Crash on mapped area
#1

Hello,


I thought that the crashes on mapped areas were fixed, but I guess it's not .
pawn Код:
SA-MP 0.3x-RC2-2
Exception At Address: 0x00544BC8

Registers:
EAX: 0x00000000 EBX: 0x00B997E0 ECX: 0x040F5DC0 EDX: 0x00001388
ESI: 0x00000000 EDI: 0x0A3127D0 EBP: 0x00B997E8 ESP: 0x0022FCDC
EFLAGS: 0x00010246

Stack:
+0000: 0x040F5E40   0x0A3127D0   0x000527B0   0x00000334
+0010: 0x0000007E   0x0000007E   0x00000046   0x00000060
+0020: 0x0000007D   0x00000046   0x00000000   0x454DFAA3
+0030: 0x4408EE4F   0x454E50DD   0x44079563   0x0022FD84
+0040: 0x0083C9CB   0x00000000   0x00564935   0x00000000
+0050: 0x0A2C5234   0x0022FD94   0x000000F8   0x0330AA07
+0060: 0x00568A02   0x00000001   0xBB7A9E2F   0x00000073
+0070: 0x0053C09A   0x0000001A   0xBB7A2B5B   0x00000000
+0080: 0x76CAEF56   0x032D0A36   0xBB7A2B5B   0x03308A06
+0090: 0x0000001A   0xBB7A2B5B   0x00000000   0x0C527B98
+00A0: 0x0022FD6C   0x0022F8E8   0x0022FF78   0x0331E8D4
+00B0: 0x03343A18   0x00000001   0x75AB7E90   0x0053E986
+00C0: 0x00000001   0x00000003   0x00000001   0x0053ECC2
+00D0: 0x00000001   0x00619B71   0x0000001A   0x00000001
+00E0: 0x00000001   0x0000000A   0x00748DA0   0x0000001A
+00F0: 0x00000001   0x76CB28B7   0x00000000   0x0022FF88
+0100: 0x7FFD4000   0x016E0000   0x4F3B7A22   0x016E21F0
+0110: 0x00000008   0x00000100   0x00000008   0x00000102
+0120: 0x442A0000   0x43C00000   0x00000000   0x00000000
+0130: 0x00000550   0x00000300   0x00000000   0x00000001
+0140: 0x00170300   0x00000200   0x00000000   0x018002A8
+0150: 0x00B4DC89   0x000002A8   0x00000180   0x0000002C
+0160: 0x0022FE2C   0x00825EA4   0x76CB28B7   0x00000000
+0170: 0x7FFD4000   0xFFFFFFFF   0x00821D17   0x00000065
+0180: 0x00000065   0x0022FF88   0x008246F1   0x00400000
+0190: 0x00000000   0x01841E3D   0x0000000A   0x00000094
+01A0: 0x00000006   0x00000001   0x00001DB0   0x00000002
+01B0: 0x00000000   0x00000000   0x00000000   0x00000000
+01C0: 0x00000000   0x00000000   0x00000000   0x00000000
+01D0: 0x00000000   0x00000000   0x00000000   0x00000000
+01E0: 0x00000000   0x00000000   0x00000000   0x00000000
+01F0: 0x00000000   0x00000000   0x00000000   0x00000000
+0200: 0x00000000   0x00000000   0x00000000   0x00000000
+0210: 0x00000000   0x00000000   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00824588
+0230: 0x00000000   0x00000000   0x7FFD4000   0xC0000005
+0240: 0x00000000   0x01841E3D   0x00000044   0x01875ED0
+0250: 0x01874D30   0x01873710   0x00000000   0x00000000
+0260: 0x00000000   0x00000000   0x00000000   0x00000000
+0270: 0x00000000   0x00000000   0x00000000   0x00000000

SCM Op: 0x2BF, lDbg: 0 LastRendObj: 8825

Game Version: US 1.0

State Information: Ped Context: 0
P1 (0,0)
pawn Код:
SA-MP 0.3x-RC2-2
Exception At Address: 0x00542721

Registers:
EAX: 0x00000000 EBX: 0x00B998A0 ECX: 0x04135DC0 EDX: 0x00001388
ESI: 0x09B9B1D8 EDI: 0x00B998A0 EBP: 0x06C71E68 ESP: 0x0022FC08
EFLAGS: 0x00010246

Stack:
+0000: 0x10BC0202   0x06C71E68   0x00000001   0x18200081
+0010: 0x00000000   0x0000007E   0x0000007E   0x00000047
+0020: 0x00000070   0x0000007D   0x00000047   0x454E2F4B
+0030: 0x440C3A86   0x454E95A9   0x440AA110   0x0054E64C
+0040: 0x09B8EDF4   0x06C71E68   0x0022FD94   0x00000800
+0050: 0x3F666667   0x01000003   0x00000006   0x06B73458
+0060: 0x00823A2D   0x008E2EC0   0x3D4CCCCD   0x0053CF49
+0070: 0x3E19999A   0x00000011   0x00B77230   0x0022FD84
+0080: 0x0083CC6B   0xFFFFFFFF   0x00556C50   0x0A4F36D8
+0090: 0x00000005   0x0022FD94   0x00000010   0x40E00000
+00A0: 0x0A50F16C   0x00B77230   0x0022FD94   0x00000800
+00B0: 0x7560EBC3   0x47C34FF3   0xFFFFFFFF   0x0022FCE8
+00C0: 0x00000040   0xB6376288   0x3C585FC0   0xBF7FFA3B
+00D0: 0xBAA34DE9   0x00000000   0x3F7FFA3F   0x3C585A00
+00E0: 0x3A903473   0x00000000   0xBA8E0927   0xBAA531C5
+00F0: 0x3F7FFFE9   0x00000000   0x454E4E8E   0x440B6C82
+0100: 0x417C7F97   0x00000000   0x00000000   0x00000000
+0110: 0x00B72978   0x0022FD94   0x00561A8E   0x0022FD28
+0120: 0x0CEDDAE2   0x00000006   0x0022FD84   0x0083CAA8
+0130: 0x00000000   0x00568776   0x00000001   0x0C2F0954
+0140: 0x00000055   0x0053C09A   0x0000001A   0x0C2EA68D
+0150: 0x00000000   0x76CAEF56   0x03110A36   0x0C2EA68D
+0160: 0x03148A06   0x0000001A   0x0C2EA68D   0x00000000
+0170: 0x0C757B98   0x0022FD6C   0x0022F814   0x0022FF78
+0180: 0x0315E8D4   0x03183A18   0x00000001   0x75AB7E90
+0190: 0x0053E986   0x00000001   0x00000003   0x00000001
+01A0: 0x0053ECC2   0x00000001   0x00619B71   0x0000001A
+01B0: 0x00000001   0x00000001   0x0000000A   0x00748DA0
+01C0: 0x0000001A   0x00000001   0x76CB28B7   0x00000000
+01D0: 0x0022FF88   0x7FFDD000   0x016F0000   0x4D42E9B9
+01E0: 0x016F21F0   0x00000008   0x00000100   0x00000008
+01F0: 0x00000102   0x442A0000   0x43C00000   0x00000000
+0200: 0x00000000   0x00000550   0x00000300   0x00000000
+0210: 0x00000001   0x002100B8   0x00000200   0x00000000
+0220: 0x018002A8   0x00BECEDC   0x000002A8   0x00000180
+0230: 0x0000002C   0x0022FE2C   0x00825EA4   0x76CB28B7
+0240: 0x00000000   0x7FFDD000   0xFFFFFFFF   0x00821D17
+0250: 0x00000065   0x00000065   0x0022FF88   0x008246F1
+0260: 0x00400000   0x00000000   0x01821E3D   0x0000000A
+0270: 0x00000094   0x00000006   0x00000001   0x00001DB0

SCM Op: 0x6BD, lDbg: 0 LastRendObj: 8825

Game Version: US 1.0

State Information: Ped Context: 0
P0 (35,175)
Stream distance is 800 on all the objects in the mapped area.
Incognito' steamer.

I don't have mods.
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#2

I found some crash too when you use big stream distance with standart Draw Distance (in streamer parameter - 0), it crash also on 0.3e.
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#3

Quote:
Originally Posted by SPAWN_METAL
Посмотреть сообщение
I found some crash too when you use big stream distance with standart Draw Distance (in streamer parameter - 0), it crash also on 0.3e.

Bug I can't find what kind of objects issue this, are your object are not in standart coordinates (<3000 or >3000)?

I see 390 objects in area y>3000.0, If I create one object with distance to him >600, I crash
But if I don't see this 390 objects, this some object will not crash.
It's very strange, I will try find out.

Check if it crash on 0.3e
Check if it crash on stream distance 700.

crashes on 0.3e
http://pastebin.com/mcmQC4kB
http://pastebin.com/XeUeWbjQ
http://pastebin.com/87bFt98Q
http://pastebin.com/eReYpRnG
http://pastebin.com/Wtbaxwam
The same map was crashing in 0.3e to.
Changing stream distance to a lower one doesn't help neither.
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#4

Crash report | /object
100 objects doesn't crash
In this example there are 200 objects with same modelid, if you create random modelid, crash will not exist
Код:
#include <a_samp>
main(){}
public OnPlayerSpawn(playerid) SetPlayerPos(playerid,2464.4021,3256.3306,5.9844);
public OnGameModeInit() AddPlayerClass(1,488.1703,-14.2043,1000.6797,17.7887,-1,-1,-1,-1,-1,-1);
public OnPlayerRequestClass(playerid,classid)
{
	SetSpawnInfo(playerid,255,1,2464.4021,3256.3306,5.9844,1.0,-1,-1,-1,-1,-1,-1);
	SpawnPlayer(playerid);

	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if(strcmp(cmdtext,"/object")==0)
	{
		for(new i=0;i<200;i++)
		CreatePlayerObject(playerid,8357, 2616.6+random(100),2929.53+random(100),5, 0.00,0.00,90.00, 0);
		return 1;
	}
	return 0;
}
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#5

Is it possible to fix it please Kalcor?
This are some warning opcodes I get before the crash.
pawn Код:
[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x544BC8

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x536DF4

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x544BC8

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x536DF4

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x544BC8

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x536DF4

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x544BC8

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x536DF4

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x544BC8

[18:58:14] Warning(opcode 0x107): Exception 0xC0000005 at 0x536DF4

[18:58:15] Warning(s007): Exception 0xC0000005 at 0x542721
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