[HELP]Co-Vehicle Buy
#1

I made COS System. When a player enters the vehicle, the player will freeze and not open my dialog for purchase. I put the dialog without format (string), and then we open the dialog, but when I hit that a player buys a vehicle, nothing happens. I get back into the vehicle, and click Exit, and my Player is ejected out of the vehicle.

Код:
 	for(new v = 0; v < sizeof(VehicleInfo); v++)
	{
        if(GetPlayerVehicleID(playerid) == VehicleInfo[v][vID])
		{
			if (VehicleInfo[v][vOwned] == 0)
			{
			    new idvozila;
			    new dialog[512];
			    idvozila = GetPlayerVehicleID(playerid);
    			format(dialog,sizeof(dialog),"Ukoliko zelite kupiti ovo vozilo, prisitnite Kupi,\nukoliko nezelite kupiti ovo vozilo, pritisnite Odustani. Cijena vozila: $%d",VehicleInfo[idvozila][vBuyPrice]);
				SPD(playerid,DIALOG_COCARBUY,DIALOG_STYLE_MSGBOX,"Kupnja vlastitog vozila",dialog,"Kupi","Odustani");
			    TogglePlayerControllable(playerid, 0);
				}
			}
		}
Код:
	if(dialogid == DIALOG_COCARBUY)
	{
	    if(response)
	    {
    		for(new v = 0; v < sizeof(VehicleInfo); v++)
			{
		        new idvozila;
		        new string[256];
		        new engine, lights, alarm, doors, bonnet, boot, objective;
		        idvozila = VehicleInfo[v][vID];
		        if(SafeGetPlayerMoney(playerid) < VehicleInfo[idvozila][vBuyPrice])
				{
					SCM(playerid, COLOR_RED,"Nemate dovoljno novca za kupnju ovog vozila");
					RemovePlayerFromVehicle(playerid);
					return 1;
				}
				PlayerInfo[playerid][pPcocarkey] = idvozila;
				TogglePlayerControllable(playerid, 1);
				format(string, sizeof(string), "Cestitamo! Kupili ste vozilo za $%d. Sad mozete upaliti vozilo(/engine).",VehicleInfo[idvozila][vBuyPrice]);
				SCM(playerid, COLOR_WHITE, string);
				vEngine[idvozila] = OFF;
	   			GetVehicleParamsEx(idvozila, engine, lights, alarm, doors, bonnet, boot, objective);
				SetVehicleParamsEx(idvozila, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
				AC_BS_GivePlayerMoney(playerid, -VehicleInfo[idvozila][vBuyPrice]);
				PlayerInfo[playerid][pNovac] -= VehicleInfo[idvozila][vBuyPrice];
				SacuvajIgraca(playerid);
				}
			}
			else
			{
			TogglePlayerControllable(playerid, 1);
			RemovePlayerFromVehicle(playerid);
			}
	}
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