[Map] Unfinished LSA Stunting map!
#1

Hey guys im new to sa-mp just wanna get done so i done an LSA map but i didn't finish it because in life at the moment it's a bit busy. Anyways i hope you enjoy!







Mapping Codes! :

Код:
CreateObject(10979,-2271.8000500,181.5000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (1)
CreateObject(10979,-2271.3999000,157.1000100,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (2)
CreateObject(10979,-2271.5000000,132.3000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (3)
CreateObject(10979,-2271.3999000,107.8000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (4)
CreateObject(10979,-2271.3999000,82.8000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (5)
CreateObject(10979,-2271.5000000,63.1000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (6)
CreateObject(10979,-2271.6999500,195.0000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (7)
CreateObject(10979,-2271.6001000,219.2000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (9)
CreateObject(10979,-2271.6001000,219.2000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (10)
CreateObject(3080,2079.3999000,-2604.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (2)
CreateObject(3080,2079.3999000,-2600.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (4)
CreateObject(3080,2079.3999000,-2607.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (7)
CreateObject(3080,2079.3999000,-2596.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (8)
CreateObject(3080,2079.3999000,-2593.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (9)
CreateObject(3080,2079.3999000,-2589.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (10)
CreateObject(3080,2079.3999000,-2585.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (11)
CreateObject(3080,2079.3999000,-2581.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (12)
CreateObject(3080,2079.3999000,-2577.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (13)
CreateObject(3080,2079.3999000,-2574.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (14)
CreateObject(3080,2079.3999000,-2570.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (15)
CreateObject(3080,2079.3999000,-2566.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (17)
CreateObject(3080,2079.3999000,-2562.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (18)
CreateObject(3080,2079.3999000,-2559.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (19)
CreateObject(3080,2079.3999000,-2555.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (20)
CreateObject(3080,2079.3999000,-2551.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (21)
CreateObject(3080,2079.3999000,-2547.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (22)
CreateObject(3080,2079.3999000,-2544.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (23)
CreateObject(3080,2079.3999000,-2540.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (24)
CreateObject(3080,2079.3999000,-2536.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (25)
CreateObject(3080,2079.3999000,-2533.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (26)
CreateObject(3080,2079.3999000,-2530.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (28)
CreateObject(3080,2079.3999000,-2527.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (29)
CreateObject(3080,2079.3999000,-2523.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (30)
CreateObject(3080,2079.3999000,-2520.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (31)
CreateObject(3080,2079.3999000,-2516.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (32)
CreateObject(3080,2079.3999000,-2513.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (35)
CreateObject(3080,2079.3999000,-2510.0000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (36)
CreateObject(3080,2079.3999000,-2506.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (37)
CreateObject(3080,2079.3999000,-2502.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (38)
CreateObject(3080,2079.3999000,-2498.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (39)
CreateObject(3080,2079.3999000,-2494.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (40)
CreateObject(3080,2079.3999000,-2490.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (41)
CreateObject(3080,2079.3999000,-2487.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (42)
CreateObject(3080,2079.3999000,-2484.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (44)
CreateObject(3080,2079.3999000,-2480.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (45)
CreateObject(4206,2014.3000500,-2592.1999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(pershingpool_lan) (1)
CreateObject(4206,2038.8000500,-2592.3999000,13.0000000,0.0000000,0.0000000,0.0000000); //object(pershingpool_lan) (2)
CreateObject(14414,2042.4000200,-2587.6999500,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (1)
CreateObject(14414,2038.5999800,-2587.6001000,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (2)
CreateObject(14414,2034.8000500,-2587.6001000,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (3)
CreateObject(14414,2034.8000500,-2599.1001000,15.7000000,0.0000000,0.0000000,180.0000000); //object(carter-stairs05) (4)
CreateObject(14414,2038.8000500,-2599.1001000,15.7000000,0.0000000,0.0000000,179.9950000); //object(carter-stairs05) (5)
CreateObject(14414,2042.5000000,-2599.1001000,15.7000000,0.0000000,0.0000000,179.9950000); //object(carter-stairs05) (6)
CreateObject(13641,2061.1999500,-2592.1999500,12.5000000,0.0000000,0.0000000,180.0000000); //object(kickramp04) (1)
CreateObject(13641,2011.4000200,-2593.1001000,12.5000000,0.0000000,0.0000000,1.0000000); //object(kickramp04) (2)
CreateObject(13640,1984.0000000,-2576.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (1)
CreateObject(13640,1984.0999800,-2581.8999000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (2)
CreateObject(13640,1984.3000500,-2586.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (3)
CreateObject(13640,1984.4000200,-2591.3999000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (4)
CreateObject(13640,1984.3000500,-2596.1999500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (5)
CreateObject(13640,1984.1999500,-2603.6001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (6)
CreateObject(13640,1984.0999800,-2601.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (7)
CreateObject(13640,1984.0000000,-2609.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (8)
CreateObject(13640,1978.8000500,-2609.1001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (9)
CreateObject(13640,1978.6999500,-2604.6001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (10)
CreateObject(13640,1978.5999800,-2601.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (11)
CreateObject(13640,1979.0000000,-2595.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (12)
CreateObject(13640,1979.0000000,-2598.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (13)
CreateObject(13640,1978.9000200,-2591.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (14)
CreateObject(13640,1978.8000500,-2587.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (15)
CreateObject(13640,1978.6999500,-2583.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (16)
CreateObject(13640,1978.5999800,-2579.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (17)
CreateObject(13640,1978.5000000,-2576.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (18)
CreateObject(13647,1972.5000000,-2624.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (1)
CreateObject(13647,1972.5000000,-2625.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (2)
CreateObject(13647,1972.8000500,-2628.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (3)
CreateObject(13647,1972.8000500,-2629.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (4)
CreateObject(13636,1960.5999800,-2627.0000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (1)
CreateObject(13636,1964.0999800,-2626.8999000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (3)
CreateObject(13636,1968.5999800,-2626.8000500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (4)
CreateObject(13636,1971.8000500,-2626.3000500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (5)
CreateObject(13636,1975.3000500,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (6)
CreateObject(13636,1978.5000000,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (7)
CreateObject(13636,1981.8000500,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (8)
CreateObject(13636,1986.0999800,-2626.6001000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (9)
CreateObject(13636,1989.5999800,-2626.8999000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (10)
CreateObject(13636,1957.4000200,-2627.1999500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (12)
CreateObject(13636,1953.1999500,-2627.1001000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (13)
Reply
#2

