[Map] [Mason] My first house interior..
#1

Hello lads ..today i'm going to present my first House interior ..hope you like it
Here you go
SS:






If you want to have the Codes .here you go
RemoveBuildingForPlayer(playerid, 14492, 2530.7578, -1683.1094, 1016.2422, 0.25);
RemoveBuildingForPlayer(playerid, 14496, 2530.5313, -1672.1875, 1016.9063, 0.25);
RemoveBuildingForPlayer(playerid, 14528, 2531.2891, -1676.7344, 1004.7344, 0.25);
RemoveBuildingForPlayer(playerid, 2253, 2532.8047, -1677.4766, 1014.7578, 0.25);
RemoveBuildingForPlayer(playerid, 2100, 2532.0938, -1671.7344, 1014.5234, 0.25);
RemoveBuildingForPlayer(playerid, 2869, 2538.0391, -1676.7188, 1014.5156, 0.25);
RemoveBuildingForPlayer(playerid, 14493, 2535.8516, -1671.5703, 1016.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1535, 2259.0000, -1136.6406, 1049.6250, 0.25);
CreateObject(15029, 2528.46, -1686.63, 1016.23, 0.00, 0.00, 270.00);
CreateObject(2100, 2532.33, -1677.74, 1014.46, 0.00, 0.00, 182.00);
CreateObject(1709, 2532.61, -1673.05, 1014.47, 0.00, 0.00, 0.00);
CreateObject(1712, 2538.16, -1674.19, 1014.48, 0.00, 0.00, -91.00);
CreateObject(1742, 2538.09, -1677.30, 1014.49, 0.00, 0.00, 180.00);
CreateObject(1712, 2532.58, -1675.29, 1014.48, 0.00, 0.00, 91.00);
CreateObject(1825, 2526.76, -1676.38, 1014.50, 0.00, 0.00, 0.00);
CreateObject(2964, 2530.60, -1673.35, 1014.48, 0.00, 0.00, 91.00);
CreateObject(1742, 2534.35, -1677.31, 1014.49, 0.00, 0.00, 180.00);
CreateObject(3004, 2531.06, -1674.03, 1015.47, -6.55, 0.00, 4.00);
CreateObject(3004, 2530.88, -1673.90, 1015.42, -5.00, 0.07, 30.26);
CreateObject(2165, 2523.81, -1689.82, 1014.46, 0.00, 0.00, 91.00);
CreateObject(1671, 2524.77, -1688.93, 1014.98, 0.00, 0.00, -59.00);
CreateObject(2860, 2525.71, -1672.04, 1015.41, 0.00, 0.00, 0.00);
CreateObject(2830, 2526.62, -1676.27, 1015.37, 0.00, 0.00, 0.00);
CreateObject(3044, 2526.53, -1676.24, 1015.38, 0.00, 0.00, 0.00);
CreateObject(3044, 2526.36, -1676.07, 1015.40, -18.00, 4.00, 18.00);
CreateObject(3045, 2527.28, -1677.64, 1015.47, 0.00, 0.00, 0.00);
CreateObject(2204, 2527.87, -1688.88, 1014.45, 0.00, 0.00, -91.00);
CreateObject(2834, 2525.42, -1690.24, 1014.48, 0.00, 0.00, 0.00);
CreateObject(2299, 2529.69, -1690.02, 1014.46, 0.00, 0.00, -89.00);
CreateObject(2834, 2530.15, -1690.78, 1014.53, 0.00, 0.00, 91.00);
CreateObject(19172, 2528.41, -1690.51, 1016.59, 0.00, 0.00, 90.00);
CreateObject(16155, 2523.75, -1689.49, 1016.23, 0.00, 0.00, 13.00);
CreateObject(14806, 2526.49, -1681.76, 1015.53, 0.00, 0.00, 0.00);
CreateObject(1740, 2531.72, -1692.12, 1014.45, 0.00, 0.00, -91.00);
CreateObject(1740, 2531.71, -1688.86, 1014.45, 0.00, 0.00, -91.00);
CreateObject(19172, 2528.51, -1690.49, 1016.72, 0.00, 0.00, 90.00);
CreateObject(1764, 2523.81, -1685.47, 1014.48, 0.00, 0.00, 91.00);
CreateObject(1764, 2527.35, -1685.74, 1014.48, 0.00, 0.00, 180.00);
CreateObject(1764, 2528.74, -1683.16, 1014.48, 0.00, 0.00, -90.00);
CreateObject(2315, 2525.73, -1683.95, 1014.51, 0.00, 0.00, 0.00);
CreateObject(2247, 2526.17, -1683.91, 1015.46, 0.00, 0.00, 0.00);
CreateObject(14527, 2526.53, -1684.42, 1015.64, 0.00, 0.00, 0.00);
CreateObject(1742, 2533.29, -1681.77, 1014.49, 0.00, 0.00, -90.00);
CreateObject(1742, 2533.29, -1683.07, 1014.49, 0.00, 0.00, -90.00);
CreateObject(1829, 2524.09, -1690.83, 1014.98, 0.00, 0.00, 90.00);
CreateObject(1738, 2533.10, -1687.00, 1015.08, 0.00, 0.00, 90.00);
CreateObject(19362, 2512.55, -1685.45, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2512.56, -1682.26, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2512.55, -1688.11, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2512.57, -1679.45, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2509.07, -1679.44, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2509.06, -1682.63, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2509.06, -1685.59, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19362, 2509.04, -1688.07, 1014.70, 0.00, 91.00, 0.00);
CreateObject(19354, 2514.23, -1679.44, 1016.41, 0.00, 0.00, 0.00);
CreateObject(19354, 2514.23, -1682.61, 1016.41, 0.00, 0.00, 0.00);
CreateObject(19354, 2514.23, -1685.36, 1016.41, 0.00, 0.00, 0.00);
CreateObject(19354, 2514.23, -1688.11, 1016.41, 0.00, 0.00, 0.00);
CreateObject(19354, 2512.70, -1689.70, 1016.41, 0.00, 0.00, 88.0;
CreateObject(19354, 2509.54, -1689.60, 1016.41, 0.00, 0.00, 88.0;


