filter script not taking any changes?
#1

i editing this speedo so it can only work for cars but its not changing i dont understand why? any suggestion? help?
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#2

What speedometer?
What's your code then?

Also make sure you don't have 2 or more pawnos, because you may unintendedly compile the files to other locations.
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#3

here it is
pawn Код:
/*
*                       ,---.     ,--.      ,---.
*                       |---',   .|   |,---.|---'
*                       |  \ |   ||   ||---'|  \
*                       `   ``---|`--' `---'`   `
*                            `---'
*                       --------------------------
*                       Release: RyDeR's Speedometer v2.0
*                       Don't delete credits please
*                       --------------------------
*/

//====================//
#include <a_samp>
//====================//
#define GREEN               0x21DD00FF
#define RED                 0xE60000FF
#define ADMIN_RED           0xFB0000FF
#define YELLOW              0xFFFF00FF
#define ORANGE              0xF97804FF
#define LIGHTRED            0xFF8080FF
#define LIGHTBLUE           0x00C2ECFF
#define PURPLE              0xB360FDFF
#define BLUE                0x1229FAFF
#define LIGHTGREEN          0x38FF06FF
#define DARKPINK            0xE100E1FF
#define NICESKY             0x99FFFFAA
#define GRAY                0xCECECEFF
//====================//
forward GostergeYenile();
//====================//
new HGS;
new Gosterge[MAX_PLAYERS];

new Text: GostergeYazi[MAX_PLAYERS];
new Text: Hizg[MAX_PLAYERS];
new Text: Cang[MAX_PLAYERS];
new Text: Cizgi;
new Text: ArkaPlan0;
new Text: ArkaPlan1;
new Text: ArkaPlan2;
new Text: ArkaPlan3;
new Text: ArkaPlan4;
new Text: ArkaPlan5;
new Text: ArkaPlan6;

new Float: KMH;
new Float: Yukseklik;
new Float: Xa;
new Float: Ya;
new Float: Za;
new Float: Xb[MAX_PLAYERS];
new Float: Yb[MAX_PLAYERS];
new Float: Zb[MAX_PLAYERS];

new ArIsim[][] = // Not made by me
{
        "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
        "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
        "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
        "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
        "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
        "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
        "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
        "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
        "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
        "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
        "Oceanic","Sanchez","Patriot", "Quad", "Coastguard", "Dinghy",
        "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
        "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
        "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
        "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
        "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
        "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
        "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer","FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
        "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
        "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
        "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
        "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
        "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
        "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
        "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
        "Broadway", "Tornado", "DFT-30", "Huntley", "Stafford", "BF-400",
        "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
        "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
        "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
        "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
        "Tiller", "Utility Trailer"
};
//====================//
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Speedometer by [WsR]RyDeR - Loaded -");
    print("--------------------------------------\n");
   
    HGS = SetTimer("GostergeYenile",300,1);

    ArkaPlan0 = TextDrawCreate(611.000000,377.000000,"_");
    TextDrawUseBox(ArkaPlan0,1);
    TextDrawBoxColor(ArkaPlan0,0x00000033);
    TextDrawTextSize(ArkaPlan0,529.000000,0.000000);
    TextDrawAlignment(ArkaPlan0,0);
    TextDrawBackgroundColor(ArkaPlan0,0x000000ff);
    TextDrawFont(ArkaPlan0,1);
    TextDrawLetterSize(ArkaPlan0,-3.700000,5.100007);
    TextDrawColor(ArkaPlan0,0xffffffff);
    TextDrawSetProportional(ArkaPlan0,1);
    TextDrawSetShadow(ArkaPlan0,1);
   
    ArkaPlan1 = TextDrawCreate(611.000000,375.000000,"_");
    TextDrawUseBox(ArkaPlan1,1);
    TextDrawBoxColor(ArkaPlan1,0x000000ff);
    TextDrawTextSize(ArkaPlan1,530.000000,185.000000);
    TextDrawAlignment(ArkaPlan1,0);
    TextDrawBackgroundColor(ArkaPlan1,0x000000ff);
    TextDrawFont(ArkaPlan1,3);
    TextDrawLetterSize(ArkaPlan1,2.799999,-0.200000);
    TextDrawColor(ArkaPlan1,0xffffffff);
    TextDrawSetOutline(ArkaPlan1,1);
    TextDrawSetProportional(ArkaPlan1,1);
    TextDrawSetShadow(ArkaPlan1,1);
   
