19.03.2013, 03:24
I need help with that, when i register and choose class like cop then i disconnect and connect and im in class selection again, how to make it that i wont be on class selection again and will be spawned automaticly with skin i choose before?
Код:
public LoadUser_data(playerid, name[], value[])
{
INI_String("pPass", PlayerInfo[playerid][pPass], 129);
INI_Int("aLevel", PlayerInfo[playerid][aLevel]);
INI_Int("vLevel", PlayerInfo[playerid][vLevel]);
INI_Int("pCash", PlayerInfo[playerid][pCash]);
INI_Int("pScore", PlayerInfo[playerid][pScore]);
INI_Int("pKills", PlayerInfo[playerid][pKills]);
INI_Int("pDeaths", PlayerInfo[playerid][pDeaths]);
INI_Int("pHoldups", PlayerInfo[playerid][pHoldups]);
INI_Int("pCrimes", PlayerInfo[playerid][pCrimes]);
INI_Int("pFined", PlayerInfo[playerid][pFined]);
INI_Int("pArrests", PlayerInfo[playerid][pArrests]);
INI_Int("pTakedowns", PlayerInfo[playerid][pTakedowns]);
INI_Int("pTickets", PlayerInfo[playerid][pTickets]);
INI_Int("pRope", PlayerInfo[playerid][pRope]);
INI_Int("pPaintCan", PlayerInfo[playerid][pPaintCan]);
INI_Int("pScissors", PlayerInfo[playerid][pScissors]);
INI_Int("pKits", PlayerInfo[playerid][pKits]);
INI_Int("vLock", PlayerInfo[playerid][vLock]);
INI_Int("Helper", PlayerInfo[playerid][Helper]);
INI_Int("hHelper", PlayerInfo[playerid][hHelper]);
INI_Int("pJoins", PlayerInfo[playerid][pJoins]);
INI_Int("pMaterials", PlayerInfo[playerid][pMaterials]);
INI_Int("pWarns", PlayerInfo[playerid][pWarns]);
INI_Int("pKicks", PlayerInfo[playerid][pKicks]);
INI_Int("Banned", PlayerInfo[playerid][Banned]);
INI_Int("jTime", PlayerInfo[playerid][jTime]);
INI_Float("pArmour", PlayerInfo[playerid][pArmour]);
INI_Float("pHealth", PlayerInfo[playerid][pHealth]);
INI_Int("pWanted", PlayerInfo[playerid][pWanted]);
INI_Int("cTime", PlayerInfo[playerid][cTime]);
return 1;
}

