17.05.2013, 22:17
I want to remove the fuel system in my script, what would i be looking to remove, please help
Код:
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 481 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 509 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 510) { SetPVarInt(playerid, "fuelonoff", 1); FuelBar[playerid] = CreateProgressBar(548.00, 26.00, 57.50, 3.20, 866792447, 100.0); textdrawscount++; SetProgressBarValue(FuelBar[playerid], VehicleFuel[GetPlayerVehicleID(playerid)]); ShowProgressBarForPlayer(playerid, FuelBar[playerid]);
Код:
GetVehiclePos(vehicleid, a_CarPos[0], a_CarPos[1], a_CarPos[2]); GetVehicleZAngle(vehicleid, a_CarPos[3]); fuel = VehicleFuel[vehicleid]; SetVehicleNumberPlate(vehicleid, sz_NumPlate); SetVehicleToRespawn(vehicleid); SetVehiclePos(vehicleid, a_CarPos[0], a_CarPos[1], a_CarPos[2]); SetVehicleZAngle(vehicleid, a_CarPos[3]); VehicleFuel[vehicleid] = fuel; return 1;
Код:
PlayerVehicleInfo[playerid][v][pvModelId] = 0; PlayerVehicleInfo[playerid][v][pvPosX] = 0.0; PlayerVehicleInfo[playerid][v][pvPosY] = 0.0; PlayerVehicleInfo[playerid][v][pvPosZ] = 0.0; PlayerVehicleInfo[playerid][v][pvPosAngle] = 0.0; PlayerVehicleInfo[playerid][v][pvLock] = 0; PlayerVehicleInfo[playerid][v][pvLocked] = 0; PlayerVehicleInfo[playerid][v][pvPaintJob] = -1; PlayerVehicleInfo[playerid][v][pvColor1] = 0; PlayerVehicleInfo[playerid][v][pvImpounded] = 0; PlayerVehicleInfo[playerid][v][pvColor2] = 0; PlayerVehicleInfo[playerid][v][pvPrice] = 0; PlayerVehicleInfo[playerid][v][pvTicket] = 0; PlayerVehicleInfo[playerid][v][pvWeapons][0] = 0; PlayerVehicleInfo[playerid][v][pvWeapons][1] = 0; PlayerVehicleInfo[playerid][v][pvWeapons][2] = 0; PlayerVehicleInfo[playerid][v][pvWepUpgrade] = 0; PlayerVehicleInfo[playerid][v][pvFuel] = 100.0;
Код:
new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(engine == VEHICLE_PARAMS_UNSET) switch(GetVehicleModel(vehicleid)) { case 509, 481, 510: VehicleFuel[vehicleid] = 100, arr_Engine{vehicleid} = 1, SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); default: SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective), arr_Engine{vehicleid} = 0;
Код:
SetPVarInt(playerid, "fuelonoff", 1); FuelBar[playerid] = CreateProgressBar(548.00, 26.00, 57.50, 3.20, 866792447, 100.0); textdrawscount++; SetProgressBarValue(FuelBar[playerid], VehicleFuel[vehicleid]); ShowProgressBarForPlayer(playerid, FuelBar[playerid]);