    ArkaPlan2 = TextDrawCreate(532.000000,375.000000,"_");
    TextDrawUseBox(ArkaPlan2,1);
    TextDrawBoxColor(ArkaPlan2,0x000000ff);
    TextDrawTextSize(ArkaPlan2,530.000000,32.000000);
    TextDrawAlignment(ArkaPlan2,0);
    TextDrawBackgroundColor(ArkaPlan2,0x000000ff);
    TextDrawFont(ArkaPlan2,3);
    TextDrawLetterSize(ArkaPlan2,1.000000,5.299999);
    TextDrawColor(ArkaPlan2,0xffffffff);
    TextDrawSetOutline(ArkaPlan2,1);
    TextDrawSetProportional(ArkaPlan2,1);
    TextDrawSetShadow(ArkaPlan2,1);

    ArkaPlan3 = TextDrawCreate(532.000000,426.000000,"_");
    TextDrawUseBox(ArkaPlan3,1);
    TextDrawBoxColor(ArkaPlan3,0x000000ff);
    TextDrawTextSize(ArkaPlan3,609.000000,82.000000);
    TextDrawAlignment(ArkaPlan3,0);
    TextDrawBackgroundColor(ArkaPlan3,0x000000ff);
    TextDrawFont(ArkaPlan3,3);
    TextDrawLetterSize(ArkaPlan3,1.500000,-0.200000);
    TextDrawColor(ArkaPlan3,0xffffffff);
    TextDrawSetOutline(ArkaPlan3,1);
    TextDrawSetProportional(ArkaPlan3,1);
    TextDrawSetShadow(ArkaPlan3,1);
   
    ArkaPlan4 = TextDrawCreate(613.000000,375.000000,"_");
    TextDrawUseBox(ArkaPlan4,1);
    TextDrawBoxColor(ArkaPlan4,0x000000ff);
    TextDrawTextSize(ArkaPlan4,607.000000,-1.000000);
    TextDrawAlignment(ArkaPlan4,0);
    TextDrawBackgroundColor(ArkaPlan4,0x000000ff);
    TextDrawLetterSize(ArkaPlan4,0.199999,5.399997);
    TextDrawFont(ArkaPlan4,3);
    TextDrawColor(ArkaPlan4,0xffffffff);
    TextDrawSetOutline(ArkaPlan4,1);
    TextDrawSetProportional(ArkaPlan4,1);
    TextDrawSetShadow(ArkaPlan4,1);
   
    ArkaPlan5 = TextDrawCreate(538.000000,397.000000,"_");
    TextDrawUseBox(ArkaPlan5,1);
    TextDrawBoxColor(ArkaPlan5,0x00ff0033);
    TextDrawTextSize(ArkaPlan5,603.000000,64.000000);
    TextDrawAlignment(ArkaPlan5,0);
    TextDrawBackgroundColor(ArkaPlan5,0x000000ff);
    TextDrawFont(ArkaPlan5,3);
    TextDrawLetterSize(ArkaPlan5,1.000000,-0.000000);
    TextDrawColor(ArkaPlan5,0xffffffff);
    TextDrawSetOutline(ArkaPlan5,1);
    TextDrawSetProportional(ArkaPlan5,1);
    TextDrawSetShadow(ArkaPlan5,1);

    ArkaPlan6 = TextDrawCreate(607.000000,420.000000,"_");
    TextDrawUseBox(ArkaPlan6,1);
    TextDrawBoxColor(ArkaPlan6,0xff000033);
    TextDrawTextSize(ArkaPlan6,534.000000,0.000000);
    TextDrawAlignment(ArkaPlan6,0);
    TextDrawBackgroundColor(ArkaPlan6,0x000000ff);
    TextDrawFont(ArkaPlan6,3);
    TextDrawLetterSize(ArkaPlan6,1.000000,-0.000000);
    TextDrawColor(ArkaPlan6,0xffffffff);
    TextDrawSetOutline(ArkaPlan6,1);
    TextDrawSetProportional(ArkaPlan6,1);
    TextDrawSetShadow(ArkaPlan6,1);

