Including a killerid with SetPlayerHealth?
#1

Is it possible?
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#2

In OnPlayerDeath? Yes
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#3

Only in "OnPlayerDeath(playerid, killerid, reason)" see how:
pawn Код:
OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerHealth(killerid, 100);
return 1;
}
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#4

Nah, when I use SetPlayerHealth(playerid, 0). Including a usseid, my mistake.
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#5

Isn't there a way to still succeed in doing so?
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