[Ajuda] Problemas com /comprararma
#1

Estou com um problema.
Criei a loja de armas, porйm, quando eu entro no menu de armas, e tento comprar uma, Aparece a seguinte mensagem:
Vocк nгo estб em uma loja de armas!

Cуdigo do /comprararmas:

PHP код:
    if (strcmp(cmd"/comprararma"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            if(
GetPlayerMoney(playerid) < 1)
            {
                
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo tem todo esse dinheiro!!");
                return 
1;
            }
            new 
gun;
            new 
gunid[16];
            new 
guncharge;
            new 
ammocharge;
            new 
location PlayerInfo[playerid][pLocal];
            if(
location == 99 || location == 100 || location == 102)
            {
                new 
mod 100;
                
tmp strtok(cmdtextidx);
                if(!
strlen(tmp))
                {
                    
SendClientMessage(playeridCOLOR_WHITE"|______________ Armas ______________|");
                    
SendClientMessage(playeridCOLOR_GRAD2,"USE: /comprararma [arma] [muniзгo]");
                    
format(gstring128"Armas: parachute (R$%d) golfclub (R$%d) nigBULtick (R$%d) baseballbat (R$%d) shovel (R$%d) poolcue (R$%d)",
                    
GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    
format(gstring128"Armas: purpledildo (R$%d) whitedildo (R$%d) longwhitedildo (R$%d) whitedildo2 (R$%d) flowers (R$%d) cane",
                    
GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    
format(gstring128"Armas: eagle (R$%d) pistola (R$%d) mp5 (R$%d)",
                    
GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    
format(gstring128"Armas: shotgun (R$%d) ak47 (R$%d) m4 (R$%d) rifle (R$%d)",
                    
GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    
format(gstring128"Armas: pistolammo (R$%d) shotgunammo (R$%d) smgammo (R$%d) assaultammo (R$%d) rifleammo (R$%d)",
                    
GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    return 
1;
                }
                
strmid(gunidtmp0strlen(cmdtext), 255);
                
tmp strtok(cmdtextidx);
                if(!
strlen(tmp))
                {
                    
SendClientMessage(playeridCOLOR_GRAD2"USE: /comprararma [arma] [muniзгo]");
                    return 
1;
                }
                new 
ammo strval(tmp);
                if(
ammo || ammo 999) { SendClientMessage(playeridCOLOR_GREY"   Muniзгo tem que ser entre 1 e 999 !"); return 1; }
                if (
strcmp(gunid"parachute"truestrlen(gunid)) == 0)
                {
                    
gun 46;
                    
guncharge GunPrice[0][0]/100*mod;
                    
ammocharge 0;
                }
                else if (
strcmp(gunid"golfclub"truestrlen(gunid)) == 0)
                {
                    
gun 2guncharge GunPrice[1][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"nigBNAtick"truestrlen(gunid)) == 0)
                {
                    
gun 3guncharge GunPrice[2][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"baseballbat"truestrlen(gunid)) == 0)
                {
                    
gun 5guncharge GunPrice[4][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"shovel"truestrlen(gunid)) == 0)
                {
                    
gun 6guncharge GunPrice[5][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"poolcue"truestrlen(gunid)) == 0)
                {
                    
gun 7guncharge GunPrice[6][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"purpledildo"truestrlen(gunid)) == 0)
                {
                    
gun 10guncharge GunPrice[7][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"whitedildo"truestrlen(gunid)) == 0)
                {
                    
gun 11guncharge GunPrice[8][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"longwhitedildo"truestrlen(gunid)) == 0)
                {
                    
gun 12guncharge GunPrice[9][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"whitedildo2"truestrlen(gunid)) == 0)
                {
                    
gun 13guncharge GunPrice[10][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"flowers"truestrlen(gunid)) == 0)
                {
                    
gun 14guncharge GunPrice[11][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"cane"truestrlen(gunid)) == 0)
                {
                    
gun 15guncharge GunPrice[12][0]/100*modammocharge 0;
                }
                else if (
strcmp(gunid"eagle"truestrlen(gunid)) == 0)
                {
                    
