29.03.2013, 11:56
(
Последний раз редактировалось SupermanV; 29.03.2013 в 13:10.
)
Hello,
I decided to create a NEW Exterior...So here it is... (UPDATED)
ScreenShot(s):
Code(s):
I decided to create a NEW Exterior...So here it is... (UPDATED)
ScreenShot(s):
Code(s):
Код:
CreateObject(9131,1535.0000000,-1663.3000500,13.5000000,0.0000000,0.0000000,0.2560000); //object(shbbyhswall13_lvs) (1) CreateObject(9131,1537.0999800,-1663.3000500,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2) CreateObject(9131,1535.0000000,-1682.0999800,13.5000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (3) CreateObject(9131,1537.0999800,-1682.0999800,13.5000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (4) CreateObject(982,1534.7998000,-1650.0996100,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1) CreateObject(982,1534.7998000,-1695.2998000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2) CreateObject(9131,1535.0000000,-1714.9000200,13.7000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (5) CreateObject(9131,1535.0996100,-1636.8994100,13.7000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (6) CreateObject(982,1534.7998000,-1701.6992200,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (4) CreateObject(982,1524.9000200,-1701.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (6) CreateObject(982,1524.8994100,-1676.0996100,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (7) CreateObject(982,1524.9000200,-1650.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (8) CreateObject(982,1524.9000200,-1624.9000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (9) CreateObject(982,1524.9000200,-1709.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (10) CreateObject(982,1524.8994100,-1615.2998000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (11) CreateObject(9131,1523.5999800,-1726.8000500,13.5000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (7) CreateObject(9131,1523.5999800,-1597.8000500,13.5000000,0.0000000,0.0000000,0.2530000); //object(shbbyhswall13_lvs) (8) CreateObject(7952,1523.8000500,-1639.0999800,13.3000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (1) CreateObject(7952,1523.7998000,-1686.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (3) CreateObject(1364,1543.3000500,-1657.5000000,13.3000000,0.0000000,0.0000000,269.5690000); //object(cj_bush_prop) (1) CreateObject(1364,1543.3000500,-1665.0000000,13.3000000,0.0000000,0.0000000,269.5660000); //object(cj_bush_prop) (2) CreateObject(1364,1543.3000500,-1686.1999500,13.3000000,0.0000000,0.0000000,269.5660000); //object(cj_bush_prop) (3) CreateObject(1364,1543.3000500,-1693.6999500,13.3000000,0.0000000,0.0000000,269.5660000); //object(cj_bush_prop) (4) CreateObject(1215,1535.0000000,-1663.3000500,15.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1) CreateObject(1215,1537.0999800,-1663.3000500,15.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2) CreateObject(1215,1537.0999800,-1682.0999800,15.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3) CreateObject(1215,1535.0000000,-1682.0999800,15.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4) CreateObject(1215,1537.6999500,-1673.1999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5) CreateObject(970,1537.5000000,-1666.0000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1) CreateObject(970,1537.5000000,-1673.1999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (2) CreateObject(970,1537.5000000,-1679.4000200,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (3) CreateObject(1892,1554.8000500,-1675.4000200,15.2000000,0.0000000,0.0000000,90.0000000); //object(security_gatsh) (1) CreateObject(1892,1554.8000500,-1676.9000200,15.2000000,0.0000000,0.0000000,90.0000000); //object(security_gatsh) (2) CreateObject(982,1522.6999500,-1709.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (12) CreateObject(982,1522.6999500,-1684.0999800,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (13) CreateObject(982,1522.6999500,-1658.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16) CreateObject(982,1522.6999500,-1632.9000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (17) CreateObject(982,1522.6992200,-1610.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (18) CreateObject(3578,1529.5000000,-1722.5996100,11.6100000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1) CreateObject(3578,1529.5000000,-1601.9000200,11.6100000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2) CreateObject(982,1524.9000200,-1714.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (19) CreateObject(982,1522.6999500,-1714.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (20) CreateObject(982,1524.9000200,-1610.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (21) CreateObject(9833,1540.5999800,-1643.5999800,16.2000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1) CreateObject(9833,1540.5999800,-1707.6999500,16.2000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2) CreateObject(9833,1546.5999800,-1690.4000200,16.2000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (3) CreateObject(9833,1546.5999800,-1661.0999800,16.2000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (4) CreateObject(3660,1553.0000000,-1659.1999500,15.2000000,0.0000000,0.0000000,89.8470000); //object(lasairfbed_las) (1) CreateObject(3660,1553.5000000,-1678.4000200,15.2000000,0.0000000,0.0000000,269.3680000); //object(lasairfbed_las) (3) CreateObject(3660,1552.8000500,-1693.4000200,15.2000000,0.0000000,0.0000000,89.5900000); //object(lasairfbed_las) (4) CreateObject(1597,1529.3000500,-1607.0000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (7) CreateObject(1597,1529.4000200,-1661.9000200,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (8) CreateObject(1597,1529.4000200,-1717.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (9) CreateObject(1597,1529.4000200,-1689.6999500,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (10) CreateObject(1597,1529.4000200,-1633.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (11) /* Objects converted: 55 Vehicles converted: 0 Vehicle models found: 0 ---------------------- In the time this conversion took to finish the US national debt has risen by about $844.01! */
THANK YOU