easy attachobjecttoobject ???
#1

Hello,

Is there an easy way to get the correct rotation and distance while attaching two objects to eachother using
AttachObjectToObject ?

Maybe with EditObject mode ?although i think i get the wrong coordinates then..not sure how to do that.
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#2

Create the parent object at 0,0,100 or something. Then add the rest of the objects around it. To get the right offset simply subtract 100 from the z coordinates.
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#3

make sure the parent objects rotation is at 0,0,0 degrees, unless youll have trouble calculating the "relative" rotation of the attached object:
create object1, leave rotation at 0, and position best at a rounded value (like 1200.0,2000.0,10.0). then create object2 and move it until its aligned, including rotation.
since object1's rotation is 0, you dont need to calculate the attached objects rotation, just use object2's values. the position offset is the only one you need to calculate: OffsetPositionX=ObjectBPositionX-ObjectAPositionX, same for Y and Z indeed ^^
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#4

I see ,thanks for the replies i kinda hoped someone had made a simple editor for this though..maybe ill make one myself now.
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