19.03.2013, 10:26
The server is hosted on my computer. The problem is, that SA:MP freezes (stops responding) to me when OnPlayerSpawn() function is called ONLY when I connect to the server through localhost. If I connect it just like everyone else does, it works fine. What's the problem and how to solve it?
ALSO when I connect to the server normally (through IP), then reconnect to it through localhost without restarting the SA:MP client, it never crashes no matter how many times I connect to the server through localhost without restarting the SA:MP client.
ALSO when I connect to the server normally (through IP), then reconnect to it through localhost without restarting the SA:MP client, it never crashes no matter how many times I connect to the server through localhost without restarting the SA:MP client.