gun 24guncharge GunPrice[15][0]/100*modammocharge GunPrice[25][0]*ammo;
                }
                else if (
strcmp(gunid"mp5"truestrlen(gunid)) == 0)
                {
                    
gun 29guncharge GunPrice[18][0]/100*modammocharge GunPrice[27][0]*ammo;
                }
                else if (
strcmp(gunid"shotgun"truestrlen(gunid)) == 0)
                {
                    
gun 25guncharge GunPrice[19][0]/100*modammocharge GunPrice[26][0]*ammo;
                }
                else if (
strcmp(gunid"ak47"truestrlen(gunid)) == 0)
                {
                    
gun 30guncharge GunPrice[22][0]/100*modammocharge GunPrice[28][0]*ammo;
                }
                else if (
strcmp(gunid"m4"truestrlen(gunid)) == 0)
                {
                    
gun 31guncharge GunPrice[23][0]/100*modammocharge GunPrice[28][0]*ammo;
                }
                else if (
strcmp(gunid"rifle"truestrlen(gunid)) == 0)
                {
                    
gun 33guncharge GunPrice[24][0]/100*modammocharge GunPrice[29][0]*ammo;
                }
                else
                {
                    
SendClientMessage(playeridCOLOR_GRAD6"Vendedor: Nunca ouvi falar dessa arma.");
                    return 
1;
                }
                if((
guncharge+ammocharge) > GetPlayerMoney(playerid))
                {
                    
format(gstring128"   Vocк nгo tem R$%d para pagar !",guncharge+ammocharge);
                    
SendClientMessage(playeridCOLOR_GRAD3gstring);
                    return 
1;
                }
                new 
payout guncharge ammocharge;
                
format(gstring128"Vocк comprou um(a) %s com %d bala(s) por R$%d",gunid,ammo,payout);
                
SendClientMessage(playeridCOLOR_GRAD3gstring);
                if(
location == 102 && IsACop(playerid)) { }
                else { 
GivePlayerMoney(playerid, - payout); }
                
BizzInfo[location-99][bTill] += payout;
                
ExtortionBiz(location-99payout);
                
PlayerPlaySound(playerid10520.00.00.0);
                
GivePlayerWeapon(playeridgunammo);
                
GetPlayerName(playeridsendernamesizeof(sendername));
                
format(gstringsizeof(gstring), "%s comprou armas por R$%d na empresa %d"sendernamepayoutlocation-99);
                
printf("%s"gstring);
                
//PayLog(gstring);
            
}
            else
            {
                
SendClientMessage(playeridCOLOR_WHITE,"Vocк nгo estб em uma loja de armas.");
                return 
1;
            }
        }
        return 
1;
    } 
Coordenadas do Menu: 295.7041,-80.3617,1001.5156 (Quero que, o player possa comprar armas somente quando estiver nessa coordenada)!
Reply
#2

