19.03.2013, 10:19
(
Последний раз редактировалось klotebandit; 19.03.2013 в 11:47.
)
Hi, im trying to get a boost when someone presses the key_down while driving im using on player update
I tested this code but it is only fired when i pres the downbutton on foot, however the downPressed message is shown when it should and the downReleased also. but still only on foot.
please help
Edit:
I used the OnPlayerKeyStateChange with a different key so my problem is fixed. Thanks all
I tested this code but it is only fired when i pres the downbutton on foot, however the downPressed message is shown when it should and the downReleased also. but still only on foot.
please help
Код:
public OnPlayerUpdate(playerid) { new keys, updown, leftright; GetPlayerKeys(playerid, keys, updown, leftright); if(updown > 0 && pKey[playerid][1] != 1) { pKey[playerid][1] = 1; // Remember that they are pressing down print("downPressed"); } if(!(updown > 0) && pKey[playerid][1] == 1){ pKey[playerid][1] = 0; print("downReleased"); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ new Float:x, Float:y, Float:z; GetVehicleVelocity(playerid, x, y, z); new playerVeh = GetPlayerVehicleID(playerid); SetVehicleVelocity(playerVeh, x, y+50, z); print("fired"); } } return 1; }
I used the OnPlayerKeyStateChange with a different key so my problem is fixed. Thanks all