24.02.2013, 15:36
I was playing around making a death system but why isn't this working at all?
Код:
public DeathTimer(playerid) { if(PlayerInfo[playerid][pDead] == 1) { if(PlayerInfo[playerid][pDeadTimer] == 0) { SpawnPlayer(playerid); PlayerInfo[playerid][pDead] = 0; } else { PlayerInfo[playerid][pDeadTimer]--; new string[128]; format(string,sizeof(string),"You have %d seconds left", PlayerInfo[playerid][pDeadTimer]); SendClientMessage(i, COLOR_WHITE, string); } } SetTimer("DeathTimer", 1000, true); }