[Ajuda] Impedir player
#1

Eae galera,
Eu preciso de alguma coisa que faзa um player nгo poder entrar em uma area pequena.Pesquisei sobre o SetPlayerWorldBounds, mas parece que ele sу impede do player sair de determinada area,como faзo pra ele nгo poder entrar nela ?
Valeu a todos desde ja.
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#2

Utilize as funзхes de бreas do Incognito

pawn Код:
// Natives (Areas)

native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicPolygon(Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worldid = -1, interiorid = -1, playerid = -1);
native DestroyDynamicArea(areaid);
native IsValidDynamicArea(areaid);
native TogglePlayerDynamicArea(playerid, areaid, toggle);
native TogglePlayerAllDynamicAreas(playerid, toggle);
native IsPlayerInDynamicArea(playerid, areaid);
native IsPlayerInAnyDynamicArea(playerid);
native IsPointInDynamicArea(areaid, Float:x, Float:y, Float:z);
native IsPointInAnyDynamicArea(Float:x, Float:y, Float:z);
native AttachDynamicAreaToObject(areaid, objectid, type = STREAMER_OBJECT_TYPE_DYNAMIC, playerid = INVALID_PLAYER_ID);
native AttachDynamicAreaToPlayer(areaid, playerid);
native AttachDynamicAreaToVehicle(areaid, vehicleid);
native DestroyAllDynamicAreas();
native CountDynamicAreas();
Crie uma verificaзгo onde caso o jogador estiver na areб desejada ele seja retirado dela
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#3

vou pesquisar mais sobre isso,valeu ae +rep
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#4

PHP код:
public OnPlayerUpdate(playerid)
{
    if(
IsPlayerInRangeOfPoint(playerid50.0xyz))
    {
        
SendClientMessage(playerid, -1"Vocк nгo pode entrar nesse local");
        
//funзхes para expulsar o player do local
    
}
    return 
1;

Aonde estб escrito x,y,z й as coordenadas do local.
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