    Cizgi = TextDrawCreate(556.000000,420.000000,"_");
    TextDrawUseBox(Cizgi,1);
    TextDrawBoxColor(Cizgi,0xffffffff);
    TextDrawTextSize(Cizgi,551.000000,0.000000);
    TextDrawAlignment(Cizgi,0);
    TextDrawBackgroundColor(Cizgi,0x000000ff);
    TextDrawFont(Cizgi,3);
    TextDrawLetterSize(Cizgi,0.199999,-0.000000);
    TextDrawColor(Cizgi,0xffffffff);
    TextDrawSetOutline(Cizgi,1);
    TextDrawSetProportional(Cizgi,1);
    TextDrawSetShadow(Cizgi,1);
   
    for(new i=0; i<GetMaxPlayers(); i++)
    {
        Gosterge[i] = 1;
        GostergeYazi[i] = TextDrawCreate(535.000000,376.000000, " ");
        TextDrawAlignment(GostergeYazi[i],0);
        TextDrawBackgroundColor(GostergeYazi[i],0x000000ff);
        TextDrawFont(GostergeYazi[i],1);
        TextDrawLetterSize(GostergeYazi[i],0.199999,0.899999);
        TextDrawSetProportional(GostergeYazi[i],1);
        TextDrawSetShadow(GostergeYazi[i],1);
        TextDrawColor(GostergeYazi[i],0xffff00ff);

        Hizg[i] = TextDrawCreate(538.000000,397.000000,"_");
        TextDrawUseBox(Hizg[i],1);
        TextDrawBoxColor(Hizg[i],0x00ff0066);
        TextDrawAlignment(Hizg[i],0);
        TextDrawBackgroundColor(Hizg[i],0x000000ff);
        TextDrawFont(Hizg[i],3);
        TextDrawLetterSize(Hizg[i],9.100000,-0.000000);
        TextDrawColor(Hizg[i],0xffffffff);
        TextDrawSetOutline(Hizg[i],1);
        TextDrawSetProportional(Hizg[i],1);
        TextDrawSetShadow(Hizg[i],1);

        Cang[i] = TextDrawCreate(538.000000,420.000000,"_");
        TextDrawUseBox(Cang[i],1);
        TextDrawBoxColor(Cang[i],0xff000066);
        TextDrawAlignment(Cang[i],0);
        TextDrawBackgroundColor(Cang[i],0x000000ff);
        TextDrawFont(Cang[i],3);
        TextDrawLetterSize(Cang[i],1.000000,-0.000000);
        TextDrawColor(Cang[i],0xffffffff);
        TextDrawSetOutline(Cang[i],1);
        TextDrawSetProportional(Cang[i],1);
        TextDrawSetShadow(Cang[i],1);

    }
    return 1;
}
//====================//
public OnFilterScriptExit()
{
    print("\n--------------------------------------");
    print(" Speedometer by [WsR]RyDeR - Unloaded -");
    print("--------------------------------------\n");
    KillTimer(HGS);

    TextDrawDestroy(Text:ArkaPlan0);
    TextDrawDestroy(Text:ArkaPlan1);
    TextDrawDestroy(Text:ArkaPlan2);
    TextDrawDestroy(Text:ArkaPlan3);
    TextDrawDestroy(Text:ArkaPlan4);
    TextDrawDestroy(Text:ArkaPlan5);
    TextDrawDestroy(Text:ArkaPlan6);
    TextDrawDestroy(Text:Cizgi);
   
    for(new i=0; i<GetMaxPlayers(); i++)
    {
        TextDrawDestroy(GostergeYazi[i]);
        TextDrawDestroy(Hizg[i]);
        TextDrawDestroy(Cang[i]);
    }
    return 1;
}
//====================//
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/speedo", cmdtext, true, 10) == 0)
    {
        if(Gosterge[playerid] == 1)
        {
            Gosterge[playerid] = 0;
            SendClientMessage(playerid,ADMIN_RED,"<< Speedometer has been disabled.");
        }
        else if(Gosterge[playerid] == 0)
        {
            Gosterge[playerid] = 1;
            SendClientMessage(playerid,LIGHTGREEN,">> Speedometer has been enabled.");
        }
        return 1;
    }
    return 0;
}
//====================//
public GostergeYenile()
{
    for(new i=0; i<GetMaxPlayers(); i++)
    {
        if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i) && Gosterge[i] == 1)
        {
            TextDrawShowForPlayer(i, Text:ArkaPlan0);
            TextDrawShowForPlayer(i, Text:ArkaPlan1);
            TextDrawShowForPlayer(i, Text:ArkaPlan2);
            TextDrawShowForPlayer(i, Text:ArkaPlan3);
            TextDrawShowForPlayer(i, Text:ArkaPlan4);
            TextDrawShowForPlayer(i, Text:ArkaPlan5);
            TextDrawShowForPlayer(i, Text:ArkaPlan6);
           
