[MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here
#21

Quote:
Originally Posted by Maniek
Quote:
Originally Posted by Yaheli
I get a crash every time i spawn no matter what GM i use.
Look to Your map maybey you heve CreateObject on him...
He already fixed that, BTW thanks rafaerlfa
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#22

WHOA hey z i never expected you to release nice work
heres the credits in my fresh script

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/gmcredits", cmdtext, true, 10) == 0)
	{
	  SendClientMessage(playerid, 0x80F40BFF, "Thanks to [DSK]Zh3r0 for objects and vehicles + Teleports, and");
	  SendClientMessage(playerid, 0x80F40BFF, "Ryan_K92 (K92_kickin) for the rest");
		return 1;
	}
	return 0;
}
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#23

Quote:
Originally Posted by [FB
K92_Kickin ]
WHOA hey z i never expected you to release nice work
heres the credits in my fresh script

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/gmcredits", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, 0x80F40BFF, "Thanks to [DSK]Zh3r0 for objects and vehicles + Teleports, and");
SendClientMessage(playerid, 0x80F40BFF, "Ryan_K92 (K92_kickin) for the rest");
return 1;
}
return 0;
}
Woahoo, thanks man, all objects you saw in my server, are in here. ALL OF THEM.
Thanks for your credits and kind comment.
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#24

Zh3r0, change the view distance to 200 in your download.
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#25

WOOOT! just woot!

getting inspired now to start mapping myself... is it hard?
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#26

Cool mod
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#27

Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
WOOOT! just woot!

getting inspired now to start mapping myself... is it hard?
If you do a map, then you will say, "i lil do another one, no another 2, no dude, another 50"
Trust me, mapping is awesome thing,you should initiate.
And MiX this is not a mod, lol, it's a FS,
And thanks all others, and Yaheli, bah i'm boooooored to upload the same file again , i just make an alert, in the main post.
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#28

Awesome !

Nice work! i like it !
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#29

Good Work*
Verry Nice*
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#30

Thanks guys, really thanks .
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#31

NICE WORK DUDE
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#32

xDDDDDDD Cool Maps xDDD
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#33

Excellent maps

Only problem is that my server uses about 2% CPU load constantly with only one player, and this is with a completely blank gamemode.

Also when you goto grove street, you crash; i have tried lowering the object count to 200, but to not crash at grove street it must be lowered to 80! (I am using xObjects with no other objects, only those included in this package)


As i said really nice maps, but very resource consuming :P
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#34

Thank you guys.
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#35

please help me with Y_objects i have problem with draw distance.I must write Dynamic=...................but i have a lot objects.Have you got compiler for this?
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#36

Nice release mate, i am trying them out now!

~Drew
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#37

please help me with Y_objects i have problem with draw distance.I must write Dynamic=...................but i have a lot objects.Have you got compiler for this?
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#38

HEY what is better YSI or xobjects
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#39

Test both
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#40

hey , why 50% of teleports don't work

for example: /airport - unknown command.
/oa - unknown command.
/xtreame - uknown command.
/xkartrace - unknown command.
/tskr - unknown command.
/ferrace - unknown command.
/aquasp - unknown command.
/pk - unknown command.
/grove - unknown command.
/aquasp - unknown command.
/underwater - unknown command.
/airport - unknown command.

P.S CooL maps , but .... if all teleports works it will be better


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