[Ajuda] /vida bugado(casa VIP)
#1

Exemplo,a ORG medicos tem o comando /vida e quando ele digita /vida aparece assim /vida [id] [price],so que minha casa,para voce se curar la tambem usa o comando /vida ai buga,pq o player nao cura,mais tem o comando para curar vou mostrar oque acontece,em breve,irei postar umas ss

@EDIT

Descobri que consigo curar,mais so eu consigo,e quando eu consigo ele me da vida mais nao me da colete
Minhas ss




SS de outros players
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#2

posta o code amigao, pra gente resolver deve se 1 bug
Reply
#3

Quote:
Originally Posted by Copom_policia
Посмотреть сообщение
posta o code amigao, pra gente resolver deve se 1 bug
Acho que й tudo o mesmo comando,o do medico e o da casa,teria como separar?tipo fazer o do medico ser /curar e o da casa fosse /vida?

pawn Код:
if(strcmp(cmd, "/vida", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            GetPlayerName(playerid, sendername, sizeof(sendername));
            new location = PlayerInfo[playerid][pLocal];
            if(!strlen(tmp))
            {
                if(location != 255)
                {
                    if(location < 99)
                    {
                        if(HouseInfo[location][hArm] == 1 && IsACop(playerid))
                        {
                            format(string, sizeof(string), "* %s pega seu colete.", sendername);
                            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            TogglePlayerControllable(playerid, 0);
                            GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
                            Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
                            Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
                            SetPlayerPos(playerid,1527.5,-12.1,1002.0);
                            PlayerInfo[playerid][pLocal] = 255;
                            SetPlayerInterior(playerid,99);
                            Spectate[playerid] = 257;
                        }
                        else if(HouseInfo[location][hHel] == 1)
                        {
                            SetPlayerHealth(playerid,100.0);
                            PlayerInfo[playerid][pDoenca] = 0;
                            SetPlayerDrunkLevel (playerid, 0);
                            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                            SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GREY,"Este lugar nao tem lugar de se curar.");
                        }
                        return 1;
                    }
                    else if(location == 101)//Restaurant
                    {
                        SetPlayerHealth(playerid,100.0);
                        SetPlayerArmour(playerid,100.0);
                        PlayerInfo[playerid][pDoenca] = 0;
                        SetPlayerDrunkLevel (playerid, 0);
                        PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
                    }
                    else if(location == 102 && IsACop(playerid))//Police Armorry
                    {
                        SetPlayerHealth(playerid,100.0);
                        format(string, sizeof(string), "* %s Foi Curado.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                        TogglePlayerControllable(playerid, 0);
                        GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
                        Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
                        Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
                        SetPlayerPos(playerid,1527.5,-12.1,1002.0);
                        PlayerInfo[playerid][pLocal] = 255;
                        SetPlayerInterior(playerid,99);
                        Spectate[playerid] = 257;
                    }
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [preзo]");
                    return 1;
                }
            }
            giveplayerid = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [price]");
                return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 5000) { SendClientMessage(playerid, COLOR_GREY, "   O Preзo nгo pode passar de 5000 !"); return 1; }
            if (giveplayerid == playerid)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   Vocк nгo pode se curar!");
                return 1;
            }
            if (IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    if(gTeam[playerid] == TEAM_CYAN||PlayerInfo[playerid][pMembro]==4||PlayerInfo[playerid][pLider]==4)//model
                    {
                        new Veh = GetPlayerVehicleID(playerid);
                        if(IsAnAmBPSanceCar(Veh))
                        {
                            format(string, sizeof(string), "~y~Voce foi curado ~n~~w~%s~n~~g~R$%d", giveplayer,moneys);
                            GameTextForPlayer(playerid, string, 5000, 1);
                            GivePlayerMoney(playerid,moneys);
                            GivePlayerMoney(giveplayerid,-moneys);
                            new hp = 0;
                            if(PlayerInfo[playerid][pPainPerk] > 0)
                            {
                                hp = 20 * PlayerInfo[playerid][pPainPerk]; hp += 100;
                                SetPlayerHealth(giveplayerid, hp);
                            }
                            else
                            {
                                hp = 100;
                                SetPlayerHealth(giveplayerid, 100);
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                            }
                            new colete = 0;
                            if(PlayerInfo[playerid][pPainPerk] > 0)
                            {
                                colete = 0 * PlayerInfo[playerid][pPainPerk]; colete += 100;
                                SetPlayerArmour(giveplayerid, colete);
                            }
                            else
                            {
                                colete = 100;
                                SetPlayerArmour(giveplayerid, 100);
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                            }
                            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                            PlayerPlaySound(giveplayerid, 1150, 0.0, 0.0, 0.0);
                            format(string, sizeof(string), "Vocк foi curado, %d de saude e %d de colete por -R$%d",hp,colete,moneys);
                            SendClientMessage(giveplayerid, COLOR_LIGHTBLUE,string);
                            if(PlayerInfo[giveplayerid][pDoenca] > 0)
                            {
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                                SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Vocк nгo estб infectado com nenhuma doenзa, por causa de cuidados medicos!");
                            }
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GRAD1, "  Vocкs dois precisam estar no veнculo!");
                            return 1;
                        }
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб autorizado a usar o comando!");
                        return 1;
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, " Esse jogador estб offline");
            }
        }
        return 1;
    }
Reply
#4

