sixx

@On Topic - If you check the parameters of CreateDynamicObject you should know what to do, just adding digits to those parameters, so basically wordid is the Virtual World, adding 25 too all of those object will show only to those players who is in Virtual Word = 25

CreateDynamicObject Parameter
pawn Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
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