[Map] Gang House
#1

Hello,I would like to show you a gang house that I mapped,
it's one of my first maps,so..I don't know if it's good or not.
Check it:
[ame]http://www.youtube.com/watch?v=XFMnwpq_gLc[/ame]
And the codes:
Код:
CreateObject(14735,334.8994100,1121.5996100,1087.9000200,0.0000000,0.0000000,0.0000000); //object(crackhoose) (1)
CreateObject(1709,315.8999900,1123.9000200,1086.3000500,0.0000000,0.0000000,0.0000000); //object(kb_couch08) (1)
CreateObject(1710,326.7999900,1120.8000500,1086.3000500,0.0000000,0.0000000,270.0000000); //object(kb_couch07) (1)
CreateObject(1712,315.8994100,1118.3994100,1086.3000500,0.0000000,0.0000000,90.0000000); //object(kb_couch05) (1)
CreateObject(1711,316.5000000,1117.0999800,1086.3000500,0.0000000,0.0000000,140.0000000); //object(kb_chair01) (1)
CreateObject(2315,325.2998000,1118.1992200,1086.3000500,0.0000000,0.0000000,90.0000000); //object(cj_tv_table4) (1)
CreateObject(2315,316.3994100,1123.5996100,1086.3000500,0.0000000,0.0000000,0.0000000); //object(cj_tv_table4) (2)
CreateObject(2315,318.3994100,1123.5970500,1086.3020000,0.0000000,0.0000000,0.0000000); //object(cj_tv_table4) (3)
CreateObject(2311,321.2999900,1116.9000200,1086.3000500,0.0000000,0.0000000,0.0000000); //object(cj_tv_table2) (1)
CreateObject(1518,321.3999900,1116.9000200,1087.0999800,0.0000000,0.0000000,157.0000000); //object(dyn_tv_2) (1)
CreateObject(1719,322.2000100,1116.8000500,1087.0000000,0.0000000,0.0000000,180.0000000); //object(low_console) (1)
CreateObject(1783,322.2000100,1116.9000200,1086.9000200,0.0000000,0.0000000,180.0000000); //object(swank_video_2) (1)
CreateObject(2028,322.8999900,1116.9000200,1086.9000200,0.0000000,0.0000000,120.0000000); //object(swank_console) (1)
CreateObject(2827,316.3999900,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(gb_novels05) (1)
CreateObject(2826,325.3999900,1117.0000000,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gb_novels04) (1)
CreateObject(2827,316.8999900,1118.1999500,1086.3000500,0.0000000,0.0000000,90.0000000); //object(gb_novels05) (2)
CreateObject(2670,316.6000100,1118.8000500,1086.4000200,0.0000000,0.0000000,90.0000000); //object(proc_rubbish_1) (1)
CreateObject(2670,315.0000000,1123.8000500,1086.4000200,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (2)
CreateObject(1543,317.3999900,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
CreateObject(1543,320.1000100,1123.6999500,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (3)
CreateObject(1543,319.7999900,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (4)
CreateObject(1485,319.2999900,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_ciggy) (2)
CreateObject(1485,318.5000000,1123.9000200,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_ciggy) (3)
CreateObject(2967,319.2000100,1123.8000500,1086.8000500,0.0000000,0.0000000,214.0000000); //object(mobile1993a) (1)
CreateObject(2670,325.6992200,1120.5996100,1086.4000200,0.0000000,0.0000000,179.9950000); //object(proc_rubbish_1) (2)
CreateObject(1543,319.0000000,1123.6999500,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (6)
CreateObject(1543,319.1000100,1123.4000200,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (7)
CreateObject(1543,317.1000100,1123.5000000,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (8)
CreateObject(1485,317.3999900,1123.8000500,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_ciggy) (4)
CreateObject(1485,317.1000100,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_ciggy) (5)
CreateObject(1550,321.2999900,1125.1999500,1086.6999500,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (1)
