[Map] My First Map Release-RoofTop Finale:DM Event Area
#1

Video Preview-[ame="http://www.youtube.com/watch?v=PpoTHYfHPUU"]http://www.youtube.com/watch?v=PpoTHYfHPUU[/ame]

.pwn Code-
Код:
CreateObject(987,1824.1369629,-1270.4139404,130.7332001,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
	CreateObject(987,1815.0987549,-1270.4412842,130.7332001,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
	CreateObject(987,1835.3502197,-1282.5272217,130.7343750,0.0000000,0.0000000,87.3395081); //object(elecfence_bar) (3)
	CreateObject(987,1835.2727051,-1294.5358887,130.7343750,0.0000000,0.0000000,89.3244019); //object(elecfence_bar) (4)
	CreateObject(987,1835.4255371,-1306.0368652,130.7343750,0.0000000,0.0000000,91.3095093); //object(elecfence_bar) (5)
	CreateObject(987,1834.8684082,-1318.2130127,130.7343750,0.0000000,0.0000000,87.3395081); //object(elecfence_bar) (6)
	CreateObject(987,1823.0401611,-1318.3964844,130.7343750,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
	CreateObject(987,1811.5423584,-1318.6862793,130.7343750,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
	CreateObject(987,1800.9000244,-1312.8129883,130.7332001,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
	CreateObject(987,1788.9743652,-1312.9140625,130.7332001,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
	CreateObject(987,1777.0050049,-1312.8637695,130.7343750,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
	CreateObject(987,1771.1733398,-1308.4565430,130.7343750,0.0000000,0.0000000,87.3395081); //object(elecfence_bar) (12)
	CreateObject(974,1774.1895752,-1310.4798584,133.5121155,0.0000000,0.0000000,318.3153076); //object(tall_fence) (1)
	CreateObject(987,1771.8625488,-1296.1762695,130.7343750,0.0000000,0.0000000,7.9399414); //object(elecfence_bar) (13)
	CreateObject(987,1783.6374512,-1294.6121826,130.7332001,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (14)
	CreateObject(2811,1833.8233643,-1317.1091309,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (1)
	CreateObject(987,1803.1080322,-1292.3270264,130.7343750,0.0000000,0.0000000,43.6697998); //object(elecfence_bar) (16)
	CreateObject(987,1811.8245850,-1284.0561523,130.7332001,0.0000000,0.0000000,85.3544922); //object(elecfence_bar) (17)
	CreateObject(727,1813.5767822,-1271.7296143,130.7332001,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (1)
	CreateObject(730,1812.0380859,-1318.2811279,130.7343750,0.0000000,0.0000000,0.0000000); //object(tree_hipoly08) (1)
	CreateObject(732,1811.9952393,-1313.5587158,130.7343750,0.0000000,0.0000000,0.0000000); //object(tree_hipoly10) (1)
	CreateObject(731,1811.7122803,-1315.8876953,130.7343750,0.0000000,0.0000000,0.0000000); //object(tree_hipoly09) (1)
	CreateObject(2811,1834.0689697,-1306.1203613,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (2)
	CreateObject(2811,1834.0343018,-1287.2047119,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (3)
	CreateObject(2811,1834.6336670,-1274.1240234,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (4)
	CreateObject(2811,1826.1459961,-1273.7562256,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (5)
	CreateObject(2811,1814.4414062,-1274.0471191,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (6)
	CreateObject(1616,1812.3402100,-1314.8698730,137.2879639,0.0000000,0.0000000,0.0000000); //object(nt_securecam1_01) (1)
	CreateObject(1616,1813.9094238,-1272.1166992,137.4355621,0.0000000,0.0000000,144.9045410); //object(nt_securecam1_01) (2)
	CreateObject(2811,1812.2808838,-1284.4516602,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (7)
	CreateObject(2811,1803.5157471,-1292.5908203,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (8)
	CreateObject(1421,1745.9855957,-1327.6591797,41.9135132,0.0000000,0.0000000,0.0000000); //object(dyn_boxes) (1)
	CreateObject(974,1798.8856201,-1294.4749756,133.5109406,0.0000000,0.0000000,5.9549561); //object(tall_fence) (5)
	CreateObject(654,1802.1501465,-1292.8137207,130.7343750,0.0000000,0.0000000,0.0000000); //object(pinetree08) (1)
	CreateObject(1622,1802.8555908,-1293.1621094,136.2091370,0.0000000,0.0000000,127.0394592); //object(nt_securecam2_01) (1)
	CreateObject(2811,1826.0908203,-1317.2763672,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (9)
	CreateObject(2811,1817.7475586,-1317.5925293,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (10)
	CreateObject(2811,1810.5960693,-1312.3582764,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (11)
	CreateObject(2811,1801.0733643,-1312.1075439,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (12)
	CreateObject(2811,1789.3708496,-1311.8731689,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (13)
	CreateObject(2811,1777.5500488,-1311.8692627,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (14)
	CreateObject(2811,1772.1204834,-1303.3267822,130.7343750,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (15)
	CreateObject(2811,1779.3685303,-1295.9912109,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (16)
