Server Crash
#1

pawn Код:
[21:48:25] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[21:48:25] [debug]  Stack pointer (STK) is 0x1DAFC, heap pointer (HEA) is 0x36FCC
[21:48:25] [debug] AMX backtrace:
[21:48:25] [debug] #0 00000008 in ?? () at C:\Users\shady\Desktop\server\pawno\include\float.inc:120
[21:48:25] [debug] Server crashed due to an unknown error
[21:48:25] [debug] Native backtrace:
[21:48:25] [debug] #0 77baf44d in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[21:48:25] [debug] #1 00492ac1 in ?? () from C:\Users\shady\Desktop\server\samp-server.exe
[21:48:25] [debug] #2 00467ef8 in ?? () from C:\Users\shady\Desktop\server\samp-server.exe
[21:48:25] [debug] #3 0047d374 in ?? () from C:\Users\shady\Desktop\server\samp-server.exe
[21:48:25] [debug] #4 0047d496 in ?? () from C:\Users\shady\Desktop\server\samp-server.exe
Any ideas ?
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#2

does anyone know how to solve this ?
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#3

Never got anything like that before, at which point exactly does this happen?
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#4

when i start my server , after the ongamemodeinit finishes i got this error messages and server crash , it's like 1 second after the on gamemodeinit , i could make a video if i have to .
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#5

Код:
Line 120 of float.inc
stock Float:operator+(Float:oper1, oper2)
    return floatadd(oper1, float(oper2));       /* "+" is commutative */
What are you trying to add in OnGameModeInit() ?
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#6

The thing is that i haven't make any changes to OnGameModeInit() ... i have made some changes on my anticheat (ACBS) i don't know what ... but i have replaced it with the backup one and it worked. It took me like 3 hours to find that it is because of that filterscript ...

Thanks to all that have replyed here and helped me !
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