Liked it ? /rep and thanks in advance
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#2

nice,
Reply
#3

Where codes?

no codes no rep
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#4

Good , But you can not release it without codes..
Reply
#5

i'm Releasing it right now
Reply
#6

Make the code like this next time.

pawn Код:
RemoveBuildingForPlayer(playerid, 14492, 2530.7578, -1683.1094, 1016.2422, 0.25);
 RemoveBuildingForPlayer(playerid, 14496, 2530.5313, -1672.1875, 1016.9063, 0.25);
 RemoveBuildingForPlayer(playerid, 14528, 2531.2891, -1676.7344, 1004.7344, 0.25);
 RemoveBuildingForPlayer(playerid, 2253, 2532.8047, -1677.4766, 1014.7578, 0.25);
 RemoveBuildingForPlayer(playerid, 2100, 2532.0938, -1671.7344, 1014.5234, 0.25);
 RemoveBuildingForPlayer(playerid, 2869, 2538.0391, -1676.7188, 1014.5156, 0.25);
 RemoveBuildingForPlayer(playerid, 14493, 2535.8516, -1671.5703, 1016.7969, 0.25);
 RemoveBuildingForPlayer(playerid, 1535, 2259.0000, -1136.6406, 1049.6250, 0.25);
 CreateObject(15029, 2528.46, -1686.63, 1016.23, 0.00, 0.00, 270.00);
 CreateObject(2100, 2532.33, -1677.74, 1014.46, 0.00, 0.00, 182.00);
 CreateObject(1709, 2532.61, -1673.05, 1014.47, 0.00, 0.00, 0.00);
 CreateObject(1712, 2538.16, -1674.19, 1014.48, 0.00, 0.00, -91.00);
 CreateObject(1742, 2538.09, -1677.30, 1014.49, 0.00, 0.00, 180.00);
 CreateObject(1712, 2532.58, -1675.29, 1014.48, 0.00, 0.00, 91.00);
 CreateObject(1825, 2526.76, -1676.38, 1014.50, 0.00, 0.00, 0.00);
 CreateObject(2964, 2530.60, -1673.35, 1014.48, 0.00, 0.00, 91.00);
 CreateObject(1742, 2534.35, -1677.31, 1014.49, 0.00, 0.00, 180.00);
 CreateObject(3004, 2531.06, -1674.03, 1015.47, -6.55, 0.00, 4.00);
 CreateObject(3004, 2530.88, -1673.90, 1015.42, -5.00, 0.07, 30.26);
 CreateObject(2165, 2523.81, -1689.82, 1014.46, 0.00, 0.00, 91.00);
 CreateObject(1671, 2524.77, -1688.93, 1014.98, 0.00, 0.00, -59.00);
 CreateObject(2860, 2525.71, -1672.04, 1015.41, 0.00, 0.00, 0.00);
 CreateObject(2830, 2526.62, -1676.27, 1015.37, 0.00, 0.00, 0.00);
 CreateObject(3044, 2526.53, -1676.24, 1015.38, 0.00, 0.00, 0.00);
 CreateObject(3044, 2526.36, -1676.07, 1015.40, -18.00, 4.00, 18.00);
 CreateObject(3045, 2527.28, -1677.64, 1015.47, 0.00, 0.00, 0.00);
 CreateObject(2204, 2527.87, -1688.88, 1014.45, 0.00, 0.00, -91.00);
 CreateObject(2834, 2525.42, -1690.24, 1014.48, 0.00, 0.00, 0.00);
