/adminduty
#1

Greetings,

I have this script, I made this in my GM but now I want to when someone (admin) use /adminduty, it change the player color to COLOR_CYAN

Regards,
Pablo

pawn Код:
CMD:adminduty(playerid, params[])
{
    new str[126];
    if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "SERVER: You are not authorized to use this command.");
    if(GetPVarInt(playerid, "Injured") == 1) return SendClientMessage(playerid, COLOR_GREY, "WARNING: You may not go on duty while injured, /giveup if emergency.");
    if(AdminDuty[playerid] != 1)
    {
        AdminDutyCash[playerid] = PlayerInfo[playerid][pCash];
        GetPlayerHealth(playerid, AdminDutyHealth[playerid]);
        AdminDutyArmor[playerid] = PlayerInfo[playerid][pArmor];
        AdminDuty[playerid] = 1;
        format(str, sizeof(str), "%s (ID %i - %s) is now on duty as a level %i admin.", PlayerInfo[playerid][pAName], playerid, GetName(playerid), PlayerInfo[playerid][pAdmin]);
        SendClientMessageToAdmins(-1, str, 1);
        SetPlayerName(playerid, PlayerInfo[playerid][pAName]);
        SendClientMessage(playerid, -1, "STAFF: You are now on duty as an admin, you do now have access to all of your commands.");
        GetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
    }
    else
    {
        waitcheck[playerid] = 2;
        SetPVarInt(playerid, "SpecOff", 1);
        TogglePlayerSpectating(playerid, false);
        SetCameraBehindPlayer(playerid);
        AdminDuty[playerid] = 0;
        SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ], 0, 0, 0, 0, 0, 0, 0);
        SpawnPlayer(playerid);
        SetPlayerWeapons(playerid);
        SetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
        SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVW]);
        SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
        SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
        SetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]);
        SetPlayerName(playerid, PlayerInfo[playerid][pName]);
        new backup[126];
        format(backup, 126, "%s Old cash: %i - New cash: %i", GetName(playerid), PlayerInfo[playerid][pCash], AdminDutyCash[playerid]);
        Log("/logs/backup.txt", backup);
        PlayerInfo[playerid][pCash] = AdminDutyCash[playerid];
        SetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
        format(str, sizeof(str), "%s (ID %i - %s) is now off admin duty.", PlayerInfo[playerid][pAName], playerid, GetName(playerid));
        SendClientMessageToAdmins(-1, str, 1);
        SendClientMessage(playerid, -1, "STAFF: You are now off duty as an admin and have only a limited access to your commands.");
        spec[playerid] = -1;
        SetPlayerWeaponsEx(playerid);
    }
    return 1;
}
P.S: This command work.
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#2

Alright, here's my version:
Код:
command(aduty, playerid, params[])
{
	if(Player[playerid][AdminLevel] >= 1)
	{
		if(isnull(params)) return SendClientMessage(playerid, WHITE, "Server: /aduty [on/off]");
		{
		    new string[256];
		    if(strmatch("on", params))
		    {
		        if(aDuty[playerid] == 0)
		        {
		            aDuty[playerid] = 1;
		            format(string, sizeof(string), "AdmMsg: Admin %s is now on Admin Duty.", RemoveUnderScore(playerid));
		            SendToAdmins(RED, string, 1);
		            SendToAdmins(RED, string, 0);
		            SetPlayerColor(playerid, ADUTY);
				}
				else return SendClientMessage(playerid, WHITE, "You are already on Admin Duty.");
			}
			else if(strmatch("off", params))
			{
			    if(aDuty[playerid] == 1)
			    {
			        aDuty[playerid] = 0;
			        format(string, sizeof(string), "AdmMsg: Admin %s in now off Admin Duty.", RemoveUnderScore(playerid));
			        SendToAdmins(RED, string, 1);
			        SendToAdmins(RED, string, 0);
			        SetPlayerColor(playerid, TRANSPARENT);
				}
				else return SendClientMessage(playerid, WHITE, "You are already off Admin Duty.");
			}
		}
	}
	else return SendClientMessage(playerid, GREY, AdminOnly);
	return 1;
}
Edit it to your likings if you want health, make a setplayerhealth, if you want a color change it from TRANSPARENT to "color here"

Simple
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#3

Look for any SetPlayerColor functions in your script.
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#4

SetPlayerColor(playerid, COLOR_CYAN);

add that under the line: SendToAdmins(RED, string, 0);
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#5

