24.01.2013, 00:09
Quando vende um carro da concessionaria, em vez dele spawnar na concessionaria, ele some!
pawn Код:
CMD:admvcarro(playerid, params[]) return cmd_admvc(playerid, params);
CMD:admvc(playerid, params[])
{
GetPlayerName(playerid, Nome, sizeof(Nome));
if(isnull(params))
{
SendClientMessage(playerid, COLOR_GRAD1, "Digite: /admvcarro [Carro id]");
return 1;
}
new vehid = strval(params);
vehid -= totalveiculosc;
if(PlayerInfo[playerid][pAdmin] >= 1340)
{
if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
return 1;
}
CarInfo[vehid][cOwned] = 0;
strcpy(CarInfo[vehid][cOwner], "Dealership", MAX_PLAYER_NAME);
format(STR, sizeof(STR), "~w~Vocк vendeu este veiculo");
GameTextForPlayer(playerid, STR, 10000, 3);
new rand = random(sizeof(gRandomCarsSpawns));
CarInfo[vehid][cLocationx] = gRandomCarsSpawns[rand][0];
CarInfo[vehid][cLocationy] = gRandomCarsSpawns[rand][1];
CarInfo[vehid][cLocationz] = gRandomCarsSpawns[rand][2];
CarInfo[vehid][cAngle] = gRandomCarsSpawns[rand][3];
RemovePlayerFromVehicleEx(playerid);
DestroyVehicle(vehid+totalveiculosc);
new carid2 = CreateVehicle(CarInfo[vehid][cModel], CarInfo[vehid][cLocationx], CarInfo[vehid][cLocationy], CarInfo[vehid][cLocationz]+1.0, CarInfo[vehid][cAngle], CarInfo[vehid][cColorOne], CarInfo[vehid][cColorTwo], 60000);
TogglePlayerControllable(playerid, 1);
SaveCars();
SetVehicleToRespawn(carid2);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem permissгo para usar esse comando !");
}
return 1;
}