	CreateObject(2811,1789.3323975,-1295.8006592,130.7332001,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (17)
	CreateObject(698,1782.3359375,-1308.0443115,130.7332153,0.0000000,0.0000000,9.9249268); //object(sm_firtbshg) (1)
	CreateObject(731,1835.0979004,-1271.3604736,130.7343750,0.0000000,0.0000000,0.0000000); //object(tree_hipoly09) (2)
	CreateObject(734,1833.3626709,-1316.0611572,130.7343750,0.0000000,0.0000000,0.0000000); //object(tree_hipoly14) (1)
	CreateObject(2921,1834.1181641,-1316.2961426,142.5821381,0.0000000,0.0000000,324.2702637); //object(kmb_cam) (1)
	CreateObject(2921,1774.0484619,-1298.3248291,134.4075928,0.0000000,0.0000000,154.8295898); //object(kmb_cam) (2)
	CreateObject(1622,1833.9401855,-1271.9307861,142.8457642,0.0000000,0.0000000,0.0000000); //object(nt_securecam2_01) (2)
	CreateObject(1616,1783.2293701,-1307.8654785,144.6217957,0.0000000,0.0000000,219.0660400); //object(nt_securecam1_01) (3)
	CreateObject(3499,1811.5925293,-1317.5012207,136.2265320,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (1)
	CreateObject(3499,1812.0227051,-1314.2277832,136.2265320,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (2)
	CreateObject(1584,1806.6350098,-1289.6015625,130.7343750,0.0000000,0.0000000,45.6547852); //object(tar_gun1) (1)
	CreateObject(1585,1812.8822021,-1277.4233398,130.7332001,0.0000000,0.0000000,79.3995361); //object(tar_civ2) (1)
	CreateObject(1583,1825.4332275,-1270.9761963,130.7343750,0.0000000,0.0000000,0.0000000); //object(tar_gun2) (3)
	CreateObject(1586,1834.4528809,-1291.6251221,130.7343750,0.0000000,0.0000000,85.3544922); //object(tar_civ1) (1)
	CreateObject(1585,1834.5183105,-1310.9682617,130.7343750,0.0000000,0.0000000,87.3393555); //object(tar_civ2) (2)
	CreateObject(1584,1821.3332520,-1317.6220703,130.7343750,0.0000000,0.0000000,356.0300293); //object(tar_gun1) (2)
	CreateObject(3014,1809.2410889,-1312.1879883,130.9705505,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (1)
	CreateObject(3014,1808.6306152,-1312.2335205,130.9693756,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (2)
	CreateObject(3015,1809.2349854,-1312.2601318,131.2386780,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
	CreateObject(2969,1807.8936768,-1312.3497314,130.8594971,0.0000000,0.0000000,0.0000000); //object(level_ammobox) (1)
	CreateObject(964,1805.6071777,-1312.2731934,130.7332001,0.0000000,0.0000000,0.0000000); //object(cj_metal_crate) (1)
	CreateObject(3576,1779.8964844,-1306.4858398,132.2258759,0.0000000,0.0000000,0.0000000); //object(dockcrates2_la) (1)
	CreateObject(3800,1780.8830566,-1304.5052490,130.7332001,0.0000000,0.0000000,0.0000000); //object(acbox4_sfs) (1)
	CreateObject(930,1805.5845947,-1312.2006836,132.1748199,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (1)
	CreateObject(964,1806.9414062,-1311.7181396,130.7332001,0.0000000,0.0000000,0.0000000); //object(cj_metal_crate) (2)
	CreateObject(2064,1781.3299561,-1303.4536133,131.3624268,0.0000000,0.0000000,91.3095093); //object(cj_feildgun) (1)
	CreateObject(2985,1804.4876709,-1312.1459961,130.7332153,0.0000000,0.0000000,85.3544922); //object(minigun_base) (1)
Regards!
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#2

nice idea but if its a DM why not remove the fence ? because its a DM it doesnt metter they fall of and die do they ? XD
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#3

That's the reason i kept the fence Aiped,those nabs jump out and die >_>. ;P
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#4

Nice map )
10/10 DD
+REP
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#5

Quote:
Originally Posted by [UG]Daniel
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Nice map )
10/10 DD
+REP
Thanks
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#6

Nice i like the idea and the map but i think it is to small because is very easy to make Spawn KIll
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#7

Nice.
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#8

Nice map for a first release. Maybe you could add some more random objects in the middle and around for players to like take cover behind etc...

Good job anyway
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#9

Quote:
Originally Posted by Ibrahim.E
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Nice.
Thanks.

Quote:
Originally Posted by Rillo
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Nice map for a first release. Maybe you could add some more random objects in the middle and around for players to like take cover behind etc...

Good job anyway
Yeah but it's already a small map ;P.

Quote:
Originally Posted by Pasa
Посмотреть сообщение
Nice i like the idea and the map but i think it is to small because is very easy to make Spawn KIll
It's not a spawn point map,it's a place for admins to TP the player there and start a DM event.. Or maybe other things too ;P
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