SendCommand
#1

Hey!

Can someone tell me if there is SendCommand function

Please
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#2

pawn Код:
#define SendPlayerCommand OnPlayerCommandText
And use it like this:
pawn Код:
SendPlayerCommand(playerid, "/mycommand");
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#3

I want that if player will chose something in dialog it will use a command!


I have got this error:
Quote:

error 004: function "zcmd_OnPlayerCommandText" is not implemented


And this code:


pawn Код:
CMD:ta(playerid, params[])
{
SendPlayerCommand(playerid, "/v");
return 1;
}
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#4

I think with ZCMD you can just reference to another command using
pawn Код:
CMD:command(playerid, params[]) {
  return CMD:command2(playerid, params);
}
I'm not sure though.
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#5

First off stop with the big red text i think most of us can read normal text, Don't you?
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#6

just help please
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#7

Why don't you help yourself by explaining what you actually want in more than 3 words?
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#8

I want that if player will chose race 1 in text draw it will use him a command because i dont want to copy all of the race 1 lines to the text draw case.
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#9

Just use a stock/public function then?
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#10

What can you tell me more please
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