Help With FuckCleo
#1

I m using FuckCleo by Lorenc and it showing following warnings anyone know how to get rid of this?
Code:
pawno\include\cleo.inc(195) : warning 201: redefinition of constant/macro (symbol "OnPlayerDisconnect")
pawno\include\cleo.inc(213) : warning 201: redefinition of constant/macro (symbol "OnGameModeInit")
pawn Code:
/*
 *
 *          "fuckCleo.inc" - #1 Anti-cleo mod include
 *              Created/Debugged most by Lorenc_
 *  
 *      Thanks to:
 *          Cessil, Infamous and [FeK]Drakins, JernejL
 *
*/


/* ** Stop Duplicating Code! ** */
#if defined _fcleo_included
    #endinput
#endif
#define _fcleo_included

/* ** Includes ** */
#include                            < a_samp >

/* ** Configuration ** */
#define FILE_VERSION                "0.3.0"

#define CLEO_FAKEKILL               ( 1 )
#define CLEO_CARWARP                ( 2 )
#define CLEO_PLAYERBUGGER           ( 3 ) // This number will never be called from OnPlayerCleoDetected
#define CLEO_CARSWING               ( 4 )
#define CLEO_CAR_PARTICLE_SPAM      ( 5 )

/* ** Variables ** */
enum E_CLEO_DATA
{
    E_FK_LASTDEATH,                 E_FK_DEATHSPAM,
    E_CW_TIME,                      E_CW_VEHID,
    Float: E_PB_X,                  Float: E_PB_Y,              Float: E_PB_Z,
    E_CPS_SPAMCOUNT,                E_CPS_TICK
};

static stock
    g_cleoData                      [ MAX_PLAYERS ] [ E_CLEO_DATA ],
   
    bool: FC_OPU,
    bool: FC_OPD,
    bool: FC_OPSC,
    bool: FC_OVDSU,
    bool: FC_OPDC
;

/* ** Forwards ** */
forward OnPlayerCleoDetected        ( playerid, cleoid );

public OnVehicleDamageStatusUpdate( vehicleid, playerid )
{
    if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER )
    {
        new time = GetTickCount( );
        switch( time - g_cleoData[ playerid ] [ E_CPS_TICK ] )
        {
            case 0 .. 500:
            {
                g_cleoData[ playerid ] [ E_CPS_SPAMCOUNT ] ++;
                if( g_cleoData[ playerid ] [ E_CPS_SPAMCOUNT ] >= 10 )
                {
                    CallLocalFunction( "OnPlayerCleoDetected", "dd", playerid, CLEO_CAR_PARTICLE_SPAM );
                    return 1;
                }
            }
            default: g_cleoData[ playerid ] [ E_CPS_SPAMCOUNT ] = 0;
        }
        g_cleoData[ playerid ] [ E_CPS_TICK ] = time;
    }
    return ( FC_OVDSU ) ? CallLocalFunction( "FC_OnVehicleDamageStatusUpdate", "dd", vehicleid, playerid ) : 1;
}

#if defined HOK_OnVehicleDamageStatusUpdate
    #undef OnVehicleDamageStatusUpdate
#else
    #define HOK_OnVehicleDamageStatusUpdate
#endif
#define OnVehicleDamageStatusUpdate FC_OnVehicleDamageStatusUpdate
forward FC_OnVehicleDamageStatusUpdate( vehicleid, playerid );

public OnPlayerStateChange( playerid, newstate, oldstate )
{
    if( newstate == PLAYER_STATE_DRIVER )
    {
        if( GetPlayerVehicleID( playerid ) != g_cleoData[ playerid ] [ E_CW_VEHID ] )
        {
            if( g_cleoData[ playerid ] [ E_CW_TIME ] > gettime( ) )
            {
                CallLocalFunction( "OnPlayerCleoDetected", "dd", playerid, CLEO_CARWARP );
                return 1;
            }
            g_cleoData[ playerid ] [ E_CW_TIME ] = gettime( ) + 1;
            g_cleoData[ playerid ] [ E_CW_VEHID ] = GetPlayerVehicleID( playerid );
        }
    }
    return ( FC_OPSC ) ? CallLocalFunction( "FC_OnPlayerStateChange", "ddd", playerid, newstate, oldstate ) : 1;
}

#if defined HOK_OnPlayerStateChange
    #undef OnPlayerStateChange
#else
    #define HOK_OnPlayerStateChange
#endif
#define OnPlayerStateChange FC_OnPlayerStateChange
forward FC_OnPlayerStateChange( playerid, newstate, oldstate );

public OnPlayerDeath( playerid, killerid, reason )
{
    new time = gettime( );
    switch( time - g_cleoData[ playerid ] [ E_FK_LASTDEATH ] )
    {
        case 0 .. 3:
        {
            g_cleoData[ playerid ] [ E_FK_DEATHSPAM ] ++;
            if( g_cleoData[ playerid ] [ E_FK_DEATHSPAM ] >= 3 )
            {
                CallLocalFunction( "OnPlayerCleoDetected", "dd", playerid, CLEO_FAKEKILL );
                return 1;
            }
        }
        default: g_cleoData[ playerid ] [ E_FK_DEATHSPAM ] = 0;
    }
    g_cleoData[ playerid ] [ E_FK_LASTDEATH ] = time;
    return ( FC_OPD ) ? CallLocalFunction( "FC_OnPlayerDeath", "ddd", playerid, killerid, reason ) : 1;
}