Map looks cool

If you map using MTA, after mapping use convertffs.com to convert the Map code from MTA to SAMP.
Reply
#3

Thanks How to do it with convert FFS ?
Reply
#4

Just paste the MTA code into the box and click convert, then copy the things you see and paste it here.

Here is your Map code

pawn Код:
CreateObject(10979,-2271.8000500,181.5000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (1)
CreateObject(10979,-2271.3999000,157.1000100,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (2)
CreateObject(10979,-2271.5000000,132.3000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (3)
CreateObject(10979,-2271.3999000,107.8000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (4)
CreateObject(10979,-2271.3999000,82.8000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (5)
CreateObject(10979,-2271.5000000,63.1000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (6)
CreateObject(10979,-2271.6999500,195.0000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (7)
CreateObject(10979,-2271.6001000,219.2000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (9)
CreateObject(10979,-2271.6001000,219.2000000,34.2000000,0.0000000,0.0000000,270.0000000); //object(haightshop_sfs) (10)
CreateObject(3080,2079.3999000,-2604.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (2)
CreateObject(3080,2079.3999000,-2600.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (4)
CreateObject(3080,2079.3999000,-2607.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (7)
CreateObject(3080,2079.3999000,-2596.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (8)
CreateObject(3080,2079.3999000,-2593.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (9)
CreateObject(3080,2079.3999000,-2589.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (10)
CreateObject(3080,2079.3999000,-2585.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (11)
CreateObject(3080,2079.3999000,-2581.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (12)
CreateObject(3080,2079.3999000,-2577.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (13)
CreateObject(3080,2079.3999000,-2574.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (14)
CreateObject(3080,2079.3999000,-2570.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (15)
CreateObject(3080,2079.3999000,-2566.5000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (17)
CreateObject(3080,2079.3999000,-2562.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (18)
CreateObject(3080,2079.3999000,-2559.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (19)
CreateObject(3080,2079.3999000,-2555.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (20)
CreateObject(3080,2079.3999000,-2551.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (21)
CreateObject(3080,2079.3999000,-2547.6999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (22)
CreateObject(3080,2079.3999000,-2544.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (23)
CreateObject(3080,2079.3999000,-2540.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (24)
CreateObject(3080,2079.3999000,-2536.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (25)
CreateObject(3080,2079.3999000,-2533.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (26)
CreateObject(3080,2079.3999000,-2530.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (28)
CreateObject(3080,2079.3999000,-2527.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (29)
CreateObject(3080,2079.3999000,-2523.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (30)
CreateObject(3080,2079.3999000,-2520.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (31)
CreateObject(3080,2079.3999000,-2516.8000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (32)
CreateObject(3080,2079.3999000,-2513.3999000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (35)
CreateObject(3080,2079.3999000,-2510.0000000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (36)
CreateObject(3080,2079.3999000,-2506.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (37)
CreateObject(3080,2079.3999000,-2502.1999500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (38)
CreateObject(3080,2079.3999000,-2498.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (39)
CreateObject(3080,2079.3999000,-2494.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (40)
CreateObject(3080,2079.3999000,-2490.3000500,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (41)
CreateObject(3080,2079.3999000,-2487.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (42)
CreateObject(3080,2079.3999000,-2484.1001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (44)
CreateObject(3080,2079.3999000,-2480.6001000,13.8000000,0.0000000,0.0000000,90.0000000); //object(ad_jump) (45)