Tenta

pawn Код:
if (strcmp(cmd, "/comprararma", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if ( IsPlayerInRangeOfPoint ( playerid, 7.0, 295.7041,-80.3617,1001.5156 ) )
        {
            if(GetPlayerMoney(playerid) < 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo tem todo esse dinheiro!!");
                return 1;
            }
            new gun;
            new gunid[16];
            new guncharge;
            new ammocharge;
            new location = PlayerInfo[playerid][pLocal];
            if(location == 99 || location == 100 || location == 102)
            {
                new mod = 100;
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________ Armas ______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprararma [arma] [muniзгo]");
                    format(gstring, 128, "Armas: parachute (R$%d) golfclub (R$%d) nigBULtick (R$%d) baseballbat (R$%d) shovel (R$%d) poolcue (R$%d)",
                    GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: purpledildo (R$%d) whitedildo (R$%d) longwhitedildo (R$%d) whitedildo2 (R$%d) flowers (R$%d) cane",
                    GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: eagle (R$%d) pistola (R$%d) mp5 (R$%d)",
                    GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: shotgun (R$%d) ak47 (R$%d) m4 (R$%d) rifle (R$%d)",
                    GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: pistolammo (R$%d) shotgunammo (R$%d) smgammo (R$%d) assaultammo (R$%d) rifleammo (R$%d)",
                    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /comprararma [arma] [muniзгo]");
                    return 1;
                }
                new ammo = strval(tmp);
                if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Muniзгo tem que ser entre 1 e 999 !"); return 1; }
                if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
                {
                    gun = 46;
                    guncharge = GunPrice[0][0]/100*mod;
                    ammocharge = 0;
                }
                else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
                {
                    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "nigBNAtick", true, strlen(gunid)) == 0)
                {
                    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
                {
                    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
                {
                    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
                {
                    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
                {
                    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
                {
                    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
                {
                    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
                {
                    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "eagle", true, strlen(gunid)) == 0)
                {
                    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                }
                else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
                {
                    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
                }
                else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
                {
                    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
                }
                else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
                {
                    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
                {
                    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
                {
                    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD6, "Vendedor: Nunca ouvi falar dessa arma.");
                    return 1;
                }
                if((guncharge+ammocharge) > GetPlayerMoney(playerid))
                {
                    format(gstring, 128, "   Vocк nгo tem R$%d para pagar !",guncharge+ammocharge);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                new payout = guncharge + ammocharge;
                format(gstring, 128, "Vocк comprou um(a) %s com %d bala(s) por R$%d",gunid,ammo,payout);
                SendClientMessage(playerid, COLOR_GRAD3, gstring);
                if(location == 102 && IsACop(playerid)) { }
                else { GivePlayerMoney(playerid, - payout); }
                BizzInfo[location-99][bTill] += payout;
                ExtortionBiz(location-99, payout);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                GivePlayerWeapon(playerid, gun, ammo);
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(gstring, sizeof(gstring), "%s comprou armas por R$%d na empresa %d", sendername, payout, location-99);
                printf("%s", gstring);
                //PayLog(gstring);
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб conectado");
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб em uma loja de armas.");
        }
    }
    return 1;
}
Reply
#3

@Edit

Jб foi postado.
Reply
#4

Quote:
Originally Posted by iSmirnoff
Посмотреть сообщение
Tenta

pawn Код:
if (strcmp(cmd, "/comprararma", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if ( IsPlayerInRangeOfPoint ( playerid, 7.0, 295.7041,-80.3617,1001.5156 ) )
        {
            if(GetPlayerMoney(playerid) < 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo tem todo esse dinheiro!!");
                return 1;
            }
            new gun;
            new gunid[16];
            new guncharge;
            new ammocharge;
            new location = PlayerInfo[playerid][pLocal];
            if(location == 99 || location == 100 || location == 102)
            {
                new mod = 100;
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________ Armas ______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprararma [arma] [muniзгo]");
                    format(gstring, 128, "Armas: parachute (R$%d) golfclub (R$%d) nigBULtick (R$%d) baseballbat (R$%d) shovel (R$%d) poolcue (R$%d)",
                    GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: purpledildo (R$%d) whitedildo (R$%d) longwhitedildo (R$%d) whitedildo2 (R$%d) flowers (R$%d) cane",
                    GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: eagle (R$%d) pistola (R$%d) mp5 (R$%d)",
                    GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: shotgun (R$%d) ak47 (R$%d) m4 (R$%d) rifle (R$%d)",
                    GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: pistolammo (R$%d) shotgunammo (R$%d) smgammo (R$%d) assaultammo (R$%d) rifleammo (R$%d)",
                    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /comprararma [arma] [muniзгo]");
                    return 1;
                }
                new ammo = strval(tmp);
                if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Muniзгo tem que ser entre 1 e 999 !"); return 1; }
                if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
                {
                    gun = 46;
                    guncharge = GunPrice[0][0]/100*mod;
                    ammocharge = 0;
                }
                else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
                {
                    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "nigBNAtick", true, strlen(gunid)) == 0)
                {
                    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
                {
                    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
                {
                    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
                {
                    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
                {
                    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
                {
                    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
                {
                    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
                {
                    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "eagle", true, strlen(gunid)) == 0)
                {
                    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                }
                else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
                {
                    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
                }
                else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
                {
                    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
                }
                else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
                {
                    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
                {
                    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
                {
                    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD6, "Vendedor: Nunca ouvi falar dessa arma.");
                    return 1;
                }
                if((guncharge+ammocharge) > GetPlayerMoney(playerid))
                {
                    format(gstring, 128, "   Vocк nгo tem R$%d para pagar !",guncharge+ammocharge);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                new payout = guncharge + ammocharge;
                format(gstring, 128, "Vocк comprou um(a) %s com %d bala(s) por R$%d",gunid,ammo,payout);
                SendClientMessage(playerid, COLOR_GRAD3, gstring);
                if(location == 102 && IsACop(playerid)) { }
                else { GivePlayerMoney(playerid, - payout); }
                BizzInfo[location-99][bTill] += payout;
                ExtortionBiz(location-99, payout);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                GivePlayerWeapon(playerid, gun, ammo);
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(gstring, sizeof(gstring), "%s comprou armas por R$%d na empresa %d", sendername, payout, location-99);
                printf("%s", gstring);
                //PayLog(gstring);
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб conectado");
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб em uma loja de armas.");
        }
    }
    return 1;
}
Vix.. tentei de umas 4 formas diferentes, e todas deram error.. :/
Reply
#5

