[Map] Spawn Player Para Servidores RPG 2
#1

Spawn Player 2 By: Prometheus_XXD


PasteBin:
http://pastebin.com/AqK240JT


Imagens:
http://i.imgur.com/YNiGViK.png
http://i.imgur.com/vRiHfW0.png
http://i.imgur.com/g5CEQrg.png
http://i.imgur.com/kMmAZWr.png


Local:
http://i.imgur.com/fAuF7to.png


pawn Код:
//Carros Spawn Player
        AddStaticVehicleEx(462,1208.1999500,-1426.8000500,13.1000000,0.0000000,214,218,15); //Faggio
        AddStaticVehicleEx(462,1209.0999800,-1426.8000500,13.1000000,0.0000000,93,126,15); //Faggio
        AddStaticVehicleEx(462,1210.0000000,-1426.6999500,13.1000000,0.0000000,245,245,15); //Faggio
        AddStaticVehicleEx(462,1210.8000500,-1426.5999800,13.1000000,0.0000000,245,245,15); //Faggio
        AddStaticVehicleEx(462,1211.5999800,-1426.5000000,13.1000000,0.0000000,88,89,15); //Faggio
        AddStaticVehicleEx(462,1212.5000000,-1426.4000200,13.1000000,0.0000000,93,126,15); //Faggio
        AddStaticVehicleEx(462,1231.4000200,-1427.8000500,13.2000000,0.0000000,70,89,15); //Faggio
        AddStaticVehicleEx(462,1230.5999800,-1427.5999800,13.2000000,0.0000000,42,119,15); //Faggio
        AddStaticVehicleEx(462,1229.8000500,-1427.5999800,13.2000000,0.0000000,132,4,15); //Faggio
        AddStaticVehicleEx(462,1229.0999800,-1427.5999800,13.1000000,0.0000000,88,89,15); //Faggio
        AddStaticVehicleEx(462,1228.5000000,-1427.6999500,13.1000000,0.0000000,245,245,15); //Faggio
        AddStaticVehicleEx(462,1227.9000200,-1427.5999800,13.1000000,0.0000000,132,4,15); //Faggio
     
            //Objects Spawn Player
        CreateObject(987,1206.6999500,-1428.9000200,12.5000000,0.0000000,0.0000000,86.0000000); //object(elecfence_bar) (1)
        CreateObject(987,1232.3000500,-1418.4000200,12.2000000,0.0000000,0.0000000,272.0000000); //object(elecfence_bar) (2)
        CreateObject(1364,1232.4000200,-1414.9000200,13.1000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (1)
        CreateObject(1364,1207.5999800,-1415.0999800,13.2000000,0.0000000,0.0000000,176.0000000); //object(cj_bush_prop) (2)
        CreateObject(3092,1231.8000500,-1427.0000000,13.4000000,0.0000000,0.0000000,76.0000000); //object(dead_tied_cop) (1)
        CreateObject(7666,1223.5000000,-1414.5000000,23.8000000,0.0000000,2.0000000,298.0000000); //object(vgswlcmsign2) (1)
        CreateObject(7666,1215.0000000,-1414.4000200,23.7000000,0.0000000,0.0000000,300.0000000); //object(vgswlcmsign2) (2)
        CreateObject(9189,1220.1999500,-1434.6999500,16.4000000,0.0000000,0.0000000,22.0000000); //object(vgeastbillbrd06) (1)
        CreateObject(13831,1220.5000000,-1420.5000000,55.0000000,0.0000000,0.0000000,178.0000000); //object(vinesign1_cunte01) (1)
        CreateObject(13722,1220.4000200,-1420.4000200,55.0000000,0.0000000,0.0000000,178.0000000); //object(vinesign1_cunte) (1)
        CreateObject(14637,1220.5000000,-1428.4000200,18.5000000,0.0000000,0.0000000,88.0000000); //object(triad_dragon) (1)
        CreateObject(14467,1214.4000200,-1427.6999500,15.1000000,0.0000000,0.0000000,180.0000000); //object(carter_statue) (1)
        CreateObject(14467,1225.5999800,-1427.5999800,15.2000000,0.0000000,0.0000000,178.0000000); //object(carter_statue) (2)
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#2

Mano, ninguem й cego.

Diminui essa fonte, tirando isso fico maneirinho.
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#3

Quote:
Originally Posted by AlucardSnow
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Mano, ninguem й cego.

Diminui essa fonte, tirando isso fico maneirinho.
Pronto diminui
Obrigado
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#4

Tirando a placa da vinewood , ate que fico legalzinho , 6/10
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