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Hi all,
Is it possible to make a rotation function with the interpolate camera function for rotation the camera arround a point?
How can this be made?
Thanks,
Admigo
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You could, but it would honestly take less work to just manually move it along specified points. Otherwise, you would need to call timed functions after each completed step of the interpolate.
EDIT: There is at least one filterscript/include released that adds this functionality. Search for it.
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This can't really work because the interpolation starts off slowly, speeds up, then slows down toward the end, so start/end 'smoothly'. If you interpolate again, the camera will stop and slowly gain speed.