 CreateObject(2299, 2529.69, -1690.02, 1014.46, 0.00, 0.00, -89.00);
 CreateObject(2834, 2530.15, -1690.78, 1014.53, 0.00, 0.00, 91.00);
 CreateObject(19172, 2528.41, -1690.51, 1016.59, 0.00, 0.00, 90.00);
 CreateObject(16155, 2523.75, -1689.49, 1016.23, 0.00, 0.00, 13.00);
 CreateObject(14806, 2526.49, -1681.76, 1015.53, 0.00, 0.00, 0.00);
 CreateObject(1740, 2531.72, -1692.12, 1014.45, 0.00, 0.00, -91.00);
 CreateObject(1740, 2531.71, -1688.86, 1014.45, 0.00, 0.00, -91.00);
 CreateObject(19172, 2528.51, -1690.49, 1016.72, 0.00, 0.00, 90.00);
 CreateObject(1764, 2523.81, -1685.47, 1014.48, 0.00, 0.00, 91.00);
 CreateObject(1764, 2527.35, -1685.74, 1014.48, 0.00, 0.00, 180.00);
 CreateObject(1764, 2528.74, -1683.16, 1014.48, 0.00, 0.00, -90.00);
 CreateObject(2315, 2525.73, -1683.95, 1014.51, 0.00, 0.00, 0.00);
 CreateObject(2247, 2526.17, -1683.91, 1015.46, 0.00, 0.00, 0.00);
 CreateObject(14527, 2526.53, -1684.42, 1015.64, 0.00, 0.00, 0.00);
 CreateObject(1742, 2533.29, -1681.77, 1014.49, 0.00, 0.00, -90.00);
 CreateObject(1742, 2533.29, -1683.07, 1014.49, 0.00, 0.00, -90.00);
 CreateObject(1829, 2524.09, -1690.83, 1014.98, 0.00, 0.00, 90.00);
 CreateObject(1738, 2533.10, -1687.00, 1015.08, 0.00, 0.00, 90.00);
 CreateObject(19362, 2512.55, -1685.45, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2512.56, -1682.26, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2512.55, -1688.11, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2512.57, -1679.45, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2509.07, -1679.44, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2509.06, -1682.63, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2509.06, -1685.59, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19362, 2509.04, -1688.07, 1014.70, 0.00, 91.00, 0.00);
 CreateObject(19354, 2514.23, -1679.44, 1016.41, 0.00, 0.00, 0.00);
 CreateObject(19354, 2514.23, -1682.61, 1016.41, 0.00, 0.00, 0.00);
 CreateObject(19354, 2514.23, -1685.36, 1016.41, 0.00, 0.00, 0.00);
 CreateObject(19354, 2514.23, -1688.11, 1016.41, 0.00, 0.00, 0.00);
 CreateObject(19354, 2512.70, -1689.70, 1016.41, 0.00, 0.00, 88.0;
 CreateObject(19354, 2509.54, -1689.60, 1016.41, 0.00, 0.00, 88.0;
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#7

Well done
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