/setlvel cmd
#1

hello everyone this is my setlevel cmd it works but when im in game only and when i relog/reconnect it sets my level back to 5 which is in file

pawn Код:
CMD:setlevel(playerid,params[]) {
    if(gPlayerInfo[playerid][LoggedIn] == 1) {
        if( IsPlayerAdmin(playerid)) {
            new file[100], name[MAX_PLAYER_NAME];
            GetPlayerName(playerid, name, sizeof(name));
            format(file, sizeof(file), PlayerFile, name);
            new tmp[128], tmp2[128], Index;     tmp = strtok(params,Index), tmp2 = strtok(params,Index);
            if(isnull(params)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setlevel [playerid] [level]");
            new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
            player1 = strval(tmp);
            if(isnull(tmp2)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setlevel [playerid] [level]");
            level = strval(tmp2);

            if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
                if(gPlayerInfo[player1][LoggedIn] == 1) {
                    if(level > MAX_ADMIN_LEVEL ) return SendClientMessage(playerid,COLOR_RED,"ERROR: Incorrect Level");
                    if(level == gPlayerInfo[player1][Level]) return SendClientMessage(playerid,COLOR_RED,"ERROR: Player is already this level");
//                  CMDMessageToAdmins(playerid,"SETLEVEL");
                    GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
                    new year,month,day;   getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);

                    if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
                    else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
                    SendClientMessage(player1,COLOR_BLUE,string);

                    if(level > gPlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
                    else GameTextForPlayer(player1,"Demoted", 2000, 3);

                    format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,COLOR_BLUE,string);
                    format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
                    SaveToFile("AdminLog",string);
                            gPlayerInfo[player1][Level] = dini_Int(file, "Level");//trying to add in file
//                  gPlayerInfo[player1][Level] = level;
                    return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
                } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Player must be registered and logged in to be admin");
            } else return SendClientMessage(playerid, COLOR_RED, "Player is not connected");
        } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You need to be rcon Administrator to use this command");
    } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You must be logged in to use this commands");
}
its my file

Код:
#define PlayerFile "CAdmin/Users/%s.ini"
and in that it looks like this

pawn Код:
Name=cbcandyboy
Ip=127.0.0.1
Registered=1
Registered On:=29/3/2013
Password=147849867
Level=5
Money=0
Score=0
Last On:=29/3/2013
but that level does not change when i change level
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#2

pawn Код:
gPlayerInfo[player1][Level] = dini_Int(file, "Level");
Switch it:
pawn Код:
dini_Int(file, "Level") = gPlayerInfo[player1][Level];
You made the local variable take over the value inside the file, instead of having the file take over the value of the local variable. Small thing
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#3

it is showing me this error

Код:
C:\Users\AyushSekhari\Desktop\Land of Paradise 0.3x\filterscripts\C-Admin.pwn(807) : error 022: must be lvalue (non-constant)
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