[HELP] Bug When Dies
#1

Today I came here for help, I think it is a bug and will die when a screen appears for you to give Spawn OK and just doing what he is born again serve my RPG as you help me?


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@Edit Sorry my Bad English Translated with ****** Translate
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#2

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#3

Quote:
Originally Posted by Lemonaidz
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<removed>
so when someone dies it serves in this screen comes to give and give Spanw OK just so he rises whenever dies tended Spanw have to give?
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#4

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English-
Can you please show me your Gamemode, i can help you fix it
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#5

So just to be sure, when you press "OK" to Come back alive and spawn , you then die?

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#6

[quote=Lemonaidz;2400895]So just to be sure, when you press "OK" to Come back alive and spawn , you then die?

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#7

Help ? '
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#8

My OnPlayerDeath:

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
antifakekill[playerid] ++;
SetTimerEx("antifakekill2", 1000,false,"i",playerid);
SendDeathMessage(killerid,playerid,reason);
new kname[MAX_PLAYER_NAME];
GetPlayerName(killerid, kname, MAX_PLAYER_NAME);
format(file2, sizeof(file2), PASTA_CONTAS, kname);
new aname[MAX_PLAYER_NAME];
GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
format(file, sizeof(file), PASTA_CONTAS, aname);
GameTextForPlayer(playerid,"~r~Voce Morreu..", 2500, 5);
dini_IntSet(file, "usoudroga", 1);
TextDrawShowForPlayer(playerid, topblack);
TextDrawShowForPlayer(playerid, bottomblack);
algemado[playerid] = 0;
GPS_Spawned[playerid] = 0;
autoescola[playerid] = 0;
sequestro[playerid] = 0;
prefls[playerid] = 0;
prefsf[playerid] = 0;
preflv[playerid] = 0;
nobarls[playerid] = 0;
nobarsf[playerid] = 0;
nobarlv[playerid] = 0;
nobarfc[playerid] = 0;
nautlls[playerid] = 0;
dini_IntSet(file, "convitent", 0);
dini_IntSet(file, "Entrevista", 0);
dini_IntSet(file2, "DM", 1);
SetPlayerWantedLevel(killerid, 1);
dini_IntSet(file, "usoudroga", 0);
if(GetClosestHospital(playerid) == 0){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),-2651.6501, 634.4510, 14.4531, 180.0000, 0, 0, 0, 0, 0, 0);
}
else if(GetClosestHospital(playerid) == 1){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),1173.5842,-1324.5615,15.1953,278.4624,0,0,0,0,0,0);
}
else if(GetClosestHospital(playerid) == 2){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),2031.9415,-1404.3578,17.2614,165.8180,0,0,0,0,0,0);
}
else if(GetClosestHospital(playerid) == 3){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),1582.5615,1768.7921,10.8203,93.7454,0,0,0,0,0,0);
}
if(DMlb == 1){
new string[256];
format(string, sizeof(string), "(INFO) O jogador %s nгo foi preso porque o DM estava liberado!",kname);
SendClientMessageToAll(msgdm3, string);
return 1;
}
if(dini_Int(file, "Preso") == 1){
SetPlayerPos(playerid, 263.8820,77.4002,1001.0391);
SetPlayerInterior(playerid, 6);
SetPlayerHealth(playerid,99999);
ResetPlayerWeapons(playerid);
TogglePlayerControllable(playerid, 1);
SendClientMessage(playerid, msgdm, "(INFO) Vocк estб preso, para ser solto consulte um advogado ou pague fianзa pelo saldo bancario. /fianca");
preso[playerid] = 1;
dini_IntSet(file2, "ofmaconha", 0);
dini_IntSet(file2, "ofcocaina", 0);
dini_IntSet(file2, "ofcrack", 0);
dini_IntSet(file, "usoudroga", 0);
dini_IntSet(file, "tmaconha", 0);
dini_IntSet(file, "tcrack", 0);
dini_IntSet(file, "tcocaina", 0);
dini_IntSet(file, "Maconha", 0);
dini_IntSet(file, "Crack", 0);
dini_IntSet(file, "Cocaina", 0);
}
/*if(DMLiberados[playerid] == 1){
new string[256];
format(string, sizeof(string), "| ANTI-DM | O jogador %s nгo foi preso por matar na base da Swat! (DM Liberado)",kname);
SendClientMessageToAll(msgdm3, string);
return 1;
}
if(DMLiberadoy[playerid] == 1){
new string[256];
format(string, sizeof(string), "| ANTI-DM | O jogador %s nгo foi preso por matar na base da CV! (DM Liberado)",kname);
SendClientMessageToAll(msgdm3, string);
return 1;
}*/
if(DMLiberado2[playerid] == 1){
new string[256];
format(string, sizeof(string), "* %s Matou %s na Favela e nгo foi Colocado na Lista de Procurados!",kname, aname);
SendClientMessageToAll(0xA80000AA, string);
SetSpawnInfo(playerid, 0,dini_Int(file, "Skin"), 2122.4463, -1212.4840, 23.9644, 93.7454, 0, 0, 0, 0, 0, 0);
ClearAnimations(playerid);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
TogglePlayerControllable(playerid, 1);
return 1;
}
if(noevento[playerid] == 1){
new string[256];
format(string, sizeof(string), "* %s Matou Alguem no Evento e nгo foi Colocado na Lista de Procurados!",kname);
SendClientMessageToAll(msgdm3, string);
return 1;
}
if(dini_Int(file2, "DM") == 1){
new string[256];
format(string, sizeof(string), "* %s matou  %s e estб sendo procurado pela Policia!",kname, aname);
SendClientMessageToAll(0x007CF9AA, string);
dini_IntSet(file2, "Procurado", 1);
Procurados[killerid] = 1;
SetPlayerWantedLevel(killerid, 1);
}

return 1;
}
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