12.02.2013, 19:29
(
Последний раз редактировалось MatriXScoT; 12.02.2013 в 19:34.
Причина: Changing Text
)
Hey, I need help with making a Gate that Closes automatically after it was open with a command to open it below? :P Could you show me what this code should look like?
pawn Код:
#include <a_samp>
#include <streamer>
#define FILTERSCRIPT
#pragma tabsize 0
#define COLOR_BLUE 0x0000BBAA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
new Gate1;
public OnFilterScriptInit()
{
Gate1 = CreateObject(980,1337.3000488,687.9000244,12.6000004,0.0000000,0.0000000,270.0000000);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/opengate 1111", true)){
if(IsPlayerInRangeOfPoint(playerid, 15.0, 1337.3000488,687.9000244,12.6000004)){
MoveObject(Gate1, 1337.3000488,687.9000244,17.6509991, 3.0, 0.0000000,0.0000000,270.0000000);
SendClientMessage(playerid, COLOR_BLUE, "Gate(1) Opened Successfuly , Weclome !");
return 1;
}
}
if(!strcmp(cmdtext, "/closegate 1111", true)){
if(IsPlayerInRangeOfPoint(playerid, 15.0, 1337.3000488,687.9000244,12.6000004)){
MoveObject(Gate1, 1337.3000488,687.9000244,12.6000004, 3.0, 0.0000000,0.0000000,270.0000000);
SendClientMessage(playerid, COLOR_RED, "Gate(1) Closed successfuly !");
return 1;
}
}
return 0;
}
public OnFilterScriptExit()
{
return 1;
}