Код:
if(strcmp(cmd, "/vida", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, sendername, sizeof(sendername));
            new location = PlayerInfo[playerid][pLocal];
            if(!strlen(tmp))
            {
                if(location != 255)
                {
                    if(location < 99)
                    {
                        if(HouseInfo[location][hArm] == 1 && IsACop(playerid))
                        {
							SetPlayerHealth(playerid, 100);
							SetPlayerArmour(playerid, 100);
							format(string, sizeof(string), "* %s pega seu colete e a vida.", sendername);
                            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            TogglePlayerControllable(playerid, 0);
                            GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
                            Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
                            Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
                            SetPlayerPos(playerid,1527.5,-12.1,1002.0);
                            PlayerInfo[playerid][pLocal] = 255;
                            SetPlayerInterior(playerid,99);
                            Spectate[playerid] = 257;
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GREY,"Este lugar nao tem lugar de se curar.");
                        }
                	}
				}
			}
		}
	}
 	return 1;
}
ta desorganizado mais organiza e tenta ai
Reply
#5

E o comando do medico?criar um comando /curar man?
Reply
#6

Nгo sei se estб certo, mais tente ai.

pawn Код:
if(strcmp(cmd, "/vida", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            GetPlayerName(playerid, sendername, sizeof(sendername));
            new location = PlayerInfo[playerid][pLocal];
            if(!strlen(tmp))
            {
                if(location != 255)
                {
                    if(location < 99)
                    {
                        if(HouseInfo[location][hArm] == 1 && IsACop(playerid))
                        {
                            format(string, sizeof(string), "* %s pega seu colete.", sendername);
                            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            TogglePlayerControllable(playerid, 0);
                            GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
                            Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
                            Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
                            SetPlayerPos(playerid,1527.5,-12.1,1002.0);
                            PlayerInfo[playerid][pLocal] = 255;
                            SetPlayerInterior(playerid,99);
                            Spectate[playerid] = 257;
                        }
                        else if(HouseInfo[location][hHel] == 1)
                        {
                            SetPlayerArmour(playerid, 100.0);
                            SetPlayerHealth(playerid,100.0);
                            PlayerInfo[playerid][pDoenca] = 0;
                            SetPlayerDrunkLevel (playerid, 0);
                            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                            SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GREY,"Este lugar nao tem lugar de se curar.");
                        }
                        return 1;
                    }
                    else if(location == 101)//Restaurant
                    {
                        SetPlayerHealth(playerid,100.0);
                        SetPlayerArmour(playerid,100.0);
                        PlayerInfo[playerid][pDoenca] = 0;
                        SetPlayerDrunkLevel (playerid, 0);
                        PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
                    }
                    else if(location == 102 && IsACop(playerid))//Police Armorry
                    {
                        SetPlayerArmor(playerid, 100.0);
                        SetPlayerHealth(playerid,100.0);
                        format(string, sizeof(string), "* %s Foi Curado.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                        TogglePlayerControllable(playerid, 0);
                        GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
                        Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
                        Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
                        SetPlayerPos(playerid,1527.5,-12.1,1002.0);
                        PlayerInfo[playerid][pLocal] = 255;
                        SetPlayerInterior(playerid,99);
                        Spectate[playerid] = 257;
                    }
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [preзo]");
                    return 1;
                }
            }
            giveplayerid = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [price]");
                return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 5000) { SendClientMessage(playerid, COLOR_GREY, "   O Preзo nгo pode passar de 5000 !"); return 1; }
            if (giveplayerid == playerid)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   Vocк nгo pode se curar!");
                return 1;
            }
            if (IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    if(gTeam[playerid] == TEAM_CYAN||PlayerInfo[playerid][pMembro]==4||PlayerInfo[playerid][pLider]==4)//model
                    {
                        new Veh = GetPlayerVehicleID(playerid);
                        if(IsAnAmBPSanceCar(Veh))
                        {
                            format(string, sizeof(string), "~y~Voce foi curado ~n~~w~%s~n~~g~R$%d", giveplayer,moneys);
                            GameTextForPlayer(playerid, string, 5000, 1);
                            GivePlayerMoney(playerid,moneys);
                            GivePlayerMoney(giveplayerid,-moneys);
                            new hp = 0;
                            if(PlayerInfo[playerid][pPainPerk] > 0)
                            {
                                hp = 20 * PlayerInfo[playerid][pPainPerk]; hp += 100;
                                SetPlayerHealth(giveplayerid, hp);
                            }
                            else
                            {
                                SetPlayerArmor(playerid, 100.0);
                                SetPlayerHealth(giveplayerid, 100);
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                            }
                            new colete = 0;
                            if(PlayerInfo[playerid][pPainPerk] > 0)
                            {
                                colete = 0 * PlayerInfo[playerid][pPainPerk]; colete += 100;
                                SetPlayerArmour(giveplayerid, colete);
                            }
                            else
                            {
                                colete = 100;
                                SetPlayerArmour(giveplayerid, 100);
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                            }
                            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                            PlayerPlaySound(giveplayerid, 1150, 0.0, 0.0, 0.0);
                            format(string, sizeof(string), "Vocк foi curado, %d de saude e %d de colete por -R$%d",hp,colete,moneys);
                            SendClientMessage(giveplayerid, COLOR_LIGHTBLUE,string);
                            if(PlayerInfo[giveplayerid][pDoenca] > 0)
                            {
                                PlayerInfo[giveplayerid][pDoenca] = 0;
                                SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Vocк nгo estб infectado com nenhuma doenзa, por causa de cuidados medicos!");
                            }
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GRAD1, "  Vocкs dois precisam estar no veнculo!");
                            return 1;
                        }
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб autorizado a usar o comando!");
                        return 1;
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, " Esse jogador estб offline");
            }
        }
        return 1;
    }
Reply
#7

