Object Problem
#1

hI, i got strange problem i dont know what to do

Problem: I attached a object to another object. When i use EditObject the object doesn't move! I wanna make a nuclear missile. i cant get a good pos to attach the object to missile :P

Код:
new Silo,
      Silo2
;

public OnGameModeInit()
{
	Silo = CreateObject(17051,27.299999237061,1824.3000488281,16.60000038147,0,0,0,250);
	Silo2 = CreateObject(3502,27.299999237061,1824.0999755859,41.400001525879,90,0,0,250);
	AttachObjectToObject(Silo2,Silo,0.0,0.0,0.0,0.0,0.0,0.0);
	return 1;
}

CMD:do(playerid, params[])
{
	#pragma unused params
	EditObject(playerid,Silo2);
	return 1;
}

public OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid,
Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ,
Float:fRotX, Float:fRotY, Float:fRotZ,
Float:fScaleX, Float:fScaleY, Float:fScaleZ )
{
	new File[256]; format(File,256,"pakistanforlife.txt");
	if(!dini_Exists(File)) dini_Create(File);
	dini_FloatSet(File,"fOffsetX",fOffsetX);
	dini_FloatSet(File,"fOffsetY",fOffsetY);
	dini_FloatSet(File,"fOffsetZ",fOffsetZ);
	dini_FloatSet(File,"fRotX",fRotX);
	dini_FloatSet(File,"fRotY",fRotY);
	dini_FloatSet(File,"fRotZ",fRotZ);
	dini_FloatSet(File,"fScaleX",fScaleX);
	dini_FloatSet(File,"fScaleY",fScaleY);
	dini_FloatSet(File,"fScaleZ",fScaleZ);
	return 1;
}
Please help!
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#2

Why not move both object at the same time/speed it will look like it's attached.
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#3

Quote:
Originally Posted by DaRk_RaiN
Посмотреть сообщение
Why not move both object at the same time/speed it will look like it's attached.
hmmm Good Idea! i will use this idea if i didn't get a another help

P.S: THANK YOU FOR YOUR IDEA LOL!
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