24.02.2013, 15:36
I was playing around making a death system but why isn't this working at all?
Код:
public DeathTimer(playerid)
{
if(PlayerInfo[playerid][pDead] == 1)
{
if(PlayerInfo[playerid][pDeadTimer] == 0)
{
SpawnPlayer(playerid);
PlayerInfo[playerid][pDead] = 0;
}
else
{
PlayerInfo[playerid][pDeadTimer]--;
new string[128];
format(string,sizeof(string),"You have %d seconds left", PlayerInfo[playerid][pDeadTimer]);
SendClientMessage(i, COLOR_WHITE, string);
}
}
SetTimer("DeathTimer", 1000, true);
}