pawn Код:
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "hour" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "minute" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "second" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "day" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "month" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "year" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\servermoneyGM.inc(16) : error 004: function "GMExit" is not implemented
C:\Program Files (x86)\Pawno\include\servermoneyGM.inc(47) : error 004: function "OnPlayerHaveExtraCash" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(941) : error 004: function "SaveCars" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3336) : error 017: undefined symbol "IsPlayerInCircle"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3322) : warning 203: symbol is never used: "radius"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3489) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3535) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(4307) : error 004: function "ClearChatbox" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5036) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5056) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5083) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5101) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5564) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5606) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5648) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5690) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5719) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5748) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5777) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5806) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5835) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5883) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5912) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5963) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5996) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(6037) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(6054) : error 017: undefined symbol "GetPlayerOrg"

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
@EDIT

Estava faltando o } no final do return 1,agora eu coloquei e deu os tais erros

pawn Код:
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "hour" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "minute" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "second" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "day" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "month" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "year" shadows a variable at a preceding level
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(26732) : warning 219: local variable "mod" shadows a variable at a preceding level
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(33558) : error 017: undefined symbol "SetPlayerArmor"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(33615) : error 017: undefined symbol "SetPlayerArmor"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
e antes essas includes nao davam warnings
pawn Код:
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "hour" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "minute" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "second" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "day" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "month" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "year" shadows a variable at a preceding level
Reply
#8

Quote:
Originally Posted by JuniorRock
Посмотреть сообщение
pawn Код:
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "hour" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "minute" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "second" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "day" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "month" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\dutils.inc(45) : warning 219: local variable "year" shadows a variable at a preceding level
C:\Program Files (x86)\Pawno\include\servermoneyGM.inc(16) : error 004: function "GMExit" is not implemented
C:\Program Files (x86)\Pawno\include\servermoneyGM.inc(47) : error 004: function "OnPlayerHaveExtraCash" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(941) : error 004: function "SaveCars" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3336) : error 017: undefined symbol "IsPlayerInCircle"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3322) : warning 203: symbol is never used: "radius"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3489) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(3535) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(4307) : error 004: function "ClearChatbox" is not implemented
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5036) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5056) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5083) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5101) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5564) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5606) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5648) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5690) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5719) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5748) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5777) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5806) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5835) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5883) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5912) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5963) : error 017: undefined symbol "IsNumero"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(5996) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(6037) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\Junior.Rodrigo-PC\Documents\Brasil Play Script\gamemodes\BGOE.pwn(6054) : error 017: undefined symbol "GetPlayerOrg"

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
Faltando includes, e variбveis indefinidas .
@Off: Desativa o teu Sorvete D
Reply
#9

Quote:
Originally Posted by DiReCt hIt
Посмотреть сообщение
Faltando includes, e variбveis indefinidas .
@Off: Desativa o teu Sorvete D
Leia @EDIT please
Reply
#10

Cheiro de Base GF no ar
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