[Ajuda] Carro de casas bugados!
#1

gente meu gm й bmg, e tipo, quando eu compro a casa e digito /comprarcarro, ao invйs de ele retirar o carro antigo e colocar o carro novo ele deixa o antigo e coloca o novo, e o antigo sу sai com gmx, alguem me ajuda ae please!

/comprarcarro:
Код:
	if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			new House = PlayerInfo[playerid][pPHousekey];
			GetPlayerName(playerid, playername, sizeof(playername));
			if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
			{
				new gunid[16];
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, "|______________ {FF7800}Novos Carros,Preзo {00FF0A}R$100000{FFFFFF} ______________|");
					SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
					SendClientMessage(playerid, 0x80DE92FF, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
					SendClientMessage(playerid, 0x80DE92FF, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
					SendClientMessage(playerid, 0x80DE92FF, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
					SendClientMessage(playerid, 0x00FFFFFF, "Carros Sуcio's: | kart | monster | monstera | monsterb | sandking | vortex |");
					SendClientMessage(playerid, 0x00FFFFFF, "Carros Sуcio's: | mrwhoopee | remington | slamvan | hustler | supergt | tornado |");
					SendClientMessage(playerid, 0x00FFFFFF, "Heli/motos Sуcio's: | Sparrow | sanchez | pcj600 | quad | fcr900 |");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				if (GetPlayerMoney(playerid) > 100000)
				{
				    new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
				    if(strcmp(gunid, "fcr900", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para FCR-900");
						HouseInfo[House][hVec] = 521;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "vortex", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Vortex");
						HouseInfo[House][hVec] = 539;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "tornado", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Tornado");
						HouseInfo[House][hVec] = 576;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "sandking", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Sandking");
						HouseInfo[House][hVec] = 495;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "quad", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Quad");
						HouseInfo[House][hVec] = 471;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "sparrow", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Sparrow");
						HouseInfo[House][hVec] = 469;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "hustler", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hustler");
						HouseInfo[House][hVec] = 545;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "slamvan", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Slamvan");
						HouseInfo[House][hVec] = 535;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "remington", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Remington");
						HouseInfo[House][hVec] = 534;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "supergt", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Super GT");
						HouseInfo[House][hVec] = 506;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "mrwhoopee", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para MrWhoopee");
						HouseInfo[House][hVec] = 423;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "pcj600", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para PCJ-600");
						HouseInfo[House][hVec] = 461;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "sanchez", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Sanchez");
						HouseInfo[House][hVec] = 468;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "monstera", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para monster B");
						HouseInfo[House][hVec] = 556;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "monsterb", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para monster A");
						HouseInfo[House][hVec] = 557;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "monster", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para monster");
						HouseInfo[House][hVec] = 444;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
				    if(strcmp(gunid, "kart", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro Sуcio !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para kart");
						HouseInfo[House][hVec] = 571;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
						HouseInfo[House][hVec] = 409;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
						HouseInfo[House][hVec] = 426;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
						HouseInfo[House][hVec] = 434;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
						HouseInfo[House][hVec] = 480;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
						HouseInfo[House][hVec] = 477;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
						HouseInfo[House][hVec] = 522;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
						HouseInfo[House][hVec] = 568;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
						HouseInfo[House][hVec] = 562;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
						HouseInfo[House][hVec] = 541;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
						HouseInfo[House][hVec] = 451;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1 && PlayerInfo[playerid][pSocio] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
						HouseInfo[House][hVec] = 411;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
						HouseInfo[House][hVec] = 415;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
						HouseInfo[House][hVec] = 567;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
						HouseInfo[House][hVec] = 496;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
						HouseInfo[House][hVec] = 580;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
						HouseInfo[House][hVec] = 542;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
						HouseInfo[House][hVec] = 560;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
						HouseInfo[House][hVec] = 507;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
						HouseInfo[House][hVec] = 521;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
						HouseInfo[House][hVec] = 603;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
						HouseInfo[House][hVec] = 585;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
						HouseInfo[House][hVec] = 466;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
						HouseInfo[House][hVec] = 492;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
						HouseInfo[House][hVec] = 579;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
						HouseInfo[House][hVec] = 559;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
						HouseInfo[House][hVec] = 400;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
						HouseInfo[House][hVec] = 551;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
						HouseInfo[House][hVec] = 516;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
						HouseInfo[House][hVec] = 475;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
						HouseInfo[House][hVec] = 561;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
						HouseInfo[House][hVec] = 550;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
						HouseInfo[House][hVec] = 566;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
						HouseInfo[House][hVec] = 558;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
						HouseInfo[House][hVec] = 536;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
						HouseInfo[House][hVec] = 565;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
						HouseInfo[House][hVec] = 402;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
						HouseInfo[House][hVec] = 424;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
						HouseInfo[House][hVec] = 509;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
						HouseInfo[House][hVec] = 510;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
					    SendClientMessage(playerid, 0x80DE92FF, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
					    SendClientMessage(playerid, 0x80DE92FF, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
					    SendClientMessage(playerid, 0x80DE92FF, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
					    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
					    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
					    SendClientMessage(playerid, 0x00FFFFFF, "Carros Sуcio's: | kart | monster | monstera | monsterb | sanchez | pcj600 |");
					    SendClientMessage(playerid, 0x00FFFFFF, "Carros Sуcio's: | mrwhoopee | remington | slamvan | hustler | sanchez | supergt |");
						return 1;
					}
					SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
					OnPropUpdate();
					GivePlayerMoney(playerid,-100000);
					SBizzInfo[5][sbTill] += 100000;
					ExtortionSBiz(5, 100000);
					PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$100000)");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
				return 1;
			}
		}
		return 1;
	}
vнdeo mostrando o erro:

[ame]http://www.youtube.com/watch?v=Co6hmbGYwrY[/ame]
Reply
#2

Tira o antigo do lugar '-'
Reply
#3

Quote:

Tira o antigo do lugar '-'

amigo isso eu poderia fazer, mais se eu der respawn os dois voltam para o mesmo lugar e da bug!
Reply
#4

posta o /comprar carro
Reply
#5

pronto coloquei o cуdigo
Reply
#6

up to com o mesmo problema
Reply
#7

Siga este post : https://sampforum.blast.hk/showthread.php?pid=1793990#pid1793990



Depois disso saiba que se tiver qualquer problema com outros comandos que envolvam o veнculo da casa basta sempre considerar o ID do mesmo igual ao sнmbolo abaixo :


pawn Код:
HouseInfo[PlayerInfo[playerid][pPHousekey]][hV_ID]

Sendo playerid, o ID do jogador que й dono da casa.



Espero ter ajudado .
Reply
#8

deu certo aqui, valeu! rep+
Reply
#9

Nossa mano eu tava com o mesmo problema e deu certo vlw msm
Reply
#10

ola pessoa to com o poblema do bug dos carros da casa,
fiz o que ta disendo ai no postagem mas da erro na gm,
ajude-me por favor.

erro

pwn(14787) : error 029: invalid expression, assumed zero
pwn(14787) : error 017: undefined symbol "h"
pwn(14787) : error 029: invalid expression, assumed zero
pwn(14787) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.
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