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If you timeout, and suddenly reconnect your attachment objects seem to be still intact. The server, I GUESS, doesn't detect any object in the slot(s) (client bug)?
In short, as the above may not make sense: If the client disconnects, strip all the attachments
Thanks :P
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I can confirm this, but it can easily be fixed by doing RemovePlayerAttachedObject for all index when the player connect.
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Same for GMX iirc. ****** added this fix to fixes.inc.
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Righto, this can be locked then.
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Same issue for vehicles:
If you attach an object to a vehicle and that vehicle is respawned, the objects won't follow the vehicle anymore.