            new HGG[265]; new Float:Can;
            GetVehicleHealth(GetPlayerVehicleID(i), Can);
            GetPlayerPos(i,Xa,Ya,Za);
            KMH = floatsqroot(floatpower(floatabs(floatsub(Xa,Xb[i])),2)+floatpower(floatabs(floatsub(Ya,Yb[i])),2)+floatpower(floatabs(floatsub(Za,Zb[i])),2));
            KMH *= 14.2;
            Yukseklik = Za;
            format(HGG, sizeof(HGG), "~b~~h~~h~Name: ~w~%s~n~~g~~h~Speed: ~w~%0.0f km/h~n~~n~~y~~h~Height: ~w~%.1f m~n~~r~~h~Health: ~w~%.2f", ArIsim[GetVehicleModel(GetPlayerVehicleID(i))-400], KMH, Yukseklik, Can);
            TextDrawSetString(Text:GostergeYazi[i], HGG);
            TextDrawShowForPlayer(i, GostergeYazi[i]);
           
            if(KMH >= 250)
            {
                TextDrawTextSize(Hizg[i],603.000000,0.000000);
            }
            else
            {
                TextDrawTextSize(Hizg[i], floatadd(534.0, floatdiv(KMH, 3.900000)),0.000000);
            }
            TextDrawShowForPlayer(i, Hizg[i]);
           
            if(Can < 0)
            {
                TextDrawTextSize(Cang[i],538.000000,0.000000);
            }
            else if(Can >= 1000)
            {
                TextDrawTextSize(Cang[i],603.000000,0.000000);
            }
            else
            {
                TextDrawTextSize(Cang[i],floatadd(534.0, floatdiv(Can, 14.6000000)),0.000000);
            }
            TextDrawShowForPlayer(i, Cang[i]);
            TextDrawShowForPlayer(i, Cizgi);
        }
        else
        {
            TextDrawHideForPlayer(i, Text:GostergeYazi[i]);
            TextDrawHideForPlayer(i, Text:Hizg[i]);
            TextDrawHideForPlayer(i, Text:Cang[i]);
            TextDrawHideForPlayer(i, Text:ArkaPlan0);
            TextDrawHideForPlayer(i, Text:ArkaPlan1);
            TextDrawHideForPlayer(i, Text:ArkaPlan2);
            TextDrawHideForPlayer(i, Text:ArkaPlan3);
            TextDrawHideForPlayer(i, Text:ArkaPlan4);
            TextDrawHideForPlayer(i, Text:ArkaPlan5);
            TextDrawHideForPlayer(i, Text:ArkaPlan6);
            TextDrawHideForPlayer(i, Text:Cizgi);
        }   GetPlayerPos(i,Xb[i],Yb[i],Zb[i]), Xb[i] = Xa; Yb[i] = Ya; Zb[i] = Za;
    }
}
//=================================END========================================//
its not mine
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#4

Can we keep these in the Scripting Help forum please?

Thanks
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#5

Poorly written TextDraw method, but this isn't a scripting problem if your changes are not making a difference.

Mostly likely, the .AMX file being written isn't going to the proper folder.
Make sure you're compiling to filterscripts, and not anywhere else.
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#6

Its saving in the filter script folder i don't understand it happens with other filter scripts too
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#7

any idea mates?
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#8

Quote:
Originally Posted by Geeboi_Mehdi
Посмотреть сообщение
Its saving in the filter script folder i don't understand it happens with other filter scripts too
If it happens to other scripts, it's probably like Joe said.
You'd better use the Windows' search function to look for your script, and check the date/time the files are modified.
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#9

alright thanks mate ill check that out
Edit
still
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#10

I mean, are you sure you have this file inside the filterscripts folder of the server you're using?
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