21.03.2013, 21:14
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Last edited by horsemeat; 24/03/2013 at 02:55 AM.
)
Problems with...
Code:
public OnPlayerEditObject
So what I am asking is there any way that this code could work after loading the gamemode
I have download some other peoples Filter Scripts and have seen the objects update correctly
if there is no way to get around this bug then I going to make a timer that constantly save and
objects position but I have seen it work before so help me
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SOLVED
---------------------------------------------------------------------------------------------------------------I looked around and searched forms and found,
The Reason Why it does not work is because I have a filter script that uses Streamer.
So this Simple thing to do is use streamer in my code
Code:
public OnPlayerEditDynamicObject()
if you are going to do this make sure you also make all your objects with streamer to
like
Code:
CreateDynamicObject(objected,xfloat,yfloat,zfloat,xrotfloat,yrotfloat,zrotfloat,0);//to create object EditDynamicObject(playerid,objectid);//to edit the object