[Map] Los Santos Beach Bar
#1

hey
here is my beach bar.
Time : ~ 2 day
Objekts ~ 250
i hope you like it. have fun whit this map.







PHP код:
//OnGameModeInit
//Wдnde
new strand;
new 
strand1;
new 
dach;
CreateObject(2254530.43, -1803.477.52,   0.000.000.00);
CreateObject(2255533.23, -1803.937.52,   0.000.000.00);
CreateObject(2255533.23, -1803.937.52,   0.000.000.00);
CreateObject(2256535.62, -1803.477.52,   0.000.000.00);
CreateObject(2258517.66, -1807.577.52,   0.000.0090.00);
CreateObject(2261518.14, -1805.177.52,   0.000.0090.00);
CreateObject(2262518.12, -1805.196.62,   0.000.0090.00);
CreateObject(2266518.12, -1817.766.62,   0.000.0090.00);
CreateObject(2264518.12, -1817.767.54,   0.000.0090.00);
CreateObject(2265518.13, -1818.727.54,   0.000.0090.00);
CreateObject(2263518.13, -1818.726.62,   0.000.0090.00);
CreateObject(19325533.47, -1823.386.92,   0.000.0090.00);
strand1 CreateObject(18762537.07, -1818.076.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762537.07, -1808.026.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762537.07, -1823.446.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762537.07, -1813.076.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762530.07, -1823.426.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762523.56, -1823.356.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762517.13, -1802.966.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762523.38, -1802.966.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18766532.57, -1802.966.51,   0.000.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18766517.13, -1808.466.51,   0.000.0090.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18766517.13, -1815.236.51,   0.000.0090.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18766537.07, -1820.664.02,   0.0090.0090.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762526.51, -1823.445.81,   0.0090.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762531.51, -1823.445.81,   0.0090.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762535.01, -1823.445.81,   0.0090.000.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762537.07, -1820.475.81,   0.0090.0090.00);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762518.16, -1821.846.51,   0.000.00, -33.24);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762517.58, -1821.306.51,   0.000.00, -53.04);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762517.24, -1820.596.51,   0.000.00, -75.12);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762518.96, -1822.286.51,   0.000.00, -24.84);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762519.84, -1822.636.51,   0.000.00, -18.96);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762520.76, -1822.926.51,   0.000.00, -15.48);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762521.68, -1823.146.51,   0.000.00, -11.34);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
strand1 CreateObject(18762522.63, -1823.306.51,   0.000.00, -7.02);
SetObjectMaterial(strand105709"melrose17_lawn""brwall_128"0);
//Tanz
strand1 CreateObject(18766526.75, -1820.375.81,   90.000.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18766531.84, -1820.375.81,   90.000.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18762525.36, -1819.076.82,   0.0090.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18762534.08, -1818.055.81,   0.0090.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18762529.08, -1818.055.81,   0.0090.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18762524.08, -1818.055.81,   0.0090.000.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
strand1 CreateObject(18762522.08, -1820.255.81,   0.0090.0090.00);
SetObjectMaterial(strand104006"lanblokd""citywall1"0);
//Decke
dach CreateObject(19378532.33, -1819.138.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
dach CreateObject(19378532.33, -1809.638.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
dach CreateObject(19378532.33, -1807.278.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
dach CreateObject(19378521.83, -1819.138.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
dach CreateObject(19378521.83, -1809.638.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
dach CreateObject(19378521.83, -1807.278.96,   0.0090.000.00);
SetObjectMaterial(dach03749"law2misc_lax""helipad_grey1"0);
//
CreateObject(19325526.97, -1823.386.92,   0.000.0090.00);
CreateObject(19325525.57, -1802.865.69,   90.000.0090.00);
CreateObject(19325520.28, -1802.866.94,   0.000.0090.00);
CreateObject(18787526.80, -1839.215.55,   -26.170.000.00);
//Boden
strand CreateObject(19378522.87, -1807.685.52,   0.0090.000.00);
SetObjectMaterial(strand018787"matramps""knot_wood128"0);
strand CreateObject(19378522.87, -1817.185.52,   0.0090.000.00);
SetObjectMaterial(strand018787"matramps""knot_wood128"0);
strand CreateObject(19378532.31, -1817.185.51,   0.0090.000.00);
SetObjectMaterial(strand018787"matramps""knot_wood128"0);
strand CreateObject(19378532.31, -1807.685.51,   0.0090.000.00);