Okay, Iґll try.
Reply
#6

Here is not "SendToAdmin"

pawn Код:
CMD:adminduty(playerid, params[])
{
    new str[126];
    if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "SERVER: You are not authorized to use this command.");
    if(GetPVarInt(playerid, "Injured") == 1) return SendClientMessage(playerid, COLOR_GREY, "WARNING: You may not go on duty while injured, /giveup if emergency.");
    if(AdminDuty[playerid] != 1)
    {
        AdminDutyCash[playerid] = PlayerInfo[playerid][pCash];
        GetPlayerHealth(playerid, AdminDutyHealth[playerid]);
        AdminDutyArmor[playerid] = PlayerInfo[playerid][pArmor];
        AdminDuty[playerid] = 1;
        format(str, sizeof(str), "%s (ID %i - %s) is now on duty as a level %i admin.", PlayerInfo[playerid][pAName], playerid, GetName(playerid), PlayerInfo[playerid][pAdmin]);
        SendClientMessageToAdmins(-1, str, 1);
        SetPlayerName(playerid, PlayerInfo[playerid][pAName]);
        SendClientMessage(playerid, -1, "STAFF: You are now on duty as an admin, you do now have access to all of your commands.");
        GetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
    }
    else
    {
        waitcheck[playerid] = 2;
        SetPVarInt(playerid, "SpecOff", 1);
        TogglePlayerSpectating(playerid, false);
        SetCameraBehindPlayer(playerid);
        AdminDuty[playerid] = 0;
        SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ], 0, 0, 0, 0, 0, 0, 0);
        SpawnPlayer(playerid);
        SetPlayerWeapons(playerid);
        SetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
        SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVW]);
        SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
        SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
        SetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]);
        SetPlayerName(playerid, PlayerInfo[playerid][pName]);
        new backup[126];
        format(backup, 126, "%s Old cash: %i - New cash: %i", GetName(playerid), PlayerInfo[playerid][pCash], AdminDutyCash[playerid]);
        Log("/logs/backup.txt", backup);
        PlayerInfo[playerid][pCash] = AdminDutyCash[playerid];
        SetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
        format(str, sizeof(str), "%s (ID %i - %s) is now off admin duty.", PlayerInfo[playerid][pAName], playerid, GetName(playerid));
        SendClientMessageToAdmins(-1, str, 1);
        SendClientMessage(playerid, -1, "STAFF: You are now off duty as an admin and have only a limited access to your commands.");
        spec[playerid] = -1;
        SetPlayerWeaponsEx(playerid);
    }
    return 1;
}
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#7

Do you have the stock that sends that message to the admins?
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#8

No, I donґt have
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#9

SetPlayerColor?
Reply
#10

Try this code, it should work

pawn Код:
CMD:adminduty(playerid, params[])
{
    new str[126];
    if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "SERVER: You are not authorized to use this command.");
    if(GetPVarInt(playerid, "Injured") == 1) return SendClientMessage(playerid, COLOR_GREY, "WARNING: You may not go on duty while injured, /giveup if emergency.");
    if(AdminDuty[playerid] != 1)
    {
        AdminDutyCash[playerid] = PlayerInfo[playerid][pCash];
        GetPlayerHealth(playerid, AdminDutyHealth[playerid]);
        SetPlayerColor(playerid, 0xFF00FFFF);     // Setting player color to cyan
        AdminDutyArmor[playerid] = PlayerInfo[playerid][pArmor];
        AdminDuty[playerid] = 1;
        format(str, sizeof(str), "%s (ID %i - %s) is now on duty as a level %i admin.", PlayerInfo[playerid][pAName], playerid, GetName(playerid), PlayerInfo[playerid][pAdmin]);
        SendClientMessageToAdmins(-1, str, 1);
        SetPlayerName(playerid, PlayerInfo[playerid][pAName]);
        SendClientMessage(playerid, -1, "STAFF: You are now on duty as an admin, you do now have access to all of your commands.");
        GetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
    }
    else
    {
        waitcheck[playerid] = 2;
        SetPVarInt(playerid, "SpecOff", 1);
        TogglePlayerSpectating(playerid, false);
        SetCameraBehindPlayer(playerid);
        AdminDuty[playerid] = 0;
        SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ], 0, 0, 0, 0, 0, 0, 0);
        SpawnPlayer(playerid);
        SetPlayerWeapons(playerid);
        SetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
        SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVW]);
        SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
        SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
        SetPlayerArmour(playerid, PlayerInfo[playerid][pArmor]);
        SetPlayerName(playerid, PlayerInfo[playerid][pName]);
        new backup[126];
        format(backup, 126, "%s Old cash: %i - New cash: %i", GetName(playerid), PlayerInfo[playerid][pCash], AdminDutyCash[playerid]);
        Log("/logs/backup.txt", backup);
        PlayerInfo[playerid][pCash] = AdminDutyCash[playerid];
        SetPlayerPos(playerid, PlayerInfo[playerid][pAx], PlayerInfo[playerid][pAy], PlayerInfo[playerid][pAz]);
        format(str, sizeof(str), "%s (ID %i - %s) is now off admin duty.", PlayerInfo[playerid][pAName], playerid, GetName(playerid));
        SendClientMessageToAdmins(-1, str, 1);
        SetPlayerColor(playerid, 0xC0C0C0FF);    // Setting player color back to grey
        SendClientMessage(playerid, -1, "STAFF: You are now off duty as an admin and have only a limited access to your commands.");
        spec[playerid] = -1;
        SetPlayerWeaponsEx(playerid);
    }
    return 1;
}
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