CreateObject(4206,2014.3000500,-2592.1999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(pershingpool_lan) (1)
CreateObject(4206,2038.8000500,-2592.3999000,13.0000000,0.0000000,0.0000000,0.0000000); //object(pershingpool_lan) (2)
CreateObject(14414,2042.4000200,-2587.6999500,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (1)
CreateObject(14414,2038.5999800,-2587.6001000,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (2)
CreateObject(14414,2034.8000500,-2587.6001000,15.7000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (3)
CreateObject(14414,2034.8000500,-2599.1001000,15.7000000,0.0000000,0.0000000,180.0000000); //object(carter-stairs05) (4)
CreateObject(14414,2038.8000500,-2599.1001000,15.7000000,0.0000000,0.0000000,179.9950000); //object(carter-stairs05) (5)
CreateObject(14414,2042.5000000,-2599.1001000,15.7000000,0.0000000,0.0000000,179.9950000); //object(carter-stairs05) (6)
CreateObject(13641,2061.1999500,-2592.1999500,12.5000000,0.0000000,0.0000000,180.0000000); //object(kickramp04) (1)
CreateObject(13641,2011.4000200,-2593.1001000,12.5000000,0.0000000,0.0000000,1.0000000); //object(kickramp04) (2)
CreateObject(13640,1984.0000000,-2576.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (1)
CreateObject(13640,1984.0999800,-2581.8999000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (2)
CreateObject(13640,1984.3000500,-2586.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (3)
CreateObject(13640,1984.4000200,-2591.3999000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (4)
CreateObject(13640,1984.3000500,-2596.1999500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (5)
CreateObject(13640,1984.1999500,-2603.6001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (6)
CreateObject(13640,1984.0999800,-2601.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (7)
CreateObject(13640,1984.0000000,-2609.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (8)
CreateObject(13640,1978.8000500,-2609.1001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (9)
CreateObject(13640,1978.6999500,-2604.6001000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (10)
CreateObject(13640,1978.5999800,-2601.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (11)
CreateObject(13640,1979.0000000,-2595.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (12)
CreateObject(13640,1979.0000000,-2598.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (13)
CreateObject(13640,1978.9000200,-2591.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (14)
CreateObject(13640,1978.8000500,-2587.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (15)
CreateObject(13640,1978.6999500,-2583.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (16)
CreateObject(13640,1978.5999800,-2579.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (17)
CreateObject(13640,1978.5000000,-2576.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(arse) (18)
CreateObject(13647,1972.5000000,-2624.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (1)
CreateObject(13647,1972.5000000,-2625.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (2)
CreateObject(13647,1972.8000500,-2628.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (3)
CreateObject(13647,1972.8000500,-2629.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(wall1) (4)
CreateObject(13636,1960.5999800,-2627.0000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (1)
CreateObject(13636,1964.0999800,-2626.8999000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (3)
CreateObject(13636,1968.5999800,-2626.8000500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (4)
CreateObject(13636,1971.8000500,-2626.3000500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (5)
CreateObject(13636,1975.3000500,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (6)
CreateObject(13636,1978.5000000,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (7)
CreateObject(13636,1981.8000500,-2626.5000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (8)
CreateObject(13636,1986.0999800,-2626.6001000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (9)
CreateObject(13636,1989.5999800,-2626.8999000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (10)
CreateObject(13636,1957.4000200,-2627.1999500,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (12)
CreateObject(13636,1953.1999500,-2627.1001000,14.8000000,0.0000000,0.0000000,0.0000000); //object(logramps) (13)
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#5

Done now i will edit my post
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#6

Nice work! +1 Rep!
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#7

Great i might use it for my server.
Reply
#8

Thanks guys!
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