Ninguйm? :S
Reply
#6

pawn Код:
if (strcmp(cmd, "/comprararma", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
             if(!IsPlayerInRangeOfPoint(playerid,3.0,295.7041,-80.3617,1001.5156)) return SendClientMessage(playerid,-1,"Vc nu ta nu local");
            if(GetPlayerMoney(playerid) < 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo tem todo esse dinheiro!!");
                return 1;
            }
            new gun;
            new gunid[16];
            new guncharge;
            new ammocharge;
            new location = PlayerInfo[playerid][pLocal];
            if(location == 99 || location == 100 || location == 102)
            {
                new mod = 100;
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________ Armas ______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprararma [arma] [muniзгo]");
                    format(gstring, 128, "Armas: parachute (R$%d) golfclub (R$%d) nigBULtick (R$%d) baseballbat (R$%d) shovel (R$%d) poolcue (R$%d)",
                    GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: purpledildo (R$%d) whitedildo (R$%d) longwhitedildo (R$%d) whitedildo2 (R$%d) flowers (R$%d) cane",
                    GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: eagle (R$%d) pistola (R$%d) mp5 (R$%d)",
                    GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: shotgun (R$%d) ak47 (R$%d) m4 (R$%d) rifle (R$%d)",
                    GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: pistolammo (R$%d) shotgunammo (R$%d) smgammo (R$%d) assaultammo (R$%d) rifleammo (R$%d)",
                    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /comprararma [arma] [muniзгo]");
                    return 1;
                }
                new ammo = strval(tmp);
                if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Muniзгo tem que ser entre 1 e 999 !"); return 1; }
                if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
                {
                    gun = 46;
                    guncharge = GunPrice[0][0]/100*mod;
                    ammocharge = 0;
                }
                else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
                {
                    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "nigBNAtick", true, strlen(gunid)) == 0)
                {
                    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
                {
                    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
                {
                    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
                {
                    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
                {
                    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
                {
                    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
                {
                    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
                {
                    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "eagle", true, strlen(gunid)) == 0)
                {
                    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                }
                else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
                {
                    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
                }
                else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
                {
                    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
                }
                else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
                {
                    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
                {
                    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
                {
                    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD6, "Vendedor: Nunca ouvi falar dessa arma.");
                    return 1;
                }
                if((guncharge+ammocharge) > GetPlayerMoney(playerid))
                {
                    format(gstring, 128, "   Vocк nгo tem R$%d para pagar !",guncharge+ammocharge);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                new payout = guncharge + ammocharge;
                format(gstring, 128, "Vocк comprou um(a) %s com %d bala(s) por R$%d",gunid,ammo,payout);
                SendClientMessage(playerid, COLOR_GRAD3, gstring);
                if(location == 102 && IsACop(playerid)) { }
                else { GivePlayerMoney(playerid, - payout); }
                BizzInfo[location-99][bTill] += payout;
                ExtortionBiz(location-99, payout);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                GivePlayerWeapon(playerid, gun, ammo);
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(gstring, sizeof(gstring), "%s comprou armas por R$%d na empresa %d", sendername, payout, location-99);
                printf("%s", gstring);
                //PayLog(gstring);
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб em uma loja de armas.");
                return 1;
            }
        }
        return 1;
    }
Reply
#7

