Pawn error
#1

pawn Код:
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26704) : warning 217: loose indentation
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26704) : error 014: invalid statement; not in switch
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26704) : warning 215: expression has no effect
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26705) : warning 217: loose indentation
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : warning 217: loose indentation
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : error 014: invalid statement; not in switch
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : warning 215: expression has no effect
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : error 001: expected token: ";", but found ":"
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : error 029: invalid expression, assumed zero
C:\Users\Daoud\Desktop\Aviation Life\gamemodes\AviationLife.pwn(26724) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


5 Errors.
i didnt even touch it here is the line


5 Errors.[/pawn]
i didnt even touch it here is the line
pawn Код:
case 2;//military
                {
                    if(PInfo[playerid][TotalScore] > 49)
                    {
                        gTeam[playerid] = TEAM_MILITARY;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {FF9900}Military Pilot {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 50+ score to select this role!");
                        ShowRole(playerid);
                        return 1;
                    }
                }
Reply
#2

Probably missing a brace somewhere around there
Reply
#3

here are the lines
pawn Код:
case 0://pilot
                {
                    gTeam[playerid] = TEAM_CPILOT;
                    SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {FF9900}Civilian Pilot {FFFFFF}role. Type /help to view all commands related.");
                    TogglePlayerControllable(playerid, 1);
                    PlayerSpawned[playerid] = 1;
                    UpdatePlayerColour(playerid);
                    PurelySpawned[playerid] = 1;
                    RespawnPlayer(playerid);
                }
                 case 1://bus driver
                {
                    if(PInfo[playerid][TotalScore] > 25)
                    {
                        gTeam[playerid] = TEAM_NAVI;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {00FFFF}Bus Driver {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 25+ score to select this role!");
                        ShowRole(playerid);
                }
                 case 2;//military
                {
                    if(PInfo[playerid][TotalScore] > 49)
                    {
                        gTeam[playerid] = TEAM_MILITARY;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {FF9900}Military Pilot {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 50+ score to select this role!");
                        ShowRole(playerid);
                        return 1;
                    }
                }

                 case 3://Marine
                {
                    if(PInfo[playerid][TotalScore] > 99)
                    {
                        gTeam[playerid] = TEAM_NAVI;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {00FFFF}Marine {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 100+ score to select this role!");
                        ShowRole(playerid);
                        return 1;
                    }
                }
            }
        }
    }
Reply
#4

pawn Код:
case 0://pilot
                {
                    gTeam[playerid] = TEAM_CPILOT;
                    SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {FF9900}Civilian Pilot {FFFFFF}role. Type /help to view all commands related.");
                    TogglePlayerControllable(playerid, 1);
                    PlayerSpawned[playerid] = 1;
                    UpdatePlayerColour(playerid);
                    PurelySpawned[playerid] = 1;
                    RespawnPlayer(playerid);
                }
                 case 1://bus driver
                {
                    if(PInfo[playerid][TotalScore] > 25)
                    {
                        gTeam[playerid] = TEAM_NAVI;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {00FFFF}Bus Driver {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 25+ score to select this role!");
                        ShowRole(playerid);
                    }
                }
                 case 2://military
                {
                    if(PInfo[playerid][TotalScore] > 49)
                    {
                        gTeam[playerid] = TEAM_MILITARY;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {FF9900}Military Pilot {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 50+ score to select this role!");
                        ShowRole(playerid);
                        return 1;
                    }
                }

                 case 3://Marine
                {
                    if(PInfo[playerid][TotalScore] > 99)
                    {
                        gTeam[playerid] = TEAM_NAVI;
                        SendClientMessage(playerid, COLOR_WHITE, "Welcome to the {00FFFF}Marine {FFFFFF}role. Type /help to view all commands related.");
                        TogglePlayerControllable(playerid, 1);
                        PlayerSpawned[playerid] = 1;
                        UpdatePlayerColour(playerid);
                        PurelySpawned[playerid] = 1;
                        RespawnPlayer(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_ERROR, "You need 100+ score to select this role!");
                        ShowRole(playerid);
                        return 1;
                    }
                }
            }
        }
    }
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