08.03.2013, 08:48
pawn Код:
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, 1980.8196,-2493.8984,13.5391))
{
SetPlayerCheckpoint(playerid, -1541.5569,-159.0307,14.1484, 10);
GameTextForPlayer(playerid, "~g~Goto San Fierro!", 3000, 3);
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, -1541.5569,-159.0307,14.1484))
{
SetPlayerCheckpoint(playerid, -1657.4930,-164.7600,14.1484, 10);
GameTextForPlayer(playerid, "~g~Goto Landing!", 3000, 3);
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, -1657.4930,-164.7600,14.1484))
{
SetPlayerCheckpoint(playerid, 1571.4313,1556.9706,10.8203, 10);
GameTextForPlayer(playerid, "~g~Goto Las Venturas!", 3000, 3);
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, 1571.4313,1556.9706,10.8203))
{
SetPlayerCheckpoint(playerid, 1477.3678,1697.1982,10.8125, 10);
GameTextForPlayer(playerid, "~g~Goto Landing!", 3000, 3);
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, 1477.3678,1697.1982,10.8125))
{
SetPlayerCheckpoint(playerid, 1904.6438,-2462.9121,13.5391, 10);
GameTextForPlayer(playerid, "~g~Goto Los Santos!", 3000, 3);
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519 && flyjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 10.0, 1904.6438,-2462.9121,13.5391))
{
new level = PlayerInfo[playerid][pPilotSkill], payment;
new string[128];
if(level >= 0 && level <= 50) payment = 17000;
else if(level >= 51 && level <= 100) payment = 18250;
else if(level >= 101 && level <= 200) payment = 19500;
else if(level >= 201 && level <= 400) payment = 110750;
else if(level >= 401) payment = 112000;
GivePlayerMoney(playerid, payment);
format(string, sizeof(string), "* You were paid $%d for pilot job.", payment);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
PlayerInfo[playerid][pPilotSkill]++;
DisablePlayerCheckpoint(playerid);
SetVehicleToRespawn(1);
GameTextForPlayer(playerid, "~g~Mission Success!", 3000, 3);
flyjob[playerid] = 0;
}
every i the first checkpoint, the next checkpoint nothing.