02.06.2013, 11:58
IDK why i get this but I get "203: Symbol is never used"
Here's all of my code:
Please help it's bugging my gm!
Код:
C:\Users\Noah\Desktop\Noah's TDM Script.pwn(344) : warning 203: symbol is never used: "America" C:\Users\Noah\Desktop\Noah's TDM Script.pwn(344) : warning 203: symbol is never used: "UK"
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #include <zcmd> #if defined FILTERSCRIPT #else //_________________________________// //____________COLORS_______________// #define COLOR_BLUE 0x0000FFFF//____// #define COLOR_RED 0xFF0000AA//_____// #define COLOR_GREEN 0x008000FF #define COLOR_BLUE 0x0000FFFF #define COLOR_BRIGHTRED 0xFF000AAA #define COLOR_AQUA 0x00FFFFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_BEIGE 0xFFF8DCAA #define COLOR_BLACK 0x000000AA #define COLOR_LIGHTERBLUE 0x00BFFFAA #define COLOR_BLUELIGHT 0x1E90FFAA #define COLOR_BLUEMEDIUM 0x0000CDAA #define COLOR_BLUEDARK 0x00008BAA #define COLOR_PINK 0xFF1493AA #define COLOR_PINKDARK 0xFF00FFAA #define COLOR_GREENLIGHT 0x00FF00AA #define COLOR_GREENDARK 0x006400AA #define COLOR_MAROON 0x800000AA #define COLOR_OKER 0x808000AA #define COLOR_ORANGE 0xFF4500AA #define COLOR_ORANGELIGHT 0xFF8C00AA #define COLOR_PURPLE 0x800080AA #define COLOR_VIOLETDARK 0x9400D3AA #define COLOR_INDIGO 0xAB0082AA #define COLOR_RED 0xFF0000AA #define COLOR_SAND 0xFFDEADAA #define COLOR_SILVER 0xC0C0C0AA #define COLOR_TEAL 0x008080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GOLD 0xFFD700AA #define COLOR_BROWN 0x8B4513AA #define COLOR_BROWNLIGHT 0xA0522DAA #define COLOR_GRAY 0xA9A9A9AA #define COLOR_GRAYDARK 0x696969AA #define COLOR_INVISIBLE 0xFFFFFF00 #define COLOR_INDIA 0x80000096 #define COLOR_PAKISTAN 0x40808096 #define COLOR_NEPAL 0x8000FF96 #define COLOR_BRAZIL 0xB7B70096 #define COLOR_CHINA 0x80808096 #define COLOR_GREECE 0x00000096 #define COLOR_SINGAPORE 0x00FFFF96 #define COLOR_IRAQ 0x8080C096 //________________________________// //__________TEAM DEFINES__________// #define TEAM_AMERICA 0//__________// #define TEAM_UK 1//______________// //_______________________________// #define AMERICASPAWN "1522.6503,-806.6635,72.1700" #define UKSPAWN "1279.3276,-778.4965,95.9663" #define AMERICACOLOR "COLOR_BLUE" #define UKCOLOR "COLOR_RED" main() { print("\n----------------------------------"); print("America VS. United Kingdom by NoahF version 1.0 BETA."); print("----------------------------------\n"); } #endif new America; new UK; new gTeam[MAX_PLAYERS]; public OnGameModeInit() { SetGameModeText("America VS United Kingdom v1.0"); // America AddPlayerClass(286,1522.6503,-806.6635,72.1700,97.8118,29,500,33,500,24,320); // United Kingdom AddPlayerClass(269,1279.3276,-778.4965,95.9663,83.8298,29,500,34,280,23,450); return 1; } public OnGameModeExit() { print("Gamemode is now exiting!"); print("Gamemode by NoahF"); return 1; } CMD:reclass(playerid, params[]) { ForceClassSelection(playerid); SendClientMessage(playerid, COLOR_GOLD, "You have now been brought back to class selection!"); return 1; } CMD:cmds(playerid, params[]) { SendClientMessage(playerid, COLOR_BLUE, "You have now shown the server commands!"); SendClientMessage(playerid, COLOR_GREEN, "Server Commands: /reclass"); return 1; } public OnPlayerRequestClass(playerid, classid) { switch(classid) { case 0: { gTeam[playerid] = TEAM_AMERICA; GameTextForPlayer(playerid, "~b~America", 2000, 2); SetPlayerPos(playerid, 1522.6503,-806.6635,72.1700); SetPlayerFacingAngle(playerid, 4018); SetPlayerCameraPos(playerid, 1514.0861,-806.9355,72.0768); SetPlayerCameraLookAt(playerid, 1522.6503,-806.6635,72.1700); } case 1: { gTeam[playerid] = TEAM_UK; GameTextForPlayer(playerid, "~g~UK", 2000, 2); SetPlayerPos(playerid, 1279.3276,-778.4965,95.9663); SetPlayerFacingAngle(playerid,8298); SetPlayerCameraPos(playerid,1266.1062,-778.3137,95.9665); SetPlayerCameraLookAt(playerid,1279.3276,-778.4965,95.9663); } } SetPlayerToTeamColour(playerid); // calls the custom function { } return 1; } SetPlayerToTeamColour(playerid) { if(gTeam[playerid] == TEAM_AMERICA) { SetPlayerColor(playerid,COLOR_BLUE); } else if(gTeam[playerid] == TEAM_UK) { SetPlayerColor(playerid,COLOR_RED); } } public OnPlayerConnect(playerid) { SendClientMessage(playerid, COLOR_GREEN,"[sK]Daniel's and [sK]NoahF's Unique TDM Server!"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); GivePlayerMoney(killerid, 500); SetPlayerScore(killerid, GetPlayerScore(killerid) + 3); GameTextForPlayer(playerid, "you have ~r~died!", 3000, 1); new string[128]; format(string, 128, "You have killed %s!", playerid); GameTextForPlayer(killerid, string, 3000, 1); new string2[128]; format(string2, 128, "%s has killed %s and recieved 3 score + $500!", killerid, playerid); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { printf("Vehicle ID %d has been destroyed.", vehicleid); return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { printf("IP %s has tried to login to RCON and failed!", ip); return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }