[Map] Better Gang Compound
#1

i made a gang copound and it was crap so i have made a seconed gang compound and i think this one is much better images below,please read text on images as it explain why i have done what i did and much more infomation.






Here Is The Code Thanks Guys

Code:
RemoveBuildingForPlayer(playerid, 4853, 1736.9766, -1960.6563, 15.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3244, 2758.4297, -2124.8594, 10.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3683, 2739.9844, -2089.0547, 18.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3683, 2739.9844, -2119.7891, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3683, 2768.0469, -2104.4844, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3683, 2794.8047, -2074.5156, 17.7578, 0.25);
RemoveBuildingForPlayer(playerid, 3683, 2766.5234, -2074.5156, 18.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 2724.7813, -2062.0078, 13.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3636, 2739.9844, -2119.7891, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 2788.6250, -2117.5938, 11.3828, 0.25);
RemoveBuildingForPlayer(playerid, 3636, 2739.9844, -2089.0547, 18.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3636, 2766.5234, -2074.5156, 18.5000, 0.25);
RemoveBuildingForPlayer(playerid, 3636, 2768.0469, -2104.4844, 17.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3636, 2794.8047, -2074.5156, 17.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1447, 2812.6641, -2062.1328, 11.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 2811.8516, -2070.0156, 11.3828, 0.25);
CreateObject(1447, 2792.88257, -2112.13110, 11.38281,   3.14159, 0.00000, 2.26893);
CreateObject(1447, 2789.55176, -2116.04956, 11.38281,   3.14159, 0.00000, 2.26893);
CreateObject(1447, 2786.11304, -2120.05811, 11.38281,   3.14159, 0.00000, 2.26893);
CreateObject(1447, 2782.42261, -2123.41797, 11.38281,   3.14159, 0.00000, 36.34895);
CreateObject(1447, 2778.40283, -2126.73730, 11.38281,   3.14159, 0.00000, 36.34895);
CreateObject(1447, 2774.39673, -2129.81812, 11.38281,   3.14159, 0.00000, 36.34895);
CreateObject(1447, 2770.02832, -2132.64893, 11.38281,   3.14159, 0.00000, 29.50894);
CreateObject(1447, 2765.35425, -2135.04175, 11.38281,   3.14159, 0.00000, 24.88894);
CreateObject(1447, 2760.67285, -2137.35156, 11.38281,   3.14159, 0.00000, 24.88894);
CreateObject(1447, 2755.81592, -2139.25757, 11.38281,   3.14159, 0.00000, 17.32894);
CreateObject(1447, 2751.12158, -2140.93481, 11.38281,   3.14159, 0.00000, 17.32894);
CreateObject(1447, 2746.27246, -2142.58350, 11.38281,   3.14159, 0.00000, 17.32894);
CreateObject(1447, 2741.83301, -2143.47607, 11.38281,   3.14159, 0.00000, 5.26894);
CreateObject(1413, 2724.24292, -2142.78076, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.20679, -2137.63306, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.28247, -2132.53101, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.30054, -2127.38647, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.32324, -2122.14111, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.41016, -2117.00269, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.41895, -2111.83691, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.31128, -2106.71899, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.19043, -2101.48096, 11.38281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.15796, -2096.31421, 11.58281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2723.71680, -2091.06396, 11.78281,   3.14159, 0.00000, -89.91293);
CreateObject(1413, 2724.02319, -2077.94263, 12.01063,   356.85840, 0.00000, 267.08597);
CreateObject(1413, 2724.28442, -2072.79883, 12.61464,   356.85840, 0.00000, 267.08597);
CreateObject(1413, 2724.39355, -2067.57813, 13.11865,   356.85840, 0.00000, 267.08597);
CreateObject(1413, 2724.62012, -2062.42749, 13.11865,   356.85840, 0.00000, 267.08597);
CreateObject(1413, 2727.18335, -2059.52490, 13.22166,   356.85840, 0.00000, 175.16589);
CreateObject(1413, 2732.33643, -2059.97339, 13.22166,   356.85840, 0.00000, 175.16589);
CreateObject(1413, 2737.50391, -2060.48022, 13.22266,   356.85840, 0.00000, 175.16589);
CreateObject(1413, 2742.65088, -2060.55322, 13.32266,   356.85840, 0.00000, 183.93462);
CreateObject(1413, 2747.92749, -2060.32446, 13.06786,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2753.12964, -2060.17456, 12.86686,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2758.30981, -2059.99976, 12.86686,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2763.41309, -2059.89209, 12.66785,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2768.55493, -2059.76099, 12.55266,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2773.81909, -2059.64233, 12.33929,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2779.06177, -2059.48193, 12.23829,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2784.21021, -2059.35791, 12.18993,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2789.50439, -2059.32227, 11.91863,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2794.70557, -2059.12378, 11.74307,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2799.93555, -2059.00220, 11.57211,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2805.17993, -2058.83984, 11.18779,   356.85840, 0.00000, 181.46716);
CreateObject(1413, 2808.68750, -2061.11572, 11.17787,   356.85840, 0.00000, 111.56716);
CreateObject(1413, 2810.62866, -2066.02979, 11.17787,   356.85840, 0.00000, 111.56716);
CreateObject(1413, 2811.42236, -2071.12158, 11.17787,   356.85840, 0.00000, 88.58717);
CreateObject(1413, 2810.44873, -2076.12158, 11.17787,   356.85840, 0.00000, 71.30716);
CreateObject(1413, 2808.77563, -2081.08911, 11.17787,   356.85840, 0.00000, 71.30716);
CreateObject(1413, 2807.14600, -2085.99902, 11.17787,   356.85840, 0.00000, 71.30716);
CreateObject(1413, 2805.30396, -2090.96387, 11.17787,   356.85840, 0.00000, 71.30716);
CreateObject(1413, 2803.30664, -2095.78223, 11.17787,   356.85840, 0.00000, 64.16714);
CreateObject(1413, 2798.57031, -2104.52173, 11.17787,   356.85840, 0.00000, 64.16714);
CreateObject(1413, 2800.98511, -2100.10742, 11.17787,   356.85840, 0.00000, 59.66714);
CreateObject(3655, 2732.68213, -2136.55469, 13.11782,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2732.69995, -2124.52271, 13.11782,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2732.53711, -2112.64429, 13.11782,   0.00000, 0.00000, 0.00000);
CreateObject(1358, 2738.09082, -2104.03687, 11.99295,   0.00000, 0.00000, 0.00000);
CreateObject(712, 2727.05078, -2089.19556, 11.57942,   0.00000, 0.00000, 0.00000);
CreateObject(712, 2727.15967, -2079.80322, 11.57942,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2736.84985, -2116.48218, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2727.93823, -2116.62939, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2727.94507, -2113.83398, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2727.92700, -2110.81274, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2727.85718, -2107.98584, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2736.89990, -2108.07080, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2736.90405, -2110.80640, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 2736.86523, -2113.55542, 16.61170,   0.00000, 0.00000, 0.00000);
CreateObject(2985, 2734.62158, -2107.61035, 16.69996,   0.00000, 0.00000, 94.48706);
CreateObject(2985, 2730.92139, -2107.61450, 16.69996,   0.00000, 0.00000, 94.48706);
CreateObject(1766, 2736.53491, -2119.82202, 16.70439,   0.00000, 0.00000, 0.00000);
CreateObject(1766, 2727.39087, -2119.73120, 16.70439,   0.00000, 0.00000, 0.00000);
CreateObject(1766, 2738.27271, -2128.75562, 16.70439,   0.00000, 0.00000, -180.23999);
CreateObject(1766, 2729.47070, -2128.65771, 16.70439,   0.00000, 0.00000, -180.23999);
