25.05.2013, 16:46
I need a /heal [playerid] command that will heal a player back to full health.
Here is the Medic check:
Here is the Medic check:
Код:
IsAMedic(playerid)
IsAMedic(playerid)
dcmd_heal(playerid,params[])
{
new id;
// if(!IsAMedic(playerid))
// return SendClientMessage(playerid, -1, "You need to be a medic to use that command!");
if(sscanf(params,"u",id))return SendClientMessage(playerid,-1,"/heal <id>");
else
{
SetPlayerHealth(id,100);
GameTextForPlayer(id,"healed by medic",2000,1);
}
return 1;
}
dcmd_heal(playerid, params[])
{
new id;
if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/heal <playerid>\"");
id = strval(params);
if (!IsPlayerConnected(id))SendClientMessage(playerid, 0xFF0000AA, "Player not found");
SetPlayerHealth(id, 100.0);
SendClientMessage(id, 0x00FF00AA, "You have been healed");
SendClientMessage(playerid, 0x00FF00AA, "Player healed");
return 1;
}
dcmd_heal(playerid,params[])
{
if(IsAMedic(playerid) ) return SendClientMessage(playerid,0xffffff,"You are not a medic");
new target;
if(sscanf(params,"u",target) ) return SendClientMessage(playerid,0xffffff,"Enter ID");
if(!IsPlayerConnected(target) ) return SendClientMessage(playerid,0xffffff,"Not Connected.");
new Float:XYZ[3];
GetPlayerPos(target,XYZ[0],XYZ[1],XYZ[2]);
if(IsPlayerInRangeOfPoint(playerid,10,XYZ[0],XYZ[1],XYZ[2]) )
{
SendClientMessage(target,0xffffff,"dun healed");
SendClientMessage(playerid,0xffffff,"Dun healed dem");
SetPlayerHealth(target,100.0);
return 1;
}
return 1;
}