SetObjectMaterial(strand018787"matramps""knot_wood128"0);
//
CreateObject(16151518.51, -1812.445.93,   0.000.00, -179.76);
CreateObject(1720535.72, -1804.665.59,   0.000.0029.28);
CreateObject(2635536.00, -1805.556.03,   0.000.00, -1.02);
CreateObject(1720535.55, -1806.595.59,   0.000.00141.84);
CreateObject(1720534.81, -1805.655.59,   0.000.0072.06);
CreateObject(1720536.87, -1805.625.59,   0.000.00247.08);
CreateObject(1720522.57, -1806.895.59,   0.000.00247.08);
CreateObject(1720521.56, -1807.885.59,   0.000.00141.84);
CreateObject(1720520.69, -1806.915.59,   0.000.0072.06);
CreateObject(1720521.47, -1805.925.59,   0.000.0029.28);
CreateObject(2635521.72, -1806.946.03,   0.000.000.00);
CreateObject(1720526.14, -1806.935.59,   0.000.00141.84);
CreateObject(2635526.44, -1805.966.03,   0.000.000.00);
CreateObject(1720525.32, -1805.955.59,   0.000.0072.06);
CreateObject(1720526.13, -1804.955.59,   0.000.0029.28);
CreateObject(1720527.10, -1805.955.59,   0.000.00247.08);
CreateObject(1720524.38, -1810.475.59,   0.000.00141.84);
CreateObject(1720523.52, -1809.565.59,   0.000.0072.06);
CreateObject(1720524.32, -1808.605.59,   0.000.0029.28);
CreateObject(2635524.66, -1809.546.03,   0.000.000.00);
CreateObject(1720525.27, -1809.645.59,   0.000.00247.08);
CreateObject(2635528.98, -1809.016.03,   0.000.000.00);
CreateObject(1720528.57, -1809.965.59,   0.000.00141.84);
CreateObject(1720527.76, -1809.045.59,   0.000.0072.06);
CreateObject(1720528.60, -1808.075.59,   0.000.0029.28);
CreateObject(1720529.64, -1809.105.59,   0.000.00247.08);
CreateObject(1720534.07, -1808.905.59,   0.000.00247.08);
CreateObject(1720532.87, -1809.745.59,   0.000.00141.84);
CreateObject(1720532.10, -1808.835.59,   0.000.0072.06);
CreateObject(1720532.99, -1807.875.59,   0.000.0029.28);
CreateObject(2635533.23, -1808.796.03,   0.000.00, -1.02);
CreateObject(2635530.67, -1805.676.03,   0.000.00, -1.02);
CreateObject(1720530.38, -1806.725.59,   0.000.00141.84);
CreateObject(1720529.59, -1805.785.59,   0.000.0072.06);
CreateObject(1720530.45, -1804.785.59,   0.000.0029.28);
CreateObject(1720531.61, -1805.905.59,   0.000.00247.08);
CreateObject(1957525.92, -1819.127.32,   0.000.000.00);
CreateObject(1957524.61, -1819.167.32,   0.000.000.00);
CreateObject(2232522.41, -1818.526.89,   0.000.00171.66);
CreateObject(2232528.29, -1818.426.89,   0.000.00188.22);
CreateObject(19143530.06, -1822.848.54,   0.000.000.00);
CreateObject(19143523.72, -1822.798.54,   0.000.00, -10.50);
CreateObject(19143530.40, -1822.888.54,   0.000.00, -27.18);
CreateObject(19143529.68, -1822.888.54,   0.000.0026.52);
CreateObject(19143536.54, -1822.858.54,   0.000.0081.90);
CreateObject(19143536.51, -1818.308.54,   0.000.00103.68);
CreateObject(19325537.57, -1805.475.73,   90.000.000.00);
CreateObject(19325537.57, -1815.555.70,   90.000.000.00);
CreateObject(19128534.59, -1820.956.2440,   0.000.000.00);
CreateObject(19128530.59, -1820.956.25,   0.000.000.00);
CreateObject(14394532.58, -1816.515.48,   0.000.00, -90.00);
CreateObject(19370528.57, -1817.974.56,   0.000.000.00);
CreateObject(19370536.66, -1817.964.56,   0.000.000.00);
CreateObject(630521.76, -1817.336.59,   0.000.000.00);
CreateObject(631518.42, -1803.926.48,   0.000.000.00);
CreateObject(631523.62, -1804.066.48,   0.000.000.00);
CreateObject(631536.82, -1804.016.48,   0.000.000.00);
CreateObject(631527.78, -1803.826.48,   0.000.0027.84);
CreateObject(630536.21, -1808.186.59,   0.000.00, -46.38);
CreateObject(630536.31, -1813.106.59,   0.000.00, -46.38);
CreateObject(630537.16, -1817.036.59,   0.000.00, -46.38);
CreateObject(630528.31, -1817.326.59,   0.000.000.00);
CreateObject(19429536.7099, -1820.737.63,   0.0090.0090.00);
CreateObject(718538.61, -1822.885.00,   0.000.000.00);
CreateObject(718538.61, -1803.475.00,   0.000.000.00);
CreateObject(748520.27, -1820.435.55,   0.000.0089.94);
CreateObject(1281541.16, -1819.515.85,   0.000.000.00);
CreateObject(1281541.14, -1815.545.85,   0.000.000.00);
CreateObject(1281541.42, -1806.025.85,   0.000.000.00);
CreateVehicle(461536.2685, -1820.69848.17050.0000, -1, -1100);
//OnPlayerConnect
RemoveBuildingForPlayer(playerid6525528.2656, -1812.98447.68750.25);
RemoveBuildingForPlayer(playerid647515.7031, -1805.33596.68750.25);
RemoveBuildingForPlayer(playerid6296528.2656, -1812.98447.68750.25);
RemoveBuildingForPlayer(playerid1297534.1016, -1824.32038.83590.25);
RemoveBuildingForPlayer(playerid625537.9141, -1824.34386.39060.25);
RemoveBuildingForPlayer(playerid625537.9141, -1805.76566.39060.25);
RemoveBuildingForPlayer(playerid1297534.1016, -1802.08598.83590.25); 
Reply
#2

Nice Map, keep it up! REP+

Kanns sein das du die schon vor ner Weile im breadfish vorgestellt hast?
Reply
#3

Very nice bar.good job mate.
Reply
#4

very cool
Reply
#5

Nice map
Reply
#6

Very good.
Reply
#7

achei otimo
Reply
#8

Good map, rep+1 ofc :)
Reply
#9

I don't usually give out rep, but this has got to be one of the best maps I've seen until yet. Well earned.
Reply
#10

Real nice.

Deserving of a rep.
Reply


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