CreateObject(1433, 2736.93872, -2125.97729, 16.94100,   0.00000, 0.00000, 0.00000);
CreateObject(1518, 2736.86768, -2125.97119, 17.67173,   0.00000, 0.00000, 0.00000);
CreateObject(1433, 2737.14233, -2123.44067, 16.94100,   0.00000, 0.00000, 0.00000);
CreateObject(1518, 2737.14209, -2123.50732, 17.67173,   0.00000, 0.00000, -180.66002);
CreateObject(1484, 2729.48120, -2119.87695, 17.51420,   0.00000, 0.00000, 0.00000);
CreateObject(1484, 2727.19238, -2120.04248, 17.51420,   0.00000, 0.00000, 0.00000);
CreateObject(1484, 2731.23901, -2120.46533, 16.81320,   0.00000, 0.00000, 0.00000);
CreateObject(1515, 2726.57153, -2126.18823, 16.53476,   0.00000, 0.00000, 87.95999);
CreateObject(1515, 2726.56372, -2125.41870, 16.53476,   0.00000, 0.00000, 87.95999);
CreateObject(1515, 2726.61938, -2124.65503, 16.53476,   0.00000, 0.00000, 87.95999);
CreateObject(1515, 2726.62402, -2123.95630, 16.53476,   0.00000, 0.00000, 87.95999);
CreateObject(3399, 2732.06543, -2100.03979, 14.80869,   0.00000, 0.00000, 271.92731);
CreateObject(3399, 2731.82349, -2088.69482, 10.25428,   0.00000, 0.00000, 270.82220);
CreateObject(3279, 2729.28320, -2063.27783, 11.86489,   0.00000, 0.00000, 0.00000);
CreateObject(3279, 2730.18359, -2136.91431, 16.43192,   0.00000, 0.00000, 92.87998);
CreateObject(3092, 2739.95313, -2135.60010, 13.84054,   0.00000, 0.00000, 271.82101);
CreateObject(3092, 2739.89771, -2123.37109, 13.84054,   0.00000, 0.00000, 271.82101);
CreateObject(3092, 2739.75977, -2111.61230, 13.84054,   0.00000, 0.00000, 271.82101);
CreateObject(3092, 2723.44067, -2088.88403, 11.70871,   0.00000, 0.00000, 442.64105);
CreateObject(3092, 2723.43481, -2080.28394, 12.00971,   0.00000, 0.00000, 442.64105);
CreateObject(3087, 2730.75439, -2106.47266, 12.25744,   0.00000, 0.00000, 6.42002);
CreateObject(1442, 2738.58618, -2103.99438, 11.88040,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2737.56982, -2103.90161, 11.88040,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2738.14575, -2103.52246, 11.88040,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2738.96704, -2103.50562, 11.88040,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2740.00806, -2110.69971, 11.47940,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2740.13818, -2122.59619, 11.07840,   0.00000, 0.00000, 0.00000);
CreateObject(1442, 2740.18262, -2134.39185, 10.87840,   0.00000, 0.00000, 0.00000);
CreateObject(3638, 2789.08740, -2073.73193, 13.91632,   356.85840, 0.00000, 3.14159);
CreateObject(3638, 2785.96729, -2093.80981, 13.91632,   356.85840, 0.00000, 3.14159);
CreateObject(3244, 2774.13354, -2114.14502, 10.23474,   0.00000, 0.00000, 337.39041);
CreateObject(3697, 2761.42017, -2087.97949, 15.53272,   3.14159, 0.00000, -101.68922);
Reply
#2

3/10
Very simple mapping, i would say make it a bit more unique build your own buildings instead of using the object ones!
Reply
#3

I agree with Junkyard, but at least one good thing is your object placements seem neatly done but in terms of realism it's out to lunch.

3/10
Reply
#4

Its awesome. 8/10 we should not say bad to anyone.
Reply
#5

Hanging cops? Thats toooo much!
Reply
#6

Quote:
Originally Posted by nerovani
View Post
Hanging cops? Thats toooo much!
What The Cops That Are Hanging Up They Are To Show Its Gangs
Reply
#7

Quote:
Originally Posted by preet
View Post
Its awesome. 8/10 we should not say bad to anyone.
Quote:

I agree with Junkyard, but at least one good thing is your object placements seem neatly done but in terms of realism it's out to lunch.

3/10

Quote:

3/10
Very simple mapping, i would say make it a bit more unique build your own buildings instead of using the object ones!

Thank you all for telling me the rights and wrong now thats what i can improve on in the next map plus it is not going to be brill as this is only my 3-4 map sorry guys
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