Quote:
Originally Posted by Pedro Pawno
Посмотреть сообщение
pawn Код:
if (strcmp(cmd, "/comprararma", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
             if(!IsPlayerInRangeOfPoint(playerid,3.0,295.7041,-80.3617,1001.5156)) return SendClientMessage(playerid,-1,"Vc nu ta nu local");
            if(GetPlayerMoney(playerid) < 1)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo tem todo esse dinheiro!!");
                return 1;
            }
            new gun;
            new gunid[16];
            new guncharge;
            new ammocharge;
            new location = PlayerInfo[playerid][pLocal];
            if(location == 99 || location == 100 || location == 102)
            {
                new mod = 100;
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________ Armas ______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprararma [arma] [muniзгo]");
                    format(gstring, 128, "Armas: parachute (R$%d) golfclub (R$%d) nigBULtick (R$%d) baseballbat (R$%d) shovel (R$%d) poolcue (R$%d)",
                    GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: purpledildo (R$%d) whitedildo (R$%d) longwhitedildo (R$%d) whitedildo2 (R$%d) flowers (R$%d) cane",
                    GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: eagle (R$%d) pistola (R$%d) mp5 (R$%d)",
                    GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: shotgun (R$%d) ak47 (R$%d) m4 (R$%d) rifle (R$%d)",
                    GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    format(gstring, 128, "Armas: pistolammo (R$%d) shotgunammo (R$%d) smgammo (R$%d) assaultammo (R$%d) rifleammo (R$%d)",
                    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /comprararma [arma] [muniзгo]");
                    return 1;
                }
                new ammo = strval(tmp);
                if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Muniзгo tem que ser entre 1 e 999 !"); return 1; }
                if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
                {
                    gun = 46;
                    guncharge = GunPrice[0][0]/100*mod;
                    ammocharge = 0;
                }
                else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
                {
                    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "nigBNAtick", true, strlen(gunid)) == 0)
                {
                    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
                {
                    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
                {
                    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
                {
                    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
                {
                    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
                {
                    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
                {
                    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
                {
                    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
                {
                    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
                }
                else if (strcmp(gunid, "eagle", true, strlen(gunid)) == 0)
                {
                    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
                }
                else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0)
                {
                    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
                }
                else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0)
                {
                    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
                }
                else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0)
                {
                    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
                {
                    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
                }
                else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0)
                {
                    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD6, "Vendedor: Nunca ouvi falar dessa arma.");
                    return 1;
                }
                if((guncharge+ammocharge) > GetPlayerMoney(playerid))
                {
                    format(gstring, 128, "   Vocк nгo tem R$%d para pagar !",guncharge+ammocharge);
                    SendClientMessage(playerid, COLOR_GRAD3, gstring);
                    return 1;
                }
                new payout = guncharge + ammocharge;
                format(gstring, 128, "Vocк comprou um(a) %s com %d bala(s) por R$%d",gunid,ammo,payout);
                SendClientMessage(playerid, COLOR_GRAD3, gstring);
                if(location == 102 && IsACop(playerid)) { }
                else { GivePlayerMoney(playerid, - payout); }
                BizzInfo[location-99][bTill] += payout;
                ExtortionBiz(location-99, payout);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                GivePlayerWeapon(playerid, gun, ammo);
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(gstring, sizeof(gstring), "%s comprou armas por R$%d na empresa %d", sendername, payout, location-99);
                printf("%s", gstring);
                //PayLog(gstring);
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE,"Vocк nгo estб em uma loja de armas.");
                return 1;
            }
        }
        return 1;
    }
Nгo deu =/
Reply
#8

Cara cria um comando com as coordenadas e veja se vai pra coordenada exata..
Reply
#9

Imprima o valor da variavel PlayerInfo[playerid][pLocal] Use mais debug
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)