[Map] My first Mapping.
#1

Hey guys,I was bored so i just tried mapping something useless,just for time pass.
Here are some screenshots,+rep if you like it.




Код:
CreateObject(10377,1475.1999500,-1768.6999500,30.8000000,0.0000000,0.0000000,90.0000000); //object(cityhall_sfs) (1)
CreateObject(1337,1396.6796900,-1754.4746100,5.3135400,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (11)
CreateObject(5154,3371.6001000,-4488.3999000,-3.0000000,0.0000000,0.0000000,0.0000000); //object(dk_cargoshp03d) (1)
CreateObject(1461,3365.3999000,-4479.1001000,1.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_life_p) (1)
CreateObject(1461,3377.8999000,-4478.7998000,1.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_life_p) (2)
CreateObject(1461,3365.3999000,-4497.7998000,1.0000000,0.0000000,0.0000000,184.0000000); //object(dyn_life_p) (3)
CreateObject(1461,3377.6001000,-4497.7002000,1.0000000,0.0000000,0.0000000,174.0000000); //object(dyn_life_p) (4)
CreateObject(1598,3366.0000000,-4497.7002000,0.5000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(1641,3366.3000500,-4495.7998000,0.2000000,0.0000000,0.0000000,0.0000000); //object(beachtowel03) (1)
CreateObject(1640,3368.8999000,-4495.7002000,0.2000000,0.0000000,0.0000000,0.0000000); //object(beachtowel04) (1)
CreateObject(1642,3371.3000500,-4495.6001000,0.2000000,0.0000000,0.0000000,0.0000000); //object(beachtowel02) (1)
CreateObject(1643,3373.5000000,-4495.6001000,0.2000000,0.0000000,0.0000000,0.0000000); //object(beachtowel01) (1)
CreateObject(2406,3367.0000000,-4478.5000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (1)
CreateObject(2410,3369.0000000,-4478.7002000,0.3000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (1)
CreateObject(2405,3370.8000500,-4478.6001000,1.4000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (1)
CreateObject(2404,3371.8999000,-4478.5000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board) (1)
CreateObject(2410,3374.0000000,-4478.8999000,0.3000000,0.0000000,0.0000000,2.0000000); //object(cj_surf_board4) (2)
CreateObject(1606,3375.6999500,-4491.2998000,-3.6000000,0.0000000,0.0000000,0.0000000); //object(fish2s) (1)
CreateObject(1606,3367.5068400,-4491.5576200,-6.5899100,0.0000000,0.0000000,0.0000000); //object(fish2s) (2)
CreateObject(1606,3367.5000000,-4480.7998000,-7.1000000,0.0000000,0.0000000,0.0000000); //object(fish2s) (3)
CreateObject(1605,3375.6999500,-4486.7998000,-6.1000000,0.0000000,0.0000000,0.0000000); //object(fish1s) (1)
CreateObject(1603,3356.1001000,-4487.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(jellyfish01) (1)
CreateObject(1608,3360.3000500,-4488.7998000,0.0000000,0.0000000,0.0000000,0.0000000); //object(shark) (1)
CreateObject(1608,3392.3574200,-4455.8867200,-67.3777500,0.0000000,0.0000000,0.0000000); //object(shark) (2)
CreateObject(1608,3370.8000500,-4474.3999000,0.0000000,0.0000000,0.0000000,266.0000000); //object(shark) (3)
CreateObject(1608,3384.3999000,-4489.2998000,0.0000000,0.0000000,0.0000000,0.0000000); //object(shark) (4)
CreateObject(1337,3370.3212900,-4497.0869100,-0.3707400,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (2)
CreateObject(1609,3368.8999000,-4501.7002000,0.0000000,0.0000000,0.0000000,88.0000000); //object(turtle) (1)
CreateObject(9237,3371.3999000,-4488.8999000,8.2000000,0.0000000,0.0000000,0.0000000); //object(lighhouse_sfn) (1)
CreateObject(1255,3366.6001000,-4483.8999000,0.7000000,0.0000000,0.0000000,0.0000000); //object(lounger) (1)
CreateObject(1255,3366.6001000,-4482.2998000,0.7000000,0.0000000,0.0000000,0.0000000); //object(lounger) (2)
CreateObject(1255,3366.6001000,-4480.7002000,0.7000000,0.0000000,0.0000000,0.0000000); //object(lounger) (3)
CreateObject(1255,3376.6001000,-4480.1001000,0.7000000,0.0000000,0.0000000,180.0000000); //object(lounger) (4)
CreateObject(1255,3376.6001000,-4481.6001000,0.7000000,0.0000000,0.0000000,178.0000000); //object(lounger) (5)
CreateObject(1255,3376.6001000,-4483.2998000,0.7000000,0.0000000,0.0000000,182.0000000); //object(lounger) (6)
CreateObject(1646,3373.3999000,-4483.7002000,0.5000000,0.0000000,0.0000000,180.0000000); //object(lounge_towel_up) (1)
CreateObject(1646,3369.5000000,-4483.5000000,0.5000000,0.0000000,0.0000000,176.0000000); //object(lounge_towel_up) (2)
CreateObject(1645,3371.6001000,-4483.5000000,0.5000000,0.0000000,0.0000000,178.0000000); //object(lounge_wood_up) (1)

/*
Objects converted: 38
Vehicles converted: 0
Vehicle models found: 0
----------------------
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#2

Nice for nevby
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#3

Thanks
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#4

Looks good!, but simple.
Anyway great for beginner.
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#5

This must have taken days to put together - very nice job.
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#6

It's cool
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#7

Yay Repped... lol.
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#8

Thank you guys
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#9

nice from one nevby
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