#if defined HOK_OnPlayerDeath
    #undef OnPlayerDeath
#else
    #define HOK_OnPlayerDeath
#endif
#define OnPlayerDeath FC_OnPlayerDeath
forward FC_OnPlayerDeath( playerid, killerid, reason );

public OnPlayerUpdate( playerid )
{
    static
        Float: X,   Float: Y,   Float: Z,
        Float: vX,  Float: vY,  Float: vZ
    ;
    GetPlayerPos( playerid, X, Y, Z );

    if( X >= 99999.0 || Y >= 99999.0 || Z >= 99999.0 || X <= -99999.0 || Y <= -99999.0 || Z <= -99999.0 ) {
        SendClientMessage( playerid, 0xa9c4e4ff, "Warning: Excessive X, Y, Z has been breached thus last location set." );
        SetPlayerPos( playerid, g_cleoData[ playerid ] [ E_PB_X ], g_cleoData[ playerid ] [ E_PB_Y ], g_cleoData[ playerid ] [ E_PB_Z ] );
    }
    else
    {
        g_cleoData[ playerid ] [ E_PB_X ] = X;
        g_cleoData[ playerid ] [ E_PB_Y ] = Y;
        g_cleoData[ playerid ] [ E_PB_Z ] = Z;
    }

    if( IsPlayerInAnyVehicle( playerid ) && GetPlayerState( playerid ) == PLAYER_STATE_DRIVER )
    {
        GetPlayerPos( playerid, X, Y, Z );
        GetVehicleVelocity( GetPlayerVehicleID( playerid ), vX, vY, vZ );
        if( ( vX > 3.0 || vY > 3.0 || vZ > 3.0 || vX < -3.0 || vY < -3.0 || vZ < -3.0 ) && ( vX != X && vY != Y && vZ != Z ) )
        {
            CallLocalFunction( "OnPlayerCleoDetected", "dd", playerid, CLEO_CARSWING );
        }
    }
    return ( FC_OPU ) ? CallLocalFunction( "FC_OnPlayerUpdate", "d", playerid ) : 1;
}

#if defined HOK_OnPlayerUpdate
    #undef OnPlayerUpdate
#else
    #define HOK_OnPlayerUpdate
#endif
#define OnPlayerUpdate FC_OnPlayerUpdate
forward FC_OnPlayerUpdate( playerid );

public OnPlayerDisconnect(playerid, reason)
{
    // Pointless reseting, but just incase!
    g_cleoData[ playerid ] [ E_FK_LASTDEATH ] = 0;
    g_cleoData[ playerid ] [ E_FK_DEATHSPAM ] = 0;
    g_cleoData[ playerid ] [ E_CW_TIME ] = 0;
    g_cleoData[ playerid ] [ E_CW_VEHID ] = INVALID_VEHICLE_ID;
    g_cleoData[ playerid ] [ E_PB_X ] = -1;
    g_cleoData[ playerid ] [ E_PB_Y ] = -1;
    g_cleoData[ playerid ] [ E_PB_Z ] = -1;
    g_cleoData[ playerid ] [ E_CPS_SPAMCOUNT ] = 0;
    g_cleoData[ playerid ] [ E_CPS_TICK ] = 0;
    return ( FC_OPDC ) ? CallLocalFunction( "FC_OnPlayerDisconnect", "dd", playerid, reason ) : 1;
}

#if defined HOK_OnPlayerDisconnect
    #undef OnPlayerDisconnect
#else
    #define HOK_OnPlayerDisconnect
#endif
#define OnPlayerDisconnect FC_OnPlayerDisconnect
forward FC_OnPlayerDisconnect( playerid, reason );

#if !defined FILTERSCRIPT
    public OnGameModeInit()
    {
        FC_OPU = ( funcidx( "FC_OnPlayerUpdate" ) != -1 );
        FC_OPD = ( funcidx( "FC_OnPlayerDeath" ) != -1 );
        FC_OPSC = ( funcidx( "FC_OnPlayerStateChange" ) != -1 );
        FC_OPDC = ( funcidx( "FC_OnPlayerDisconnect" ) != -1 );
        FC_OVDSU = ( funcidx( "FC_OnVehicleDamageStatusUpdate" ) != -1 );
        return ( funcidx( "FC_OnGameModeInit" ) != -1 ) ? CallLocalFunction( "FC_OnGameModeInit", "" ) : 1;
    }  
    #if defined HOK_OnGameModeInit
        #undef OnGameModeInit
    #else
        #define HOK_OnGameModeInit
    #endif
    #define OnGameModeInit FC_OnGameModeInit
    forward FC_OnGameModeInit();
#else
    public OnFilterScriptInit()
    {
        FC_OPU = ( funcidx( "FC_OnPlayerUpdate" ) != -1 );
        FC_OPD = ( funcidx( "FC_OnPlayerDeath" ) != -1 );
        FC_OPSC = ( funcidx( "FC_OnPlayerStateChange" ) != -1 );
        FC_OPDC = ( funcidx( "FC_OnPlayerDisconnect" ) != -1 );
        FC_OVDSU = ( funcidx( "FC_OnVehicleDamageStatusUpdate" ) != -1 );
        return ( funcidx( "FC_OnFilterScriptInit" ) != -1 ) ? CallLocalFunction( "FC_OnFilterScriptInit", "" ) : 1;
    }  
    #if defined HOK_OnFilterScriptInit
        #undef OnFilterScriptInit
    #else
        #define HOK_OnFilterScriptInit
    #endif
    #define OnFilterScriptInit FC_OnFilterScriptInit
    forward FC_OnFilterScriptInit();
#endif
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#2

defined twice as i know
Code:
 
redefinition of constant/macro (symbol "OnPlayerDisconnect")
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#3

maybe you have another inc that define onplayerdisconnect .. try move cleo.inc up of others include ..

..
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#4

So what ****** is trying to say is,you must move the include to your gamemode/fs. Or include the fuckcleo to a FS (I would include it to a FS)
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