CreateObject(2045,325.3999900,1118.1999500,1086.8299600,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (1)
CreateObject(2035,325.1000100,1118.4000200,1086.8000500,0.0000000,0.0000000,270.0000000); //object(cj_m16) (1)
CreateObject(1550,321.7998000,1125.1992200,1086.6999500,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (2)
CreateObject(2044,325.5000000,1118.6999500,1086.8000500,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (1)
CreateObject(2036,325.3999900,1119.0000000,1086.8000500,0.0000000,0.0000000,340.0000000); //object(cj_psg1) (1)
CreateObject(2130,334.2999900,1122.0999800,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_k1_sink) (1)
CreateObject(2127,334.2999900,1126.0999800,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_k1_fridge_unit) (1)
CreateObject(2294,334.2999900,1124.0999800,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_k_cooker1) (1)
CreateObject(2128,334.3999900,1119.0999800,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_k1_tall_unit) (1)
CreateObject(2129,334.2998000,1120.0996100,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_k1_low_unit) (1)
CreateObject(2129,334.2999900,1123.0999800,1086.3000500,0.0000000,0.0000000,269.9950000); //object(cj_k1_low_unit) (2)
CreateObject(1810,329.0000000,1119.2998000,1086.3000500,0.0000000,0.0000000,123.9970000); //object(cj_foldchair) (1)
CreateObject(2837,320.8999900,1123.3000500,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
CreateObject(1502,322.8779900,1125.5000000,1086.2640400,0.0000000,0.0000000,0.0000000); //object(gen_doorint04) (1)
CreateObject(2814,325.2000100,1119.6999500,1086.8000500,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
CreateObject(2116,331.2000100,1122.0999800,1086.3000500,0.0000000,0.0000000,90.0000000); //object(low_dinning_6) (1)
CreateObject(1505,317.6799900,1114.2130100,1086.2800300,0.0000000,0.0000000,0.0000000); //object(gen_doorext07) (1)
CreateObject(1502,311.7500000,1121.7199700,1086.2640400,0.0000000,0.0000000,90.0000000); //object(gen_doorint04) (1)
CreateObject(1502,327.5000000,1121.6469700,1086.2640400,0.0000000,0.0000000,90.0000000); //object(gen_doorint04) (1)
CreateObject(2629,325.3994100,1124.5000000,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gym_bench1) (1)
CreateObject(1985,326.7000100,1124.5999800,1089.5000000,0.0000000,0.0000000,0.0000000); //object(punchbagnu) (1)
CreateObject(2913,324.9500100,1125.0300300,1087.3000500,0.0000000,90.0000000,0.0000000); //object(kmb_bpress) (1)
CreateObject(1802,307.6000100,1122.0000000,1086.3000500,0.0000000,0.0000000,0.0000000); //object(med_bed_2) (1)
CreateObject(1720,309.5000000,1124.9000200,1086.3000500,0.0000000,0.0000000,329.3590000); //object(rest_chair) (1)
CreateObject(2158,305.3999900,1120.1999500,1086.4000200,0.0000000,0.0000000,90.0000000); //object(cj_kitch1_l) (1)
CreateObject(2330,308.6000100,1121.0899700,1086.3000500,0.0000000,0.0000000,180.0000000); //object(cj_bedroom1_w) (1)
CreateObject(2855,309.2000100,1124.0999800,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gb_bedmags05) (1)
CreateObject(2846,305.7999900,1124.4000200,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes05) (1)
CreateObject(2819,307.7000100,1123.5000000,1087.0000000,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes01) (1)
CreateObject(1768,305.1000100,1122.1999500,1086.3000500,0.0000000,0.0000000,90.0000000); //object(low_couch_3) (1)
CreateObject(2516,329.2999900,1130.1999500,1086.3000500,0.0000000,0.0000000,0.0000000); //object(cj_bath1) (1)
CreateObject(2518,332.5000000,1128.5999800,1086.3000500,0.0000000,0.0000000,270.0000000); //object(cj_b_sink2) (1)
CreateObject(2521,332.1000100,1130.1999500,1086.3000500,0.0000000,0.0000000,0.0000000); //object(cj_toilet2) (1)
CreateObject(14481,329.8999900,1130.0999800,1088.3000500,0.0000000,0.0000000,90.0000000); //object(motel_bath1) (1)
CreateObject(1502,330.0600000,1126.6423300,1086.2669700,0.0000000,0.0000000,0.0000000); //object(gen_doorint04) (1)
CreateObject(2964,323.7000100,1129.5000000,1086.3000500,0.0000000,0.0000000,90.0000000); //object(k_pooltablesm) (1)
CreateObject(3106,323.7999900,1129.1999500,1087.2700200,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (1)
CreateObject(3105,323.2999900,1129.0000000,1087.2700200,0.0000000,0.0000000,0.0000000); //object(k_poolballspt07) (1)
CreateObject(3104,323.2999900,1130.0000000,1087.2700200,0.0000000,0.0000000,0.0000000); //object(k_poolballspt06) (1)
CreateObject(3101,323.8999900,1130.0000000,1087.2700200,0.0000000,0.0000000,0.0000000); //object(k_poolballspt03) (1)
CreateObject(3003,323.5000000,1129.5000000,1087.2700200,0.0000000,0.0000000,0.0000000); //object(k_poolballcue) (1)
CreateObject(1710,326.0000000,1130.6999500,1086.3000500,0.0000000,0.0000000,270.0000000); //object(kb_couch07) (2)
CreateObject(14806,320.6000100,1129.5000000,1087.4000200,0.0000000,0.0000000,90.0000000); //object(bdupshifi) (1)
CreateObject(2323,323.2000100,1131.3000500,1086.3000500,0.0000000,0.0000000,0.0000000); //object(cj_bedroom1) (1)
CreateObject(1829,325.7000100,1132.1999500,1086.6999500,0.0000000,0.0000000,270.0000000); //object(man_safenew) (1)
CreateObject(2289,318.7999900,1125.4300500,1088.5000000,0.0000000,0.0000000,0.0000000); //object(frame_2) (1)
CreateObject(2287,315.8599900,1118.8000500,1088.3000500,0.0000000,0.0000000,90.0000000); //object(frame_4) (1)
CreateObject(2286,328.7000100,1126.5699500,1088.3000500,0.0000000,0.0000000,0.0000000); //object(frame_5) (1)
CreateObject(2110,328.2999900,1120.0000000,1086.3000500,0.0000000,0.0000000,0.0000000); //object(low_dinning_4) (1)
CreateObject(2850,328.8999900,1120.0000000,1087.0999800,0.0000000,0.0000000,0.0000000); //object(gb_kitchdirt04) (1)
CreateObject(1543,329.3999900,1120.1999500,1087.0999800,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (2)
CreateObject(2245,331.1000100,1122.5999800,1087.4000200,0.0000000,0.0000000,0.0000000); //object(plant_pot_11) (1)
CreateObject(2251,323.2000100,1132.5000000,1088.1300000,0.0000000,0.0000000,0.0000000); //object(plant_pot_20) (1)
CreateObject(2710,323.7000100,1132.4000200,1087.4000200,0.0000000,0.0000000,45.0000000); //object(watch_pickup) (1)
CreateObject(2857,321.2000100,1126.4000200,1086.3000500,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway02) (1)
CreateObject(2848,324.2999900,1132.4000200,1087.3000500,0.0000000,0.0000000,0.0000000); //object(gb_kitchdirt02) (1)
CreateObject(1509,317.7999900,1123.6999500,1087.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (1)
CreateObject(1509,318.5000000,1123.4000200,1087.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (2)
CreateObject(1509,318.0000000,1123.4000200,1087.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (3)
CreateObject(1510,318.5000000,1123.5999800,1086.8000500,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (1)
Thanks for checking this out!
Reply
#2

Nice.
Reply
#3

Good map~ Rep+1
Reply
#4

Thanks guys
Reply
#5

Nice map.
Reply
#6

Nicee!!!
Reply
#7

Thanks! D
Reply
#8

Nice
Reply
#9

Thank you!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)