16.04.2013, 18:53
pawn Код:
HouseVar[i][HPickupText] = CreateDynamic3DTextLabel(string, COL_YELLOW, HouseVar[i][hExteriorX], HouseVar[i][hExteriorY], HouseVar[i][hExteriorZ]+0.5,30.0, .testlos = 1);
HouseVar[i][HPickupText] = CreateDynamic3DTextLabel(string, COL_YELLOW, HouseVar[i][hExteriorX], HouseVar[i][hExteriorY], HouseVar[i][hExteriorZ]+0.5,30.0, .testlos = 1);
enum hInfo
{
.....
Text3D:HPickupText,
.....
}
new HouseVar[MAX_HOUSES][hInfo];