13.03.2013, 20:16
i have create a new wanted system and i have a little problem. If, example i am in Faction Number 5 i killed my partner, i receive 1wanted point, but in script is isn't writed to receive 1 wantedpoints. Check this
I apologize if there are spelling mistakes
Код:
if(PlayerInfo[killerid][pMembru] == 1 || PlayerInfo[killerid][pLider] == 1)
{
if(PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10)
return 1;
}
if(PlayerInfo[killerid][pMembru] == 2 || PlayerInfo[killerid][pLider] == 2)
{
if(PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10)
return 1;
}
//-----------------------------------The Forelli Family WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 4 || PlayerInfo[killerid][pLider] == 4)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7
|| PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10 || PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------The Sindacco Family WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 5 || PlayerInfo[killerid][pLider] == 5)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7
|| PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10 || PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------The Leone Family WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 6 || PlayerInfo[killerid][pLider] == 6)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7
|| PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10 || PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------Tow Truck Company WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 3 || PlayerInfo[killerid][pLider] == 3)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10
|| PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------News Reporters WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 9 || PlayerInfo[killerid][pLider] == 9)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10
|| PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------School Instructors WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 10 || PlayerInfo[killerid][pLider] == 10)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10
|| PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------Hitman Agency WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 8 || PlayerInfo[killerid][pLider] == 8)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9
|| PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10 || PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;
}
//-----------------------------------CIVILS WANTED---------------------------------//
if(PlayerInfo[killerid][pMembru] == 0 || PlayerInfo[killerid][pLider] == 0)
{
if(PlayerInfo[playerid][pMembru] == 1 || PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pMembru] == 2 || PlayerInfo[playerid][pLider] == 2
|| PlayerInfo[playerid][pMembru] == 3 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pMembru] == 4 || PlayerInfo[playerid][pLider] == 4
|| PlayerInfo[playerid][pMembru] == 5 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pMembru] == 6 || PlayerInfo[playerid][pLider] == 6
|| PlayerInfo[playerid][pMembru] == 7 || PlayerInfo[playerid][pLider] == 7 || PlayerInfo[playerid][pMembru] == 8 || PlayerInfo[playerid][pLider] == 8
|| PlayerInfo[playerid][pMembru] == 9 || PlayerInfo[playerid][pLider] == 9 || PlayerInfo[playerid][pMembru] == 10 || PlayerInfo[playerid][pLider] == 10
|| PlayerInfo[playerid][pMembru] == 0 || PlayerInfo[playerid][pLider] == 0)
WantedPoints[killerid] += 1; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
return 1;


