05.02.2013, 18:45
When I set the vehicle health to infinity using this script:
It appears working to the driving player, but the other players see the vehicle health at 0 and burning, then exploding.
If player health is set to infinity, the other players also see the health bar empty (but this is actually useful).
pawn Code:
SetVehicleHealth(vehicleid, Float:0x7F800000);
If player health is set to infinity, the other players also see the health bar empty (but this is actually useful).