MySQL value isn't changing when it says to in the script.
#1

I can't seem to find the cause of this problem that I'm trying to fix. Basically, there's suppose to be a point in the script where a "race selection" would come up, asking you what race you want to be. I have 3 races, so I match up the races to a number. Human is 1, Ghoul is 2, and Feral Ghoul is 3. Once you choose a race, it should change the MySQL value for "race". This is where the problem happens, it doesn't change the value.

This is when they choose an option for the race selection.
Код:
{
			if(!response)Kick(playerid);
			else
			{
  				switch(listitem)
	    		{
					case 0:
					{
				    	Player[playerid][Race] = 1;
				    	SendClientMessage(playerid, WHITE, "You have chosen to live as a Human.");
				    	AfterLogin(playerid);
					}
					case 1:
					{
					    Player[playerid][Race] = 2;
					    SendClientMessage(playerid, WHITE, "You have chosen to live as a Ghoul.");
					    AfterLogin(playerid);
					}
					case 2:
					{
					    Player[playerid][Race] = 3;
					    SendClientMessage(playerid, WHITE, "You have chosen to live as a Feral Ghoul.");
					    AfterLogin(playerid);
					}

			    }
			}
}
This is the dialog response to registering an account. (not sure if this helps)
Код:
{
		    if(!response)Kick(playerid);
		    else
		    {
		        if(!strlen(inputtext))ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Register", "Register by entering a password below:", "Register", "Exit");
				new query[256];
				format(query, sizeof(query), "INSERT INTO `accounts` (`name`, `password`) VALUES ('%s', '%s')", pName(playerid), inputtext);
				mysql_query(query);
				DefaultRegisterVariables(playerid);
				ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, "Race Selection", "Human\nGhoul\nFeral Ghoul", "Choose", "Exit");
		    }
}
Sorry about indentation, it's all correct on the script, just doesn't come out right on the forums. Anyone know how to fix this?
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#2

You don't have anywhere code to update MySQL Database.

pawn Код:
{
            if(!response)Kick(playerid);
            else
            {
                switch(listitem)
                {
                    case 0:
                    {
                        Player[playerid][Race] = 1;
                        SendClientMessage(playerid, WHITE, "You have chosen to live as a Human.");
                        AfterLogin(playerid);
                    }
                    case 1:
                    {
                        Player[playerid][Race] = 2;
                        SendClientMessage(playerid, WHITE, "You have chosen to live as a Ghoul.");
                        AfterLogin(playerid);
                    }
                    case 2:
                    {
                        Player[playerid][Race] = 3;
                        SendClientMessage(playerid, WHITE, "You have chosen to live as a Feral Ghoul.");
                        AfterLogin(playerid);
                    }

                }
                new Query[128];
                format(Query,128,"UPDATE `accounts` SET `race` = %d WHERE `username` = '%s' LIMIT 1",Player[playerid][Race], pName(playerid));
                mysql_query(Query);
            }
}
TIPS:
1) For better security hash passwords
2) Use to show codes with better indentation.
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#3

It set it now, but now another problem has risen.

Код:
public OnPlayerRequestClass(playerid, classid)
{
    if(Player[playerid][Race] == 1)
	{
		SetSpawnInfo(playerid, 0, Player[playerid][Skin], 468.8824, 881.1055, -29.1138, 277.1616, 0, 0, 0, 0, 0, 0);
		SpawnPlayer(playerid);
	}
	else if(Player[playerid][Race] == 2)
	{
		SetSpawnInfo(playerid, 0, 78, 214.7090,1902.7179,17.6406,178.9659, 0, 0, 0, 0, 0, 0);
		SpawnPlayer(playerid);
	}
	else if(Player[playerid][Race] == 3)
	{
		SetSpawnInfo(playerid, 0, 162, 274.3081,1412.3754,10.4440,267.3267, 0, 0, 0, 0, 0, 0);
		SpawnPlayer(playerid);
	}
	
	
	if(Player[playerid][Radiation] < 9)Player[playerid][Radiation] = 9;
	return 1;
}
It doesn't use SetSpawnInfo and it crashes when I try spawning.
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#4

Fixed.
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