#1

well i'm newbie here.
i want add these map to FILTERSCRIPT not gamemode

Код:
CreateObject(3603,997.20001221,-2138.39990234,18.00000000,0.00000000,0.00000000,86.00000000); //object(bevman_law2) (1)
CreateObject(3604,997.90002441,-2164.60009766,14.69999981,0.00000000,0.00000000,265.99499512); //object(bevmangar_law2) (3)
CreateObject(3604,1008.20001221,-2113.50000000,14.69999981,0.00000000,0.00000000,267.99499512); //object(bevmangar_law2) (4)
CreateObject(3524,989.40002441,-2136.00000000,15.80000019,0.00000000,0.00000000,272.00000000); //object(skullpillar01_lvs) (3)
CreateObject(3524,989.29998779,-2139.50000000,15.80000019,0.00000000,0.00000000,269.99951172); //object(skullpillar01_lvs) (4)
CreateObject(3528,989.59997559,-2137.50000000,21.50000000,0.00000000,0.00000000,176.00000000); //object(vgsedragon) (1)
CreateObject(3534,981.79998779,-2145.50000000,13.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
CreateObject(3534,983.00000000,-2129.29980469,13.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
CreateObject(6965,971.70001221,-2172.10009766,16.70000076,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
CreateObject(9833,986.70001221,-2151.10009766,16.20000076,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (2)
CreateObject(987,966.20001221,-2182.50000000,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,978.20001221,-2182.39990234,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,990.29998779,-2182.50000000,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateObject(987,959.79998779,-2172.89990234,11.89999962,0.00000000,0.00000000,302.00000000); //object(elecfence_bar) (4)
CreateObject(987,958.59997559,-2160.89990234,11.89999962,0.00000000,0.00000000,275.99768066); //object(elecfence_bar) (5)
CreateObject(987,959.40002441,-2149.00000000,11.89999962,0.00000000,0.00000000,265.99304199); //object(elecfence_bar) (6)
CreateObject(987,961.50000000,-2137.10009766,11.89999962,0.00000000,0.00000000,259.98999023); //object(elecfence_bar) (7)
CreateObject(987,969.29998779,-2128.30004883,11.89999962,0.00000000,0.00000000,229.98999023); //object(elecfence_bar) (8)
CreateObject(987,975.40002441,-2118.30004883,11.89999962,0.00000000,0.00000000,237.98583984); //object(elecfence_bar) (9)
CreateObject(987,982.90002441,-2109.19995117,11.89999962,0.00000000,0.00000000,231.98583984); //object(elecfence_bar) (10)
CreateObject(987,988.79998779,-2098.89990234,11.89999962,0.00000000,0.00000000,241.98181152); //object(elecfence_bar) (11)
CreateObject(987,996.29998779,-2089.60009766,12.10000038,0.00000000,0.00000000,231.97937012); //object(elecfence_bar) (12)
CreateObject(3749,1024.90002441,-2066.60009766,18.00000000,0.00000000,0.00000000,264.00000000); //object(clubgate01_lax) (1)
CreateObject(987,1001.90002441,-2079.00000000,12.10000038,0.00000000,0.00000000,241.97631836); //object(elecfence_bar) (13)
CreateObject(987,1003.70001221,-2067.19995117,12.10000038,0.00000000,0.00000000,261.97387695); //object(elecfence_bar) (14)
CreateObject(987,1010.50000000,-2057.30004883,12.10000038,0.00000000,0.00000000,235.96899414); //object(elecfence_bar) (15)
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#2

Okay so open pawno and press new pawn file. Then under:

pawn Код:
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}
Add your objects!
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#3

should i post objects after the "}" ?
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#4

here you go!

pawn Код:
public OnFilterScriptInit()
{
    CreateObject(3603,997.20001221,-2138.39990234,18.00000000,0.00000000,0.00000000,86.00000000); //object(bevman_law2) (1)
    CreateObject(3604,997.90002441,-2164.60009766,14.69999981,0.00000000,0.00000000,265.99499512); //object(bevmangar_law2) (3)
    CreateObject(3604,1008.20001221,-2113.50000000,14.69999981,0.00000000,0.00000000,267.99499512); //object(bevmangar_law2) (4)
    CreateObject(3524,989.40002441,-2136.00000000,15.80000019,0.00000000,0.00000000,272.00000000); //object(skullpillar01_lvs) (3)
    CreateObject(3524,989.29998779,-2139.50000000,15.80000019,0.00000000,0.00000000,269.99951172); //object(skullpillar01_lvs) (4)
    CreateObject(3528,989.59997559,-2137.50000000,21.50000000,0.00000000,0.00000000,176.00000000); //object(vgsedragon) (1)
    CreateObject(3534,981.79998779,-2145.50000000,13.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
    CreateObject(3534,983.00000000,-2129.29980469,13.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
    CreateObject(6965,971.70001221,-2172.10009766,16.70000076,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
    CreateObject(9833,986.70001221,-2151.10009766,16.20000076,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (2)
    CreateObject(987,966.20001221,-2182.50000000,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
    CreateObject(987,978.20001221,-2182.39990234,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
    CreateObject(987,990.29998779,-2182.50000000,11.89999962,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
    CreateObject(987,959.79998779,-2172.89990234,11.89999962,0.00000000,0.00000000,302.00000000); //object(elecfence_bar) (4)
    CreateObject(987,958.59997559,-2160.89990234,11.89999962,0.00000000,0.00000000,275.99768066); //object(elecfence_bar) (5)
    CreateObject(987,959.40002441,-2149.00000000,11.89999962,0.00000000,0.00000000,265.99304199); //object(elecfence_bar) (6)
    CreateObject(987,961.50000000,-2137.10009766,11.89999962,0.00000000,0.00000000,259.98999023); //object(elecfence_bar) (7)
    CreateObject(987,969.29998779,-2128.30004883,11.89999962,0.00000000,0.00000000,229.98999023); //object(elecfence_bar) (8)
    CreateObject(987,975.40002441,-2118.30004883,11.89999962,0.00000000,0.00000000,237.98583984); //object(elecfence_bar) (9)
    CreateObject(987,982.90002441,-2109.19995117,11.89999962,0.00000000,0.00000000,231.98583984); //object(elecfence_bar) (10)
    CreateObject(987,988.79998779,-2098.89990234,11.89999962,0.00000000,0.00000000,241.98181152); //object(elecfence_bar) (11)
    CreateObject(987,996.29998779,-2089.60009766,12.10000038,0.00000000,0.00000000,231.97937012); //object(elecfence_bar) (12)
    CreateObject(3749,1024.90002441,-2066.60009766,18.00000000,0.00000000,0.00000000,264.00000000); //object(clubgate01_lax) (1)
    CreateObject(987,1001.90002441,-2079.00000000,12.10000038,0.00000000,0.00000000,241.97631836); //object(elecfence_bar) (13)
    CreateObject(987,1003.70001221,-2067.19995117,12.10000038,0.00000000,0.00000000,261.97387695); //object(elecfence_bar) (14)
    CreateObject(987,1010.50000000,-2057.30004883,12.10000038,0.00000000,0.00000000,235.96899414); //object(elecfence_bar) (15)
    return 1;
}
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#5

Thx aall guys. but what if i want add it on my gamemode?
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#6

just change the public OnFilterScriptInit into public OnGameModeInit
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