21.02.2013, 16:10
Hey guys, I'm currently under the construction of making my admin system. How do I make the admin appear only after doing /onduty, and he can hide from the list by doing /offduty. I have /onduty and /offduty commands:
And, I made the bool which I used in both my /onduty and /offduty commands.
How do I make the admin appear only after doing /onduty, and he can hide from the list by doing /offduty.
Here is my /admins command:
Please help me! Thanks
Код:
CMD:onduty(playerid, params[]) { if(pInfo[playerid][Adminlevel] < 1) return PlayerIsNotAdmin( playerid ); if ( adminDuty{ playerid } ) return SendClientMessage(playerid, RED, "ERROR:{FFFFFF} You are already on Admin duty!"); admin = Create3DTextLabel("Admin ON duty \n Do not kill", 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0); Attach3DTextLabelToPlayer(admin, playerid, 0.0, 0.0, 0.7); SendClientMessage(playerid, 0x008080FF, "You are now on Admin duty"); new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"[ON DUTY] Administrator %s is now on duty!",pName); SendClientMessageToAll(0xFF9500FF,string); adminDuty{ playerid } = true; return 1; } CMD:offduty(playerid, params[]) { if(pInfo[playerid][Adminlevel] < 1) return PlayerIsNotAdmin( playerid ); if (!adminDuty{ playerid } ) return SendClientMessage(playerid, RED, "ERROR:{FFFFFF} You are already off Admin duty!"); DeletePlayer3DTextLabel(playerid, PlayerText3D:admin); SendClientMessage(playerid, 0x008080FF, "You are now off Admin duty"); new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"[OFF DUTY] Administrator %s is now off duty!",pName); SendClientMessageToAll(0xFF9500FF,string); adminDuty{ playerid } = false; return 1; }
How do I make the admin appear only after doing /onduty, and he can hide from the list by doing /offduty.
Here is my /admins command:
Код:
CMD:admins(playerid, params[]) { new count = 0, string[256]; SendClientMessage(playerid, 0x0AFF1FFF,"-----|Current online Admins|------"); for(new i = 0; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { if(pInfo[i][Adminlevel] == 1) { format(string, sizeof(string),"Admin Rank 1:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 2) { format(string, sizeof(string),"Admin Rank 2:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 3) { format(string, sizeof(string),"Admin Rank 3:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 4) { format(string, sizeof(string),"Admin Rank 4:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 5) { format(string, sizeof(string),"Admin Rank 5:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 6) { format(string, sizeof(string),"Assistant Head Administrator:{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0x00B3FFFF, string); count++; } if(pInfo[i][Adminlevel] == 7) { format(string, sizeof(string),"Head Administrator :{FFFFFF} (%d) %s", i, PlayerName(i)); SendClientMessage(playerid, 0xFF1212FF, string); count++; } } } if(count == 0) { SendClientMessage(playerid, 0x00B3FFFF,"----|There are currently